Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SKK_JTodd114
Ah Muzen Cab
Level 117
God Stats
7W - 0L
1,861 SR
Queue Stats
100W - 26L
1,725 Elo+
Party 1
Ah Puch
Ah Puch
miranda090
Ah Puch
Level 28
God Stats
2W - 0L
1,261 SR
Queue Stats
53W - 20L
1,703 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,643 Elo+

VS

Team Averages
Level 78
1,669 SR
1,420 Elo+
Terra
Terra
Fatalis7775662
Terra
Level 104
God Stats
1W - 2L
1,696 SR
Queue Stats
280W - 300L
1,455 Elo+
Party 2
Cerberus
Cerberus
Monsterbeastmode
Cerberus
Level 29
God Stats
8W - 7L
1,713 SR
Queue Stats
99W - 115L
1,392 Elo+
Party 2
Cabrakan
Cabrakan
Pluckycannon
Cabrakan
Level 100
God Stats
3W - 3L
1,597 SR
Queue Stats
150W - 161L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 2 / 4
7,239
724
5,922
8,554
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
SKK_JTodd114
Ah Muzen Cab
10
1 / 1 / 6
6,750
675
8,409
4,490
1,297
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
miranda090
Ah Puch
11
4 / 0 / 3
7,317
732
13,166
2,444
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,327
633
2,932
11,478
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 1 / 1
6,963
696
4,458
11,728
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Pluckycannon
Cabrakan
10
1 / 4 / 0
6,082
608
2,654
9,177
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
3
3
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
4
2.5
L
0
3
2
0.33
L
2
1
1
2.5
L
Cabrakan
Pluckycannon
Cabrakan
1
4
0
0.25
W
Ah Muzen Cab
SKK_JTodd114
Ah Muzen Cab
1
1
6
4
W
Ah Puch
miranda090
Ah Puch
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
10,044
15,488
Taken
32,383
10,134
Mitigated
20,004
5,636
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,922
1,062
0
2,102
8,554
7,966
0
5,504
3,050
0
12,881
L
2,932
235
279
1,525
11,478
8,868
0
4,396
6,383
11,103
0
L
4,458
108
0
1,166
11,728
5,999
0
4,202
7,000
18,852
0
L
Cabrakan
Pluckycannon
Cabrakan
2,654
278
0
200
9,177
5,137
0
3,896
4,779
10,935
322
W
Ah Muzen Cab
SKK_JTodd114
Ah Muzen Cab
8,409
2,147
30
1,877
4,490
1,297
255
3,163
1,327
0
34,396
W
Ah Puch
miranda090
Ah Puch
13,166
501
246
1,381
2,444
871
176
1,413
1,031
25,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,306
Gold Earned
19,372
123
Minions Killed
95
6
Camps Cleared
3
569,559
Distance Traveled
508,811
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,239
724
17
2
0
190,348
2
L
Terra
6,327
633
23
2
1
160,089
2
L
Cerberus
6,963
696
44
4
2
180,928
0
L
Cabrakan
6,082
608
28
3
0
167,794
0
W
Ah Muzen Cab
6,750
675
60
6
3
181,068
1
W
Ah Puch
7,317
732
46
5
3
198,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role