Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CannonFodder975
Loki
Level 99
God Stats
1W - 2L
1,541 SR
Queue Stats
266W - 248L
1,618 Elo+
Party 2
Khepri
Khepri
CrazyFarisss
Khepri
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 306L
1,621 Elo+
Party 3
King Arthur
King Arthur
xbkillerc
King Arthur
Level 109
God Stats
1W - 6L
1,338 SR
Queue Stats
151W - 165L
1,528 Elo+
Party 2
Neith
Neith
私OMNIPOTENT私
Neith
Level 107
God Stats
1W - 2L
1,299 SR
Queue Stats
218W - 173L
1,574 Elo+
Party 3
Team Averages
Level 100
1,435 SR
1,568 Elo+

VS

Team Averages
Level 136
1,530 SR
1,516 Elo+
Amaterasu
Amaterasu
Chaostheory375
Amaterasu
Level 109
God Stats
7W - 11L
1,509 SR
Queue Stats
331W - 334L
1,502 Elo+
Solo
Ganesha
Ganesha
Eskuanchi
Ganesha
Level 135
God Stats
16W - 10L
1,630 SR
Queue Stats
258W - 248L
1,534 Elo+
Party 1
Janus
Janus
EvilRocket
Janus
Level 149
God Stats
1W - 1L
1,322 SR
Queue Stats
12W - 19L
1,420 Elo+
Solo
Charybdis
Charybdis
Luiisxz7
Charybdis
Level 157
God Stats
16W - 16L
1,552 SR
Queue Stats
313W - 298L
1,556 Elo+
Party 1
Nemesis
Nemesis
TheKing2314h1
Nemesis
Level 129
God Stats
13W - 10L
1,636 SR
Queue Stats
377W - 355L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 3 / 0
7,105
508
5,075
8,216
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 3
7,757
554
5,485
8,581
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
1 / 2 / 0
6,628
473
4,569
10,124
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
xbkillerc
King Arthur
13
5 / 6 / 2
8,043
575
9,278
18,011
10,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 0
6,761
483
6,345
8,258
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chaostheory375
Amaterasu
14
5 / 5 / 1
8,890
635
11,547
13,372
11,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Eskuanchi
Ganesha
11
0 / 0 / 6
7,215
515
3,465
9,805
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
13
2 / 0 / 2
7,850
561
4,821
5,513
1,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Luiisxz7
Charybdis
15
6 / 1 / 0
8,760
626
9,907
12,199
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
13
2 / 3 / 5
7,820
559
5,203
8,199
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
15
15
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
L
1
1
3
2.5
W
Amaterasu
Chaostheory375
Amaterasu
5
5
1
1.1
L
Khepri
1
2
0
0.5
W
Ganesha
Eskuanchi
Ganesha
0
0
6
3
W
Janus
2
0
2
3
W
Charybdis
Luiisxz7
Charybdis
6
1
0
6
W
Nemesis
2
3
5
1.5
L
King Arthur
xbkillerc
King Arthur
5
6
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
34,943
53,190
Taken
49,088
23,786
Mitigated
28,096
16,224
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,075
656
403
2,992
8,216
2,689
0
3,430
4,786
44,485
0
L
5,485
1,648
0
4,626
8,581
2,484
0
818
7,763
0
55,370
W
Amaterasu
Chaostheory375
Amaterasu
11,547
5,482
0
4,732
13,372
11,077
378
24
13,348
0
50,790
L
Khepri
4,569
968
0
2,192
10,124
5,597
0
2,851
7,273
18,310
0
W
Ganesha
Eskuanchi
Ganesha
3,465
538
161
3,786
9,805
7,418
0
3,281
6,524
16,766
0
W
Janus
4,821
169
0
245
5,513
1,741
0
3,753
1,760
59,530
0
W
Charybdis
Luiisxz7
Charybdis
9,907
6,298
0
6,328
12,199
3,799
1,456
1,746
10,453
0
63,624
W
Nemesis
5,203
2,685
0
2,360
8,199
4,061
545
1,081
7,118
0
46,275
L
King Arthur
xbkillerc
King Arthur
9,278
811
0
3,244
18,011
10,547
228
423
17,588
76
42,370
L
6,345
2,615
0
2,767
8,258
2,469
0
764
7,494
0
39,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
40,535
385
Minions Killed
417
0
Camps Cleared
0
1,344,315
Distance Traveled
1,432,738
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,105
508
96
7
0
263,331
4
L
Loki
7,757
554
108
8
0
295,170
2
W
Amaterasu
8,890
635
82
6
0
290,328
1
L
Khepri
6,628
473
22
2
0
266,924
6
W
Ganesha
7,215
515
4
0
0
279,591
5
W
Janus
7,850
561
115
8
0
300,837
10
W
Charybdis
8,760
626
127
9
0
252,997
3
W
Nemesis
7,820
559
89
6
0
308,985
1
L
King Arthur
8,043
575
81
6
0
264,373
3
L
Neith
6,761
483
78
6
0
254,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role