Player Matchup

Cthulhu
Cthulhu
CutThroatKitten
Cthulhu
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 171L
1,502 Elo+
Party 1
Neith
Neith
K0mug1
Neith
Level 27
God Stats
41W - 67L
1,171 SR
Queue Stats
176W - 225L
1,341 Elo+
Party 1
Anubis
Anubis
SloanePR
Anubis
Level 62
God Stats
72W - 42L
1,652 SR
Queue Stats
282W - 244L
1,496 Elo+
Party 3
Chaac
Chaac
ironheadp
Chaac
Level 65
God Stats
78W - 53L
1,548 SR
Queue Stats
226W - 183L
1,473 Elo+
Party 3
Fenrir
Fenrir
kristksi
Fenrir
Level 5
God Stats
38W - 13L
1,438 SR
Queue Stats
149W - 107L
1,353 Elo+
Party 3
Team Averages
Level 48
1,462 SR
1,433 Elo+

VS

Team Averages
Level 70
1,426 SR
1,417 Elo+
Sol
Sol
Necorsis
Sol
Level 64
God Stats
1W - 2L
1,291 SR
Queue Stats
10W - 11L
1,516 Elo+
Solo
Chang'e
Chang'e
VxKRONOSxV
Chang'e
Level 87
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 2
Amaterasu
Amaterasu
YehōhānānYiG
Amaterasu
Level 106
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 9L
1,351 Elo+
Party 2
Chaac
Chaac
colttrain709
Chaac
Level 8
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
tropicalsun27
Skadi
Level 85
God Stats
0W - 1L
1,785 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 7
12,383
538
14,307
20,359
24,006
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
K0mug1
Neith
17
4 / 3 / 6
11,620
505
5,863
15,118
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SloanePR
Anubis
20
10 / 1 / 3
14,396
626
18,548
16,919
13,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
ironheadp
Chaac
18
4 / 1 / 7
12,449
541
10,779
16,198
22,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
kristksi
Fenrir
19
4 / 3 / 5
12,715
553
7,235
16,728
8,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 2
11,651
507
13,239
15,157
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
VxKRONOSxV
Chang'e
13
1 / 9 / 1
8,076
351
6,070
18,157
10,999
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
YehōhānānYiG
Amaterasu
16
4 / 5 / 4
10,682
464
14,276
19,012
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 2
9,717
422
9,102
14,907
17,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 8 / 1
8,357
363
5,405
13,062
4,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
32
Kills
10
10
Deaths
32
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
W
Neith
K0mug1
Neith
4
3
6
2.33
L
3
3
2
1.33
W
Anubis
SloanePR
Anubis
10
1
3
11.5
L
Chang'e
VxKRONOSxV
Chang'e
1
9
1
0.17
L
Amaterasu
YehōhānānYiG
Amaterasu
4
5
4
1.2
L
2
7
2
0.43
W
Chaac
ironheadp
Chaac
4
1
7
7.5
W
Fenrir
kristksi
Fenrir
4
3
5
2.17
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,732
Damage
48,092
85,322
Taken
80,295
74,016
Mitigated
46,751
30,384
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,307
564
607
3,738
20,359
24,006
43
7,136
13,223
63,380
0
W
Neith
K0mug1
Neith
5,863
1,828
0
8,737
15,118
5,723
4,263
4,753
10,365
0
70,670
L
13,239
3,107
0
7,275
15,157
5,526
368
6,544
8,613
77,179
7,519
W
Anubis
SloanePR
Anubis
18,548
541
0
10,534
16,919
13,398
787
7,110
9,809
122,324
0
L
Chang'e
VxKRONOSxV
Chang'e
6,070
682
1,502
3,281
18,157
10,999
0
6,762
11,395
41,803
0
L
Amaterasu
YehōhānānYiG
Amaterasu
14,276
5,663
0
4,082
19,012
8,352
0
7,419
11,593
0
57,235
L
9,102
1,417
0
3,013
14,907
17,842
271
4,777
10,130
0
39,615
W
Chaac
ironheadp
Chaac
10,779
1,744
0
3,473
16,198
22,206
378
3,934
12,264
0
62,177
W
Fenrir
kristksi
Fenrir
7,235
1,297
0
3,295
16,728
8,683
1,551
1,394
15,334
0
84,457
L
5,405
1,189
0
0
13,062
4,032
0
7,887
5,175
0
41,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,563
Gold Earned
48,483
606
Minions Killed
449
0
Camps Cleared
0
2,082,304
Distance Traveled
2,070,929
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,383
538
80
3
0
476,571
4
W
Neith
11,620
505
91
4
0
401,370
0
L
Sol
11,651
507
144
6
0
417,976
5
W
Anubis
14,396
626
189
8
0
407,557
2
L
Chang'e
8,076
351
60
3
0
403,575
1
L
Amaterasu
10,682
464
90
4
0
482,965
0
L
Chaac
9,717
422
74
3
0
413,402
0
W
Chaac
12,449
541
107
5
0
404,686
1
W
Fenrir
12,715
553
139
6
0
392,120
0
L
Skadi
8,357
363
81
4
0
353,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role