Player Matchup

Sun Wukong
Sun Wukong
Accrivete
Sun Wukong
Level 6
God Stats
3W - 6L
1,146 SR
Queue Stats
5W - 7L
1,182 Elo+
Solo
Neith
Neith
BIGgunKEEPER
Neith
Level 29
God Stats
25W - 31L
1,464 SR
Queue Stats
139W - 144L
1,341 Elo+
Party 2
Bastet
Bastet
JangusNabroc666
Bastet
Level 35
God Stats
1W - 0L
1,580 SR
Queue Stats
19W - 27L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
MyBackDuele69
Kukulkan
Level 26
God Stats
36W - 38L
1,559 SR
Queue Stats
57W - 79L
1,269 Elo+
Party 2
Sylvanus
Sylvanus
SluhtDragon
Sylvanus
Level 27
God Stats
3W - 1L
1,780 SR
Queue Stats
73W - 90L
1,278 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,276 Elo+

VS

Team Averages
Level 7
1,342 SR
1,259 Elo+
Cthulhu
Cthulhu
Kenjeikon
Cthulhu
Level 8
God Stats
5W - 8L
1,127 SR
Queue Stats
15W - 18L
962 Elo+
Solo
Guan Yu
Guan Yu
NaCuTi61
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,601 Elo+
Party 1
Thor
Thor
Valen_Hd8
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
capozzlack
Sol
Level 12
God Stats
33W - 17L
1,381 SR
Queue Stats
46W - 39L
1,090 Elo+
Party 1
Medusa
Medusa
david050497
Medusa
Level 10
God Stats
14W - 14L
1,201 SR
Queue Stats
23W - 33L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Accrivete
Sun Wukong
17
2 / 4 / 8
11,001
478
8,587
22,012
16,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
22 / 5 / 4
12,703
552
26,542
18,298
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 4 / 12
10,751
467
9,615
14,111
6,388
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
MyBackDuele69
Kukulkan
19
18 / 0 / 14
13,182
573
36,592
9,553
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SluhtDragon
Sylvanus
14
1 / 6 / 8
9,648
419
4,450
20,157
8,484
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kenjeikon
Cthulhu
16
3 / 7 / 3
10,189
443
8,900
24,175
12,752
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
NaCuTi61
Guan Yu
12
2 / 11 / 5
8,405
365
3,982
17,704
15,657
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
1 / 18 / 2
7,824
340
2,855
19,027
5,477
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
5 / 9 / 6
9,561
416
12,320
19,814
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
4 / 6 / 6
10,355
450
12,890
24,231
8,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
50
Kills
15
19
Deaths
51
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Accrivete
Sun Wukong
2
4
8
1.5
W
22
5
4
4.8
W
7
4
12
3.25
L
Cthulhu
Kenjeikon
Cthulhu
3
7
3
0.64
W
Kukulkan
MyBackDuele69
Kukulkan
18
0
14
25
L
Guan Yu
NaCuTi61
Guan Yu
2
11
5
0.41
W
Sylvanus
SluhtDragon
Sylvanus
1
6
8
0.83
L
Thor
1
18
2
0.11
L
5
9
6
0.89
L
Medusa
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,786
Damage
40,947
84,131
Taken
104,951
43,436
Mitigated
47,221
20,790
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Accrivete
Sun Wukong
8,587
2,903
0
4,729
22,012
16,052
3,409
6,589
15,149
0
64,902
W
26,542
14,330
0
8,859
18,298
8,204
4,038
4,107
14,103
0
65,636
W
9,615
3,071
0
139
14,111
6,388
1,503
2,778
11,217
0
50,033
L
Cthulhu
Kenjeikon
Cthulhu
8,900
683
607
2,947
24,175
12,752
321
12,310
11,865
47,230
0
W
Kukulkan
MyBackDuele69
Kukulkan
36,592
1,109
138
3,312
9,553
4,308
1,021
3,026
6,407
100,562
0
L
Guan Yu
NaCuTi61
Guan Yu
3,982
722
529
1,303
17,704
15,657
191
7,107
10,597
0
15,331
W
Sylvanus
SluhtDragon
Sylvanus
4,450
2,295
137
3,476
20,157
8,484
360
3,980
16,035
45,922
0
L
Thor
2,855
897
0
186
19,027
5,477
13
6,119
12,908
0
18,833
L
12,320
3,418
0
3,536
19,814
5,323
994
8,101
11,713
45,436
0
L
Medusa
12,890
7,598
0
8,245
24,231
8,012
645
7,405
16,826
0
56,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,285
Gold Earned
46,334
468
Minions Killed
295
0
Camps Cleared
0
1,886,153
Distance Traveled
1,755,412
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,001
478
94
4
0
385,870
0
W
Neith
12,703
552
83
4
0
345,205
0
W
Bastet
10,751
467
79
3
0
426,368
0
L
Cthulhu
10,189
443
82
4
0
322,747
0
W
Kukulkan
13,182
573
130
6
0
468,595
0
L
Guan Yu
8,405
365
23
1
0
405,060
1
W
Sylvanus
9,648
419
82
4
0
260,115
0
L
Thor
7,824
340
34
1
0
323,324
0
L
Sol
9,561
416
58
3
0
360,858
0
L
Medusa
10,355
450
98
4
0
343,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role