Player Matchup

Artemis
Artemis
Coruja77
Artemis
Level 5
God Stats
1W - 2L
1,230 SR
Queue Stats
2W - 4L
1,139 Elo+
Party 3
Poseidon
Poseidon
Fsischer
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
Gh0sthy
Sun Wukong
Level 3
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 8L
1,299 Elo+
Party 2
Neith
Neith
Piola100
Neith
Level 3
God Stats
0W - 2L
1,242 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
nucleo_ativo
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,301 Elo+
Solo
Team Averages
Level 7
1,346 SR
1,327 Elo+

VS

Team Averages
Level 22
1,561 SR
1,477 Elo+
Geb
Geb
BARBA190
Geb
Level 26
God Stats
11W - 4L
1,717 SR
Queue Stats
199W - 202L
1,511 Elo+
Solo
Hades
Hades
KanekiARROW
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,451 Elo+
Party 1
Fenrir
Fenrir
Raluquito
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,547 Elo+
Solo
Scylla
Scylla
Xerpo
Scylla
Level 27
God Stats
11W - 7L
1,587 SR
Queue Stats
51W - 53L
1,435 Elo+
Solo
Hercules
Hercules
YQDR
Hercules
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coruja77
Artemis
20
3 / 12 / 1
14,287
952
22,580
22,807
8,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Fsischer
Poseidon
19
1 / 8 / 3
12,954
864
31,122
20,464
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Gh0sthy
Sun Wukong
19
2 / 10 / 3
12,852
857
22,129
34,945
32,206
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Piola100
Neith
19
0 / 7 / 3
12,746
850
8,052
15,559
5,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
nucleo_ativo
Nemesis
20
0 / 11 / 4
12,809
854
11,192
25,503
9,690
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 21
14,607
974
13,450
26,054
27,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
24 / 1 / 17
18,941
1,263
45,328
26,772
20,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Raluquito
Fenrir
18
0 / 0 / 0
11,070
738
0
0
0
Scylla
Xerpo
Scylla
20
16 / 2 / 15
16,998
1,133
42,050
20,339
9,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
YQDR
Hercules
20
5 / 1 / 20
14,524
968
13,090
27,910
35,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
121
6
Kills
48
48
Deaths
6
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
Artemis
Coruja77
Artemis
3
12
1
0.29
L
Poseidon
Fsischer
Poseidon
1
8
3
0.31
L
Sun Wukong
Gh0sthy
Sun Wukong
2
10
3
0.35
W
24
1
17
32.5
L
Neith
Piola100
Neith
0
7
3
0.21
W
Fenrir
Raluquito
Fenrir
0
0
0
0
W
Scylla
Xerpo
Scylla
16
2
15
11.75
W
Hercules
YQDR
Hercules
5
1
20
15
L
Nemesis
nucleo_ativo
Nemesis
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,075
Damage
113,918
119,278
Taken
101,075
61,323
Mitigated
93,479
4,836
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,450
1,628
0
0
26,054
27,701
0
13,165
12,889
27,332
0
L
Artemis
Coruja77
Artemis
22,580
10,084
0
1,551
22,807
8,855
0
18,784
4,023
0
62,290
L
Poseidon
Fsischer
Poseidon
31,122
3,806
0
830
20,464
5,333
0
18,568
1,896
50,218
0
L
Sun Wukong
Gh0sthy
Sun Wukong
22,129
5,174
0
1,388
34,945
32,206
0
29,579
5,366
513
38,512
W
45,328
7,060
2,064
14,126
26,772
20,126
0
4,248
22,524
77,085
0
L
Neith
Piola100
Neith
8,052
2,466
0
625
15,559
5,239
0
13,662
1,897
0
47,801
W
Fenrir
Raluquito
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Xerpo
Scylla
42,050
3,586
0
769
20,339
9,667
0
5,138
15,201
78,276
0
W
Hercules
YQDR
Hercules
13,090
3,104
0
6,558
27,910
35,985
0
8,886
19,024
0
21,977
L
Nemesis
nucleo_ativo
Nemesis
11,192
2,962
0
442
25,503
9,690
0
20,235
5,268
0
21,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,648
Gold Earned
76,140
271
Minions Killed
223
7
Camps Cleared
6
1,451,953
Distance Traveled
1,177,996
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,607
974
14
1
1
295,271
0
L
Artemis
14,287
952
78
5
2
238,866
1
L
Poseidon
12,954
864
47
3
3
298,328
1
L
Sun Wukong
12,852
857
20
1
2
318,890
0
W
Hades
18,941
1,263
77
5
3
271,567
2
L
Neith
12,746
850
101
7
0
270,987
1
W
Fenrir
11,070
738
0
0
0
364
0
W
Scylla
16,998
1,133
104
7
1
303,205
3
W
Hercules
14,524
968
28
2
1
307,589
0
L
Nemesis
12,809
854
25
2
0
324,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role