Player Matchup

Nike
Nike
Silver III
 
Nike
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
EkManTi
Neith
Silver II
Level 43
God Stats
1W - 5L
1,677 SR
Queue Stats
15W - 21L
1,231 MMR
Party 1
Chronos
Chronos
Silver I
JotaA4
Chronos
Silver I
Level 158
God Stats
5W - 10L
1,440 SR
Queue Stats
132W - 143L
1,038 MMR
Solo
Da Ji
Da Ji
Silver IV
LaPerraina
Da Ji
Silver IV
Level 82
God Stats
0W - 2L
1,253 SR
Queue Stats
43W - 57L
764 MMR
Solo
Sylvanus
Sylvanus
Silver II
NameLessGod
Sylvanus
Silver II
Level 138
God Stats
2W - 5L
1,298 SR
Queue Stats
341W - 348L
992 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,434 SR
1,105 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,456 SR
1,248 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Jarjorjol
Fenrir
Silver IV
Level 125
God Stats
3W - 2L
1,342 SR
Queue Stats
35W - 52L
743 MMR
Solo
Danzaburou
Danzaburou
Silver II
safa777
Danzaburou
Silver II
Level 89
God Stats
6W - 10L
1,439 SR
Queue Stats
65W - 65L
996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 6 / 2
8,889
468
9,101
15,873
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
EkManTi
Neith
14
2 / 6 / 0
8,345
439
7,021
10,391
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
JotaA4
Chronos
15
4 / 4 / 2
9,429
496
13,938
15,397
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
11
2 / 6 / 2
7,592
400
2,984
9,625
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
NameLessGod
Sylvanus
12
0 / 9 / 6
7,345
387
7,139
17,004
14,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayTiamatPersephoneThoth

VS

Bans
GilgameshSobekIzanamiOdinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 2 / 7
10,968
577
7,984
12,753
12,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
16
3 / 2 / 11
10,307
542
11,989
9,661
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
14
4 / 4 / 12
9,977
525
5,926
16,439
21,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Jarjorjol
Fenrir
17
9 / 4 / 9
11,136
586
9,112
16,458
10,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
safa777
Danzaburou
19
13 / 1 / 8
13,114
690
17,550
12,512
5,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
11
Kills
31
31
Deaths
13
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
6
2
0.67
W
Bellona
 
Bellona
2
2
7
2.75
W
Merlin
 
Merlin
3
2
11
4.25
W
Bacchus
 
Bacchus
4
4
12
2.5
L
Neith
EkManTi
Neith
2
6
0
0.33
W
Fenrir
Jarjorjol
Fenrir
9
4
9
3.38
L
Chronos
JotaA4
Chronos
4
4
2
1.25
L
Da Ji
2
6
2
0.5
L
Sylvanus
NameLessGod
Sylvanus
0
9
6
0.33
W
Danzaburou
safa777
Danzaburou
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
52,561
68,290
Taken
67,823
41,082
Mitigated
54,034
13,907
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,101
253
0
3,353
15,873
13,618
0
2,394
13,479
7,617
40,198
W
Bellona
 
Bellona
7,984
1,813
0
4,587
12,753
12,445
1,418
2,912
9,061
6,546
64,516
W
Merlin
 
Merlin
11,989
1,615
0
2,652
9,661
4,145
0
5,117
4,375
71,139
0
W
Bacchus
 
Bacchus
5,926
783
0
5,626
16,439
21,086
62
6,882
9,026
20,597
0
L
Neith
EkManTi
Neith
7,021
1,983
0
1,962
10,391
3,435
0
407
9,984
0
49,751
W
Fenrir
Jarjorjol
Fenrir
9,112
2,157
0
6,157
16,458
10,671
2,152
3,913
12,115
0
64,724
L
Chronos
JotaA4
Chronos
13,938
4,020
0
3,708
15,397
5,729
0
5,987
9,410
65,222
0
L
Da Ji
2,984
735
0
1,069
9,625
3,901
0
2,114
7,511
0
30,634
L
Sylvanus
NameLessGod
Sylvanus
7,139
2,052
1,448
2,367
17,004
14,399
0
7,462
9,377
15,420
4,800
W
Danzaburou
safa777
Danzaburou
17,550
9,047
0
5,694
12,512
5,687
3,842
2,691
9,779
0
100,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,600
Gold Earned
55,502
436
Minions Killed
565
0
Camps Cleared
0
1,546,175
Distance Traveled
1,797,151
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,889
468
98
5
0
333,405
2
W
Bellona
10,968
577
150
8
0
389,131
0
W
Merlin
10,307
542
142
7
0
331,628
1
W
Bacchus
9,977
525
22
1
0
344,616
5
L
Neith
8,345
439
112
6
0
284,975
4
W
Fenrir
11,136
586
92
5
0
366,734
2
L
Chronos
9,429
496
142
7
0
348,504
2
L
Da Ji
7,592
400
64
3
0
254,697
2
L
Sylvanus
7,345
387
20
1
0
324,594
18
W
Danzaburou
13,114
690
159
8
0
365,042
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role