Player Matchup

Cupid
Cupid
 
Cupid
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Celltty
Thor
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,744 Elo+
Party 1
Vulcan
Vulcan
LuizMeireles
Vulcan
Level 27
God Stats
7W - 1L
1,763 SR
Queue Stats
10W - 8L
1,451 Elo+
Party 1
Neith
Neith
Scσrpion
Neith
Level 28
God Stats
4W - 0L
1,742 SR
Queue Stats
18W - 4L
1,716 Elo+
Party 1
Xing Tian
Xing Tian
VladyOp1
Xing Tian
Level 81
God Stats
25W - 23L
1,396 SR
Queue Stats
505W - 472L
1,511 Elo+
Solo
Team Averages
Level 52
1,580 SR
1,585 Elo+

VS

Team Averages
Level 73
1,512 SR
1,482 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BetterImp16
Ymir
Level 67
God Stats
23W - 23L
1,552 SR
Queue Stats
428W - 532L
1,443 Elo+
Party 3
Izanami
Izanami
IIIIIBiaBrIIIII
Izanami
Level 69
God Stats
30W - 39L
1,455 SR
Queue Stats
568W - 707L
1,457 Elo+
Party 3
Serqet
Serqet
JUBIRAMA
Serqet
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 49L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
Lanyluvs
Amaterasu
Level 37
God Stats
12W - 9L
1,554 SR
Queue Stats
343W - 444L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 0 / 2
9,360
669
7,759
5,096
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Celltty
Thor
13
3 / 2 / 9
8,201
586
6,700
8,356
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
11
0 / 3 / 6
6,874
491
4,073
6,277
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Scσrpion
Neith
16
8 / 0 / 2
9,269
662
9,364
9,220
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
VladyOp1
Xing Tian
11
2 / 0 / 9
7,230
516
3,710
8,979
4,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 4 / 1
7,513
537
5,588
7,302
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 2
6,263
447
1,358
8,746
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 5 / 0
6,052
432
5,382
6,968
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
JUBIRAMA
Serqet
11
2 / 4 / 2
7,013
501
3,676
9,507
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Amaterasu
Lanyluvs
Amaterasu
12
0 / 4 / 0
6,742
482
1,565
12,790
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
5
5
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
2
7
L
Poseidon
 
Poseidon
2
4
1
0.63
L
0
2
2
0.5
W
Thor
Celltty
Thor
3
2
9
3.75
L
1
5
0
0.2
L
Serqet
JUBIRAMA
Serqet
2
4
2
0.75
L
Amaterasu
Lanyluvs
Amaterasu
0
4
0
0
W
Vulcan
0
3
6
1
W
Neith
Scσrpion
Neith
8
0
2
9
W
Xing Tian
VladyOp1
Xing Tian
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
17,569
37,928
Taken
45,313
13,676
Mitigated
24,715
16,068
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,759
4,627
0
4,180
5,096
1,582
1,479
0
5,096
0
62,508
L
Poseidon
 
Poseidon
5,588
638
0
750
7,302
2,531
0
2,343
4,959
52,177
0
L
1,358
156
0
1,724
8,746
6,606
0
2,068
6,678
15,941
0
W
Thor
Celltty
Thor
6,700
1,774
0
3,970
8,356
2,411
42
1,648
6,459
0
38,733
L
5,382
3,221
0
377
6,968
2,508
0
1,374
5,594
0
37,084
L
Serqet
JUBIRAMA
Serqet
3,676
383
0
1,671
9,507
4,067
0
1,105
8,402
0
46,295
L
Amaterasu
Lanyluvs
Amaterasu
1,565
208
0
5,353
12,790
9,003
151
893
11,897
0
38,618
W
Vulcan
4,073
625
0
380
6,277
1,890
0
1,425
4,781
32,201
0
W
Neith
Scσrpion
Neith
9,364
2,919
0
6,533
9,220
2,941
1,007
1,510
7,140
0
72,485
W
Xing Tian
VladyOp1
Xing Tian
3,710
281
165
840
8,979
4,852
0
2,580
6,207
22,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
33,583
406
Minions Killed
382
0
Camps Cleared
0
1,406,635
Distance Traveled
1,392,968
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,360
669
124
9
0
269,642
0
L
Poseidon
7,513
537
100
7
0
267,182
4
L
Ymir
6,263
447
26
2
0
274,311
4
W
Thor
8,201
586
68
5
0
313,688
7
L
Izanami
6,052
432
80
6
0
240,922
1
L
Serqet
7,013
501
81
6
0
307,700
4
L
Amaterasu
6,742
482
95
7
0
302,853
2
W
Vulcan
6,874
491
63
5
0
267,064
6
W
Neith
9,269
662
121
9
0
260,547
4
W
Xing Tian
7,230
516
30
2
0
295,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role