Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Askanny
Ne Zha
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 139L
1,536 Elo+
Party 2
Zeus
Zeus
BLACKNEW99
Zeus
Level 157
God Stats
2W - 2L
1,720 SR
Queue Stats
14W - 18L
1,462 Elo+
Solo
Charybdis
Charybdis
Felipetga
Charybdis
Level 149
God Stats
3W - 4L
1,506 SR
Queue Stats
716W - 812L
1,434 Elo+
Solo
Ares
Ares
Jhowjhonny
Ares
Level 119
God Stats
0W - 1L
1,301 SR
Queue Stats
9W - 10L
1,511 Elo+
Solo
Team Averages
Level 135
1,505 SR
1,489 Elo+

VS

Team Averages
Level 80
1,528 SR
1,405 Elo+
Artio
Artio
 
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LeZekjaet
Cthulhu
Level 123
God Stats
3W - 2L
1,638 SR
Queue Stats
127W - 118L
1,491 Elo+
Party 1
Bellona
Bellona
MigeruAka
Bellona
Level 136
God Stats
5W - 3L
1,500 SR
Queue Stats
72W - 71L
1,434 Elo+
Party 1
Agni
Agni
Zapphirx
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
1,267 Elo+
Solo
Skadi
Skadi
peeguin144
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
8 / 5 / 11
11,672
834
22,001
15,205
14,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Askanny
Ne Zha
17
1 / 8 / 11
10,333
738
10,614
13,859
6,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 6 / 8
12,511
894
29,461
14,189
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Felipetga
Charybdis
15
1 / 8 / 9
9,551
682
9,945
12,633
5,247
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 5 / 16
11,214
801
11,203
18,722
28,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
3 / 5 / 16
11,281
806
10,582
23,249
27,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
LeZekjaet
Cthulhu
20
9 / 4 / 18
13,313
951
20,506
28,415
29,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
MigeruAka
Bellona
20
11 / 4 / 9
12,486
892
16,168
19,788
20,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
19
6 / 5 / 7
11,926
852
11,131
14,128
5,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
18
3 / 8 / 10
10,935
781
8,107
13,563
5,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
92
26
Kills
32
32
Deaths
26
55
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
8
5
11
2.7
W
Artio
 
Artio
3
5
16
2.2
L
Ne Zha
Askanny
Ne Zha
1
8
11
0.81
L
13
6
8
2.83
L
Charybdis
Felipetga
Charybdis
1
8
9
0.69
L
3
5
16
2.2
W
Cthulhu
LeZekjaet
Cthulhu
9
4
18
4.5
W
Bellona
MigeruAka
Bellona
11
4
9
3.88
W
Agni
6
5
7
1.9
W
Skadi
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,224
Damage
66,494
74,608
Taken
99,143
61,221
Mitigated
88,867
18,542
Healing
37,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
22,001
2,033
2,117
3,559
15,205
14,430
1,366
8,918
6,287
40,824
0
W
Artio
 
Artio
10,582
673
5,229
6,525
23,249
27,214
546
15,554
7,695
20,132
0
L
Ne Zha
Askanny
Ne Zha
10,614
2,503
954
2,089
13,859
6,987
371
6,919
6,940
0
19,106
L
29,461
1,446
1,196
4,000
14,189
6,228
634
9,264
4,925
45,127
0
L
Charybdis
Felipetga
Charybdis
9,945
5,472
977
789
12,633
5,247
664
7,934
4,699
0
17,190
L
11,203
738
222
2,639
18,722
28,329
519
9,184
9,538
21,680
0
W
Cthulhu
LeZekjaet
Cthulhu
20,506
261
2,669
10,699
28,415
29,626
276
15,416
12,999
41,497
0
W
Bellona
MigeruAka
Bellona
16,168
5,549
1,362
5,966
19,788
20,636
2,210
11,796
7,992
0
28,133
W
Agni
11,131
380
135
3,667
14,128
5,796
665
10,671
3,457
32,657
0
W
Skadi
8,107
3,188
492
468
13,563
5,595
921
9,228
4,335
0
18,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,281
Gold Earned
59,941
140
Minions Killed
168
0
Camps Cleared
0
1,109,070
Distance Traveled
1,266,968
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,672
834
37
3
0
249,640
2
W
Artio
11,281
806
20
1
0
280,014
1
L
Ne Zha
10,333
738
18
1
0
191,839
0
L
Zeus
12,511
894
42
3
0
204,126
0
L
Charybdis
9,551
682
22
2
0
221,628
0
L
Ares
11,214
801
21
2
0
241,837
1
W
Cthulhu
13,313
951
48
3
0
270,238
0
W
Bellona
12,486
892
26
2
0
247,810
0
W
Agni
11,926
852
49
4
0
249,291
0
W
Skadi
10,935
781
25
2
0
219,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role