Player Matchup

Janus
Janus
 
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Badgor
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
2,064 Elo+
Party 2
Ganesha
Ganesha
Chairforce96
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 52L
1,741 Elo+
Party 2
Mercury
Mercury
UndrclasHero
Mercury
Level 109
God Stats
6W - 5L
1,545 SR
Queue Stats
509W - 462L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
cowboy076
Baron Samedi
Level 128
God Stats
13W - 6L
1,520 SR
Queue Stats
285W - 261L
1,591 Elo+
Party 2
Team Averages
Level 61
1,513 SR
1,703 Elo+

VS

Team Averages
Level 72
1,607 SR
1,674 Elo+
Ra
Ra
Califero
Ra
Level 155
God Stats
4W - 3L
1,701 SR
Queue Stats
412W - 419L
1,583 Elo+
Solo
The Morrigan
The Morrigan
Call Me Kurupt
The Morrigan
Level 117
God Stats
2W - 8L
1,516 SR
Queue Stats
739W - 663L
1,697 Elo+
Party 3
Sobek
Sobek
KonoKumo
Sobek
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Kâkarot
Danzaburou
Level 26
God Stats
0W - 1L
1,446 SR
Queue Stats
12W - 14L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
RetroKurupt
Baron Samedi
Level 15
God Stats
20W - 7L
1,869 SR
Queue Stats
31W - 16L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
8 / 2 / 3
7,700
770
6,005
5,937
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Badgor
Rama
10
3 / 1 / 2
5,900
590
3,615
4,677
1,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Chairforce96
Ganesha
9
0 / 3 / 5
5,828
583
3,146
8,794
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
UndrclasHero
Mercury
11
4 / 0 / 7
6,758
676
3,758
5,420
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
cowboy076
Baron Samedi
11
5 / 2 / 5
6,604
660
4,818
6,449
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,248
625
2,056
6,419
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Call Me Kurupt
The Morrigan
9
0 / 4 / 1
5,325
533
3,275
5,653
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
KonoKumo
Sobek
9
2 / 1 / 1
5,830
583
3,513
7,612
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Kâkarot
Danzaburou
7
1 / 5 / 1
4,815
482
4,258
7,113
1,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
RetroKurupt
Baron Samedi
10
3 / 4 / 2
6,013
601
5,911
6,748
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
8
8
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
3
4.75
W
Rama
Badgor
Rama
3
1
2
4
L
2
6
0
0.33
L
The Morrigan
Call Me Kurupt
The Morrigan
0
4
1
0.13
W
Ganesha
Chairforce96
Ganesha
0
3
5
0.83
L
Sobek
KonoKumo
Sobek
2
1
1
2.5
L
Danzaburou
Kâkarot
Danzaburou
1
5
1
0.3
L
Baron Samedi
RetroKurupt
Baron Samedi
3
4
2
1
W
Mercury
UndrclasHero
Mercury
4
0
7
7.5
W
Baron Samedi
cowboy076
Baron Samedi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
19,013
31,277
Taken
33,545
12,264
Mitigated
13,417
8,936
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,005
461
0
1,872
5,937
1,733
0
3,059
2,838
36,671
0
W
Rama
Badgor
Rama
3,615
2,890
0
1,688
4,677
1,385
0
1,337
3,302
0
35,037
L
2,056
443
0
1,196
6,419
2,785
785
2,773
3,376
29,676
0
L
The Morrigan
Call Me Kurupt
The Morrigan
3,275
759
0
1,548
5,653
1,908
0
2,092
3,034
23,747
6,766
W
Ganesha
Chairforce96
Ganesha
3,146
269
0
1,811
8,794
5,039
0
4,313
4,362
16,103
0
L
Sobek
KonoKumo
Sobek
3,513
182
0
3,701
7,612
4,595
0
2,199
5,160
11,023
0
L
Danzaburou
Kâkarot
Danzaburou
4,258
2,276
0
1,615
7,113
1,771
0
2,796
4,244
0
21,671
L
Baron Samedi
RetroKurupt
Baron Samedi
5,911
831
59
1,802
6,748
2,358
0
2,752
3,762
23,302
0
W
Mercury
UndrclasHero
Mercury
3,758
288
0
660
5,420
1,720
0
1,710
3,672
0
30,989
W
Baron Samedi
cowboy076
Baron Samedi
4,818
377
306
2,599
6,449
2,387
180
3,641
2,594
30,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
28,231
292
Minions Killed
216
0
Camps Cleared
0
1,081,613
Distance Traveled
942,767
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,700
770
78
8
0
222,596
1
W
Rama
5,900
590
75
8
0
186,874
2
L
Ra
6,248
625
56
6
0
186,429
0
L
The Morrigan
5,325
533
57
6
0
184,761
1
W
Ganesha
5,828
583
15
2
0
207,127
2
L
Sobek
5,830
583
12
1
0
212,981
3
L
Danzaburou
4,815
482
45
5
0
183,063
0
L
Baron Samedi
6,013
601
46
5
0
175,533
2
W
Mercury
6,758
676
66
7
0
270,971
2
W
Baron Samedi
6,604
660
58
6
0
194,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role