Player Matchup

Nemesis
Nemesis
Masters
finklerules
Nemesis
Masters
Level 60
God Stats
41W - 19L
1,841 SR
Queue Stats
41W - 24L
2,731 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 60
1,841 SR
2,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 49
1,641 SR
1,928 MMR
Chronos
Chronos
Platinum IV
MostDarken
Chronos
Platinum IV
Level 49
God Stats
30W - 25L
1,641 SR
Queue Stats
55W - 63L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
finklerules
Nemesis
12
4 / 0 / 0
6,293
1,049
5,685
5,468
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
He BoAnubisSolZhong KuiUllr

VS

Bans
BellonaDanzaburouAnhurSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MostDarken
Chronos
9
0 / 4 / 0
4,961
827
2,949
6,417
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
MostDarken
Chronos
0
4
0
0
W
Nemesis
finklerules
Nemesis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,685
Damage
2,949
5,468
Taken
6,417
2,322
Mitigated
2,529
923
Healing
1,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
MostDarken
Chronos
2,949
1,325
0
1,538
6,417
2,529
0
249
6,168
18,627
2,508
W
Nemesis
finklerules
Nemesis
5,685
2,920
0
923
5,468
2,322
0
2,626
2,842
0
31,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,293
Gold Earned
4,961
61
Minions Killed
44
4
Camps Cleared
2
144,559
Distance Traveled
119,407
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,961
827
44
7
2
119,407
3
W
Nemesis
6,293
1,049
61
10
4
144,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role