Player Matchup

Hercules
Hercules
CalvadZavala
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,471 Elo+
Party 2
Cerberus
Cerberus
HeS Nezha
Cerberus
Level 7
God Stats
3W - 2L
1,481 SR
Queue Stats
31W - 40L
1,488 Elo+
Party 2
Merlin
Merlin
LITTLEBLUEMAN12
Merlin
Level 15
God Stats
3W - 9L
1,217 SR
Queue Stats
15W - 27L
1,357 Elo+
Solo
Artemis
Artemis
ManaOrTroll
Artemis
Level 12
God Stats
2W - 0L
1,728 SR
Queue Stats
8W - 4L
1,675 Elo+
Solo
Chang'e
Chang'e
PlebingtonJones
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,572 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,513 Elo+

VS

Team Averages
Level 41
1,508 SR
1,478 Elo+
Xbalanque
Xbalanque
BaLluNCO
Xbalanque
Level 29
God Stats
28W - 19L
1,667 SR
Queue Stats
91W - 85L
1,526 Elo+
Solo
Loki
Loki
DeathsTr0ll
Loki
Level 26
God Stats
1W - 7L
1,278 SR
Queue Stats
64W - 52L
1,577 Elo+
Solo
Achilles
Achilles
LC GlockOut
Achilles
Level 118
God Stats
13W - 7L
1,647 SR
Queue Stats
699W - 658L
1,492 Elo+
Party 1
Ymir
Ymir
Rivalxrayy
Ymir
Level 14
God Stats
40W - 29L
1,518 SR
Queue Stats
406W - 407L
1,410 Elo+
Party 1
Hel
Hel
darkage143
Hel
Level 17
God Stats
27W - 26L
1,431 SR
Queue Stats
96W - 113L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CalvadZavala
Hercules
18
11 / 0 / 7
12,071
635
13,152
19,452
10,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
HeS Nezha
Cerberus
13
1 / 1 / 6
9,260
487
2,808
9,687
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 2 / 7
11,927
628
11,755
8,376
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ManaOrTroll
Artemis
20
13 / 4 / 3
12,880
678
21,548
14,457
5,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 1 / 4
11,653
613
11,341
14,174
11,706
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BaLluNCO
Xbalanque
14
1 / 6 / 2
8,703
458
6,289
15,803
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 6 / 2
10,187
536
9,599
16,861
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
LC GlockOut
Achilles
14
1 / 5 / 1
8,761
461
10,203
17,272
10,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 8 / 1
8,915
469
5,240
15,646
10,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 12 / 1
8,433
444
3,364
16,156
5,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
37
Kills
8
8
Deaths
37
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BaLluNCO
Xbalanque
1
6
2
0.33
W
Hercules
CalvadZavala
Hercules
11
0
7
14.5
L
4
6
2
0.83
W
Cerberus
HeS Nezha
Cerberus
1
1
6
4
L
Achilles
LC GlockOut
Achilles
1
5
1
0.3
W
8
2
7
5.75
W
Artemis
ManaOrTroll
Artemis
13
4
3
3.63
W
4
1
4
6
L
2
8
1
0.31
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,604
Damage
34,695
66,146
Taken
81,738
40,894
Mitigated
36,276
26,592
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BaLluNCO
Xbalanque
6,289
3,252
0
3,329
15,803
5,090
0
1,711
14,010
0
56,982
W
Hercules
CalvadZavala
Hercules
13,152
5,317
0
8,920
19,452
10,589
0
1,433
18,019
0
81,235
L
9,599
3,203
0
4,693
16,861
5,708
0
4,620
12,197
0
69,817
W
Cerberus
HeS Nezha
Cerberus
2,808
175
0
1,314
9,687
9,379
0
3,123
6,564
31,744
0
L
Achilles
LC GlockOut
Achilles
10,203
2,478
0
4,587
17,272
10,097
731
6,818
10,368
0
45,793
W
11,755
527
69
1,633
8,376
3,686
1,616
2,243
6,133
68,684
0
W
Artemis
ManaOrTroll
Artemis
21,548
13,202
0
5,285
14,457
5,534
2,819
2,166
12,291
0
94,051
W
11,341
1,450
1,743
7,628
14,174
11,706
2,257
69
14,105
65,203
0
L
5,240
986
0
510
15,646
10,196
186
4,572
10,966
34,069
0
L
3,364
161
246
2,778
16,156
5,185
2,345
7,754
7,938
44,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,791
Gold Earned
44,999
593
Minions Killed
438
0
Camps Cleared
0
1,744,224
Distance Traveled
1,647,569
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,703
458
89
5
0
275,350
1
W
Hercules
12,071
635
105
6
0
411,521
4
L
Loki
10,187
536
115
6
0
371,819
4
W
Cerberus
9,260
487
78
4
0
294,731
0
L
Achilles
8,761
461
84
4
0
351,637
0
W
Merlin
11,927
628
132
7
0
335,141
0
W
Artemis
12,880
678
152
8
0
332,440
6
W
Chang'e
11,653
613
126
7
0
370,391
2
L
Ymir
8,915
469
64
3
0
327,207
0
L
Hel
8,433
444
86
5
0
321,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role