Player Matchup

Sobek
Sobek
Marcorange
Sobek
Level 28
God Stats
8W - 9L
1,590 SR
Queue Stats
120W - 118L
1,461 Elo+
Solo
Ra
Ra
MarkSinclair
Ra
Level 27
God Stats
3W - 2L
1,452 SR
Queue Stats
106W - 83L
1,462 Elo+
Solo
Thor
Thor
SAisGod
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,328 Elo+
Party 2
Cupid
Cupid
SmokedOutRari
Cupid
Level 29
God Stats
11W - 8L
1,537 SR
Queue Stats
50W - 59L
1,393 Elo+
Solo
Guan Yu
Guan Yu
iqeyhmi7yu23
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,328 Elo+
Party 2
Team Averages
Level 19
1,516 SR
1,395 Elo+

VS

Team Averages
Level 26
1,561 SR
1,469 Elo+
Sun Wukong
Sun Wukong
BigDiqTyrse
Sun Wukong
Level 22
God Stats
9W - 5L
1,581 SR
Queue Stats
49W - 47L
1,497 Elo+
Party 1
Geb
Geb
Egghead8152
Geb
Level 43
God Stats
44W - 33L
1,558 SR
Queue Stats
151W - 139L
1,503 Elo+
Party 1
Achilles
Achilles
HaywardJaBlome
Achilles
Level 22
God Stats
47W - 50L
1,467 SR
Queue Stats
48W - 50L
1,467 Elo+
Party 1
Scylla
Scylla
ThePandaToucher
Scylla
Level 18
God Stats
11W - 6L
1,640 SR
Queue Stats
32W - 28L
1,509 Elo+
Party 1
Anubis
Anubis
iKxPzzz
Anubis
Level 26
God Stats
10W - 10L
1,559 SR
Queue Stats
189W - 210L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 2 / 0
5,513
424
1,980
7,934
4,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 5 / 0
7,360
566
3,031
7,908
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
SAisGod
Thor
11
2 / 1 / 1
6,667
513
3,380
6,561
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 4 / 0
4,922
379
2,113
6,103
1,813
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
iqeyhmi7yu23
Guan Yu
10
3 / 5 / 3
6,851
527
4,259
10,010
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDiqTyrse
Sun Wukong
12
5 / 2 / 7
7,517
578
5,762
8,529
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 0 / 4
6,608
508
1,739
5,300
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
12
2 / 4 / 3
7,198
554
6,459
10,060
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
4 / 1 / 3
6,413
493
7,738
5,051
2,062
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
iKxPzzz
Anubis
14
4 / 2 / 1
8,160
628
5,537
5,638
2,869
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
17
17
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigDiqTyrse
Sun Wukong
5
2
7
4.25
W
2
0
4
4
W
Achilles
2
4
3
0.88
L
Sobek
1
2
0
0.5
L
1
5
0
0.2
L
Thor
SAisGod
Thor
2
1
1
2.5
L
0
4
0
0
W
4
1
3
5.5
W
Anubis
iKxPzzz
Anubis
4
2
1
2.25
L
Guan Yu
iqeyhmi7yu23
Guan Yu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
27,235
38,516
Taken
34,578
13,537
Mitigated
22,952
7,970
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigDiqTyrse
Sun Wukong
5,762
1,132
0
979
8,529
4,510
660
505
8,024
0
44,734
W
1,739
266
0
795
5,300
5,151
27
942
4,358
12,175
0
W
Achilles
6,459
2,599
0
3,561
10,060
8,360
630
0
10,060
0
32,140
L
Sobek
1,980
87
0
1,260
7,934
4,030
0
4,379
3,555
11,098
0
L
3,031
453
0
1,337
7,908
2,061
0
5,346
2,562
50,541
0
L
Thor
SAisGod
Thor
3,380
785
0
1,000
6,561
2,329
0
2,203
4,358
0
33,858
L
2,113
605
646
645
6,103
1,813
0
3,086
3,017
0
17,135
W
7,738
2,090
0
2,604
5,051
2,062
223
1,251
3,800
30,107
0
W
Anubis
iKxPzzz
Anubis
5,537
200
0
3,145
5,638
2,869
801
2,313
3,325
47,052
0
L
Guan Yu
iqeyhmi7yu23
Guan Yu
4,259
1,512
0
3,082
10,010
3,304
0
0
9,309
0
24,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
35,896
296
Minions Killed
313
0
Camps Cleared
0
1,209,796
Distance Traveled
1,150,214
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,517
578
80
6
0
256,708
1
W
Geb
6,608
508
16
1
0
268,205
3
W
Achilles
7,198
554
62
5
0
201,536
0
L
Sobek
5,513
424
11
1
0
254,644
3
L
Ra
7,360
566
109
8
0
235,579
6
L
Thor
6,667
513
77
6
0
248,576
0
L
Cupid
4,922
379
43
3
0
224,710
1
W
Scylla
6,413
493
54
4
0
215,085
0
W
Anubis
8,160
628
101
8
0
208,680
0
L
Guan Yu
6,851
527
56
4
0
246,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role