Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Abra_263_ESP
Gilgamesh
Level 29
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 1
Artemis
Artemis
LPGCgenteelyale
Artemis
Level 76
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 1
Zeus
Zeus
MNV_NX
Zeus
Level 97
God Stats
0W - 1L
1,780 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
luiiisito_
Kukulkan
Level 137
God Stats
0W - 1L
1,585 SR
Queue Stats
15W - 25L
1,325 Elo+
Party 1
Team Averages
Level 93
1,491 SR
1,412 Elo+

VS

Team Averages
Level 90
1,633 SR
1,508 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
QuiG0nGing
Izanami
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 28L
1,445 Elo+
Solo
Scylla
Scylla
Timmmmid
Scylla
Level 144
God Stats
12W - 5L
1,608 SR
Queue Stats
65W - 54L
1,619 Elo+
Party 2
Bacchus
Bacchus
UnholySaintJudas
Bacchus
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 23L
1,488 Elo+
Party 2
Achilles
Achilles
ushldntdietome
Achilles
Level 26
God Stats
3W - 1L
1,841 SR
Queue Stats
6W - 5L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 7 / 3
7,032
586
2,844
13,701
9,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Abra_263_ESP
Gilgamesh
13
3 / 7 / 5
8,519
710
6,841
16,727
17,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 8 / 2
7,047
587
7,551
12,654
4,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
MNV_NX
Zeus
15
0 / 6 / 4
7,919
660
14,882
13,011
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
luiiisito_
Kukulkan
16
5 / 9 / 0
10,176
848
8,376
13,318
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
10 / 2 / 13
11,686
974
15,273
10,653
6,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
QuiG0nGing
Izanami
19
10 / 2 / 13
11,637
970
11,088
10,192
5,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Timmmmid
Scylla
17
14 / 1 / 17
12,389
1,032
20,383
7,452
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 3 / 20
9,717
810
5,855
16,604
21,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
14
1 / 2 / 23
9,346
779
4,731
10,745
15,260
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
8
Kills
37
37
Deaths
10
14
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
3
0.21
W
Baron Samedi
 
Baron Samedi
10
2
13
8.25
L
Gilgamesh
Abra_263_ESP
Gilgamesh
3
7
5
0.79
L
0
8
2
0.13
L
Zeus
MNV_NX
Zeus
0
6
4
0.33
W
Izanami
QuiG0nGing
Izanami
10
2
13
8.25
W
Scylla
Timmmmid
Scylla
14
1
17
22.5
W
2
3
20
4
L
Kukulkan
luiiisito_
Kukulkan
5
9
0
0.56
W
Achilles
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,494
Damage
57,330
69,411
Taken
55,646
40,349
Mitigated
51,651
4,568
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,844
581
323
505
13,701
9,570
49
7,412
5,962
9,794
0
W
Baron Samedi
 
Baron Samedi
15,273
1,237
2,772
4,729
10,653
6,821
1,138
5,671
4,771
43,288
0
L
Gilgamesh
Abra_263_ESP
Gilgamesh
6,841
551
0
544
16,727
17,044
1
9,579
6,545
0
14,906
L
7,551
4,290
0
1,661
12,654
4,424
115
9,094
3,268
0
21,344
L
Zeus
MNV_NX
Zeus
14,882
933
0
1,151
13,011
4,134
0
6,695
5,982
38,326
0
W
Izanami
QuiG0nGing
Izanami
11,088
8,177
0
2,371
10,192
5,096
4,447
4,734
5,364
0
51,685
W
Scylla
Timmmmid
Scylla
20,383
1,055
225
1,764
7,452
2,991
919
2,460
4,855
28,870
0
W
5,855
643
0
1,273
16,604
21,483
0
8,586
7,745
12,573
0
L
Kukulkan
luiiisito_
Kukulkan
8,376
465
0
384
13,318
5,177
78
7,077
6,002
34,458
0
W
Achilles
4,731
1,063
0
233
10,745
15,260
167
4,897
5,767
0
11,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
54,775
197
Minions Killed
236
6
Camps Cleared
7
924,756
Distance Traveled
1,107,274
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,032
586
17
1
1
147,668
0
W
Baron Samedi
11,686
974
73
6
3
213,558
0
L
Gilgamesh
8,519
710
19
2
0
210,368
0
L
Artemis
7,047
587
39
3
2
177,931
0
L
Zeus
7,919
660
59
5
2
202,213
3
W
Izanami
11,637
970
107
9
2
202,664
2
W
Scylla
12,389
1,032
33
3
1
254,472
1
W
Bacchus
9,717
810
13
1
1
213,293
0
L
Kukulkan
10,176
848
63
5
1
186,576
0
W
Achilles
9,346
779
10
1
0
223,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role