Player Matchup

Morgan Le Fay
Morgan Le Fay
AkDiamond
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,636 SR
Queue Stats
64W - 57L
1,522 Elo+
Party 1
Ganesha
Ganesha
Certs
Ganesha
Level 146
God Stats
7W - 4L
1,573 SR
Queue Stats
520W - 317L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
IGUlO
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,368 Elo+
Solo
Neith
Neith
Totery
Neith
Level 158
God Stats
25W - 8L
1,809 SR
Queue Stats
897W - 678L
1,616 Elo+
Party 1
Nemesis
Nemesis
xlPhySiCzS
Nemesis
Level 41
God Stats
4W - 2L
1,559 SR
Queue Stats
307W - 233L
1,517 Elo+
Party 1
Team Averages
Level 78
1,615 SR
1,529 Elo+

VS

Team Averages
Level 86
1,566 SR
1,499 Elo+
Tyr
Tyr
ANASHEIIDO
Tyr
Level 18
God Stats
0W - 1L
1,737 SR
Queue Stats
4W - 6L
1,534 Elo+
Solo
Hercules
Hercules
Apollyondosgames
Hercules
Level 125
God Stats
3W - 3L
1,479 SR
Queue Stats
108W - 106L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
DaniloRext
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
Vaiestudar
Zhong Kui
Level 97
God Stats
1W - 2L
1,478 SR
Queue Stats
94W - 100L
1,508 Elo+
Solo
Jormungandr
Jormungandr
mula_sensual
Jormungandr
Level 124
God Stats
4W - 3L
1,638 SR
Queue Stats
231W - 214L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkDiamond
Morgan Le Fay
20
13 / 3 / 20
14,407
758
51,532
18,687
10,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Certs
Ganesha
20
0 / 5 / 36
12,665
667
21,968
30,503
41,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
IGUlO
Heimdallr
18
1 / 7 / 21
11,556
608
11,125
27,500
28,904
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Totery
Neith
20
12 / 2 / 18
14,777
778
31,175
16,807
10,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
xlPhySiCzS
Nemesis
20
11 / 5 / 22
14,018
738
31,663
23,713
15,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 9
13,624
717
19,258
40,094
28,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 7 / 6
12,350
650
18,311
46,660
50,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
DaniloRext
Erlang Shen
19
3 / 5 / 13
12,568
661
8,318
26,613
23,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Vaiestudar
Zhong Kui
18
4 / 10 / 7
11,894
626
20,516
23,841
18,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
mula_sensual
Jormungandr
20
2 / 8 / 14
12,304
648
30,533
25,948
30,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
71
37
Kills
22
22
Deaths
37
117
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
7
9
1.5
W
Morgan Le Fay
AkDiamond
Morgan Le Fay
13
3
20
7.67
L
7
7
6
1.43
W
Ganesha
Certs
Ganesha
0
5
36
3.6
L
Erlang Shen
DaniloRext
Erlang Shen
3
5
13
1.9
W
Heimdallr
IGUlO
Heimdallr
1
7
21
1.64
W
Neith
Totery
Neith
12
2
18
10.5
L
Zhong Kui
Vaiestudar
Zhong Kui
4
10
7
0.75
L
Jormungandr
mula_sensual
Jormungandr
2
8
14
1.13
W
Nemesis
xlPhySiCzS
Nemesis
11
5
22
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,463
Damage
96,936
117,210
Taken
163,156
106,639
Mitigated
151,601
40,533
Healing
63,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,258
1,346
1,809
16,839
40,094
28,446
35
17,475
21,971
0
48,361
W
Morgan Le Fay
AkDiamond
Morgan Le Fay
51,532
5,311
2,808
4,652
18,687
10,529
854
7,785
10,281
79,176
0
L
18,311
3,047
1,769
21,179
46,660
50,063
532
19,554
26,215
0
23,039
W
Ganesha
Certs
Ganesha
21,968
1,837
2,648
4,752
30,503
41,077
427
11,076
17,989
39,184
0
L
Erlang Shen
DaniloRext
Erlang Shen
8,318
3,187
646
7,973
26,613
23,509
49
12,890
13,310
0
11,284
W
Heimdallr
IGUlO
Heimdallr
11,125
3,758
4,128
3,983
27,500
28,904
201
12,471
13,879
0
23,938
W
Neith
Totery
Neith
31,175
19,395
2,263
4,826
16,807
10,187
4,289
6,652
9,488
0
63,751
L
Zhong Kui
Vaiestudar
Zhong Kui
20,516
2,619
1,237
4,729
23,841
18,769
84
11,927
11,650
39,363
0
L
Jormungandr
mula_sensual
Jormungandr
30,533
3,839
2,073
4,808
25,948
30,814
587
11,654
13,614
52,078
0
W
Nemesis
xlPhySiCzS
Nemesis
31,663
13,381
3,570
6,903
23,713
15,942
276
10,143
12,484
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,423
Gold Earned
62,740
184
Minions Killed
173
0
Camps Cleared
0
1,711,168
Distance Traveled
1,763,935
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,624
717
64
3
0
380,348
0
W
Morgan Le Fay
14,407
758
49
3
0
350,222
0
L
Hercules
12,350
650
11
1
0
421,804
1
W
Ganesha
12,665
667
5
0
0
347,288
2
L
Erlang Shen
12,568
661
6
0
0
374,328
0
W
Heimdallr
11,556
608
21
1
0
324,856
1
W
Neith
14,777
778
86
5
0
315,374
0
L
Zhong Kui
11,894
626
47
2
0
279,716
0
L
Jormungandr
12,304
648
45
2
0
307,739
1
W
Nemesis
14,018
738
23
1
0
373,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role