Player Matchup

Charybdis
Charybdis
AlltroN
Charybdis
Level 160
God Stats
0W - 5L
1,355 SR
Queue Stats
228W - 233L
1,594 Elo+
Party 3
Sobek
Sobek
Celairon
Sobek
Level 95
God Stats
3W - 6L
1,193 SR
Queue Stats
352W - 334L
1,531 Elo+
Party 1
Merlin
Merlin
Falenheim
Merlin
Level 104
God Stats
2W - 1L
1,821 SR
Queue Stats
366W - 333L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Larkane
Kumbhakarna
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 255L
1,537 Elo+
Party 3
Nemesis
Nemesis
MaakuOtaku
Nemesis
Level 121
God Stats
8W - 13L
1,471 SR
Queue Stats
380W - 361L
1,593 Elo+
Party 3
Team Averages
Level 122
1,468 SR
1,563 Elo+

VS

Team Averages
Level 124
1,575 SR
1,556 Elo+
Apollo
Apollo
Flufffire
Apollo
Level 118
God Stats
9W - 4L
1,729 SR
Queue Stats
84W - 77L
1,511 Elo+
Solo
Thoth
Thoth
KayyWhyy
Thoth
Level 147
God Stats
11W - 3L
1,572 SR
Queue Stats
147W - 116L
1,663 Elo+
Party 2
Bastet
Bastet
Louveteau 5
Bastet
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 73L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
RMz Barrett 50
Guan Yu
Level 140
God Stats
1W - 0L
1,342 SR
Queue Stats
18W - 18L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
freak989123
Cthulhu
Level 64
God Stats
6W - 1L
1,734 SR
Queue Stats
11W - 10L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlltroN
Charybdis
7
0 / 3 / 0
4,568
457
3,460
6,568
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Celairon
Sobek
7
0 / 3 / 1
4,557
456
2,692
7,256
3,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Falenheim
Merlin
9
0 / 3 / 0
5,291
529
1,215
4,506
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Larkane
Kumbhakarna
11
1 / 0 / 0
6,163
616
3,875
6,009
2,936
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
MaakuOtaku
Nemesis
9
1 / 4 / 0
5,374
537
3,071
6,829
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Flufffire
Apollo
9
1 / 0 / 3
5,568
557
4,790
4,503
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
KayyWhyy
Thoth
11
7 / 0 / 2
6,359
636
4,541
3,419
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
10
3 / 1 / 5
6,020
602
3,861
5,746
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,293
529
2,511
6,251
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
freak989123
Cthulhu
10
2 / 0 / 2
5,918
592
3,318
7,697
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlltroN
Charybdis
0
3
0
0
L
Sobek
Celairon
Sobek
0
3
1
0.17
L
Merlin
Falenheim
Merlin
0
3
0
0
W
Apollo
Flufffire
Apollo
1
0
3
2.5
W
Thoth
KayyWhyy
Thoth
7
0
2
8
L
Kumbhakarna
Larkane
Kumbhakarna
1
0
0
1
W
Bastet
3
1
5
5.5
L
Nemesis
MaakuOtaku
Nemesis
1
4
0
0.25
W
0
1
0
0
W
Cthulhu
freak989123
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,313
Damage
19,021
31,168
Taken
27,616
10,995
Mitigated
13,080
7,876
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlltroN
Charybdis
3,460
1,725
0
2,137
6,568
1,489
0
1,908
4,622
0
21,818
L
Sobek
Celairon
Sobek
2,692
493
45
1,307
7,256
3,078
0
2,508
4,652
13,121
0
L
Merlin
Falenheim
Merlin
1,215
304
0
683
4,506
1,196
0
1,308
3,063
28,620
0
W
Apollo
Flufffire
Apollo
4,790
3,668
0
1,602
4,503
1,314
0
1,135
3,368
0
35,885
W
Thoth
KayyWhyy
Thoth
4,541
40
0
1,784
3,419
926
0
1,031
2,388
29,989
0
L
Kumbhakarna
Larkane
Kumbhakarna
3,875
440
0
2,099
6,009
2,936
0
0
5,486
35,934
0
W
Bastet
3,861
612
0
2,282
5,746
1,737
0
391
5,355
0
24,456
L
Nemesis
MaakuOtaku
Nemesis
3,071
746
0
1,605
6,829
2,296
0
1,696
4,963
0
31,027
W
2,511
123
35
2,272
6,251
4,811
0
3,875
2,376
0
26,568
W
Cthulhu
freak989123
Cthulhu
3,318
412
0
2,829
7,697
4,292
277
1,489
6,208
20,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
29,158
284
Minions Killed
263
0
Camps Cleared
0
901,005
Distance Traveled
957,924
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,568
457
56
6
0
168,820
0
L
Sobek
4,557
456
15
2
0
189,709
3
L
Merlin
5,291
529
63
6
0
166,875
5
W
Apollo
5,568
557
71
7
0
186,042
2
W
Thoth
6,359
636
58
6
0
199,491
2
L
Kumbhakarna
6,163
616
85
9
0
165,353
0
W
Bastet
6,020
602
53
5
0
204,537
2
L
Nemesis
5,374
537
65
7
0
210,248
1
W
Guan Yu
5,293
529
51
5
0
160,319
0
W
Cthulhu
5,918
592
30
3
0
207,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role