Player Matchup

Neith
Neith
Bearlover7321
Neith
Level 138
God Stats
10W - 3L
1,832 SR
Queue Stats
455W - 461L
1,457 Elo+
Solo
Raijin
Raijin
Kojin_XII
Raijin
Level 90
God Stats
3W - 1L
1,889 SR
Queue Stats
338W - 350L
1,435 Elo+
Solo
Janus
Janus
brunoromanos
Janus
Level 143
God Stats
11W - 22L
1,256 SR
Queue Stats
981W - 1,082L
1,422 Elo+
Party 2
Cerberus
Cerberus
gustxvoalves
Cerberus
Level 128
God Stats
15W - 9L
1,641 SR
Queue Stats
883W - 946L
1,481 Elo+
Party 2
Fenrir
Fenrir
taeyx
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 197L
1,469 Elo+
Solo
Team Averages
Level 120
1,623 SR
1,453 Elo+

VS

Team Averages
Level 112
1,436 SR
1,448 Elo+
Ne Zha
Ne Zha
CrustyMess69
Ne Zha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,505 Elo+
Solo
Set
Set
ElPescado7
Set
Level 33
God Stats
1W - 0L
1,251 SR
Queue Stats
122W - 121L
1,485 Elo+
Solo
Poseidon
Poseidon
UnvoicingMist
Poseidon
Level 64
God Stats
1W - 0L
1,549 SR
Queue Stats
15W - 17L
1,366 Elo+
Party 1
Cerberus
Cerberus
Yuri the Great
Cerberus
Level 156
God Stats
3W - 0L
1,382 SR
Queue Stats
93W - 108L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
maybachmoney
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
12,199
678
23,600
15,105
6,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Kojin_XII
Raijin
11
0 / 10 / 6
8,865
493
5,112
11,946
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 8 / 5
11,927
663
17,082
13,276
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
gustxvoalves
Cerberus
20
10 / 5 / 10
13,017
723
18,461
39,190
44,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
taeyx
Fenrir
17
1 / 8 / 10
10,440
580
11,756
27,020
19,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 4 / 17
12,731
707
16,070
17,575
17,816
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 4 / 15
13,130
729
14,606
12,131
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
UnvoicingMist
Poseidon
20
6 / 4 / 12
12,517
695
17,464
11,142
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
20
4 / 7 / 20
12,565
698
14,250
21,688
24,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
maybachmoney
Sun Wukong
20
12 / 2 / 20
13,911
773
27,897
33,900
29,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
120
21
Kills
36
36
Deaths
21
37
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
Ne Zha
7
4
17
3.88
W
7
4
15
3.63
L
Raijin
Kojin_XII
Raijin
0
10
6
0.3
W
Poseidon
UnvoicingMist
Poseidon
6
4
12
3
W
Cerberus
4
7
20
2
L
5
8
5
0.94
L
Cerberus
gustxvoalves
Cerberus
10
5
10
3
W
Sun Wukong
maybachmoney
Sun Wukong
12
2
20
11
L
Fenrir
taeyx
Fenrir
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,011
Damage
90,287
106,537
Taken
96,436
80,068
Mitigated
80,245
41,586
Healing
46,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,600
11,367
1,285
4,141
15,105
6,737
1,243
2,982
12,123
0
57,797
W
Ne Zha
16,070
4,536
3,215
5,351
17,575
17,816
937
7,611
9,964
0
28,778
W
14,606
6,188
2,784
3,457
12,131
5,370
2,225
7,427
4,704
0
41,577
L
Raijin
Kojin_XII
Raijin
5,112
670
804
751
11,946
4,457
0
4,262
7,684
7,188
0
W
Poseidon
UnvoicingMist
Poseidon
17,464
1,072
1,559
742
11,142
3,851
884
6,546
4,596
40,974
0
W
Cerberus
14,250
692
1,568
4,582
21,688
24,124
164
7,039
14,649
28,730
0
L
17,082
828
924
1,048
13,276
4,702
34
2,267
11,009
40,034
0
L
Cerberus
gustxvoalves
Cerberus
18,461
1,209
1,864
20,473
39,190
44,949
40
15,220
23,970
40,901
0
W
Sun Wukong
maybachmoney
Sun Wukong
27,897
6,320
2,772
20,922
33,900
29,084
648
12,256
21,644
0
46,285
L
Fenrir
taeyx
Fenrir
11,756
1,802
2,303
7,993
27,020
19,223
224
6,983
20,037
262
17,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,448
Gold Earned
64,854
198
Minions Killed
201
0
Camps Cleared
0
1,276,957
Distance Traveled
1,663,507
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,199
678
72
4
0
241,146
0
W
Ne Zha
12,731
707
21
1
0
313,089
0
W
Set
13,130
729
54
3
0
356,904
1
L
Raijin
8,865
493
3
0
0
158,424
1
W
Poseidon
12,517
695
47
3
0
327,664
0
W
Cerberus
12,565
698
33
2
0
283,674
0
L
Janus
11,927
663
51
3
0
247,882
0
L
Cerberus
13,017
723
65
4
0
320,223
0
W
Sun Wukong
13,911
773
46
3
0
382,176
0
L
Fenrir
10,440
580
7
0
0
309,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role