Player Matchup

Ne Zha
Ne Zha
BlackPh03nix
Ne Zha
Level 160
God Stats
2W - 0L
1,665 SR
Queue Stats
14W - 8L
1,673 Elo+
Solo
Hera
Hera
ICrasty
Hera
Level 157
God Stats
1W - 0L
1,418 SR
Queue Stats
146W - 143L
1,530 Elo+
Solo
Persephone
Persephone
Oliverv
Persephone
Level 98
God Stats
1W - 0L
1,356 SR
Queue Stats
36W - 30L
1,490 Elo+
Party 1
Hercules
Hercules
ProfessorSauce
Hercules
Level 118
God Stats
1W - 6L
1,276 SR
Queue Stats
153W - 176L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
RDM_Bxast
Zhong Kui
Level 106
God Stats
1W - 1L
1,523 SR
Queue Stats
28W - 30L
1,413 Elo+
Party 1
Team Averages
Level 128
1,448 SR
1,515 Elo+

VS

Team Averages
Level 101
1,458 SR
1,404 Elo+
Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Mrperfect91
Agni
Level 64
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 2
Ah Puch
Ah Puch
alanum69
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 2
Medusa
Medusa
icemaker-94
Medusa
Level 87
God Stats
2W - 4L
1,593 SR
Queue Stats
27W - 26L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
14 / 1 / 11
11,502
1,046
17,661
13,124
8,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
ICrasty
Hera
15
3 / 2 / 12
9,174
834
6,989
10,031
7,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Persephone
Oliverv
Persephone
15
2 / 2 / 11
8,932
812
6,498
5,995
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
14
5 / 0 / 12
9,770
888
5,637
13,149
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
RDM_Bxast
Zhong Kui
15
5 / 2 / 16
9,449
859
8,767
9,704
6,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 2 / 2
8,643
786
7,582
8,383
4,049
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
 
Gilgamesh
12
1 / 9 / 1
6,835
621
6,924
15,505
8,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 8 / 1
6,639
604
6,518
9,192
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
alanum69
Ah Puch
13
3 / 7 / 2
8,281
753
11,736
10,341
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
14
0 / 3 / 3
7,296
663
5,238
8,860
2,846
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
29
Kills
7
7
Deaths
29
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
2
2
L
Gilgamesh
 
Gilgamesh
1
9
1
0.17
W
Ne Zha
14
1
11
19.5
W
Hera
ICrasty
Hera
3
2
12
4.5
L
0
8
1
0.06
W
Persephone
Oliverv
Persephone
2
2
11
3.75
W
Hercules
5
0
12
11
W
Zhong Kui
RDM_Bxast
Zhong Kui
5
2
16
6.5
L
Ah Puch
alanum69
Ah Puch
3
7
2
0.57
L
Medusa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,552
Damage
37,998
52,003
Taken
52,281
38,120
Mitigated
21,915
16,574
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,582
648
0
309
8,383
4,049
0
3,954
4,271
0
18,756
L
Gilgamesh
 
Gilgamesh
6,924
1,180
0
1,212
15,505
8,885
0
6,403
8,986
0
18,150
W
Ne Zha
17,661
6,525
0
5,605
13,124
8,364
2,829
4,454
8,670
0
51,409
W
Hera
ICrasty
Hera
6,989
2,294
126
866
10,031
7,578
750
2,943
7,088
28,364
0
L
6,518
213
0
222
9,192
2,678
1
3,529
5,575
18,423
0
W
Persephone
Oliverv
Persephone
6,498
1,007
0
2,791
5,995
1,947
620
2,494
3,499
27,608
0
W
Hercules
5,637
1,372
0
3,918
13,149
13,804
182
3,953
9,196
0
12,912
W
Zhong Kui
RDM_Bxast
Zhong Kui
8,767
50
596
2,672
9,704
6,427
456
4,614
5,090
18,511
0
L
Ah Puch
alanum69
Ah Puch
11,736
78
0
762
10,341
3,457
0
5,399
4,874
30,641
0
L
Medusa
5,238
1,583
0
281
8,860
2,846
248
2,719
6,109
0
31,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
37,694
248
Minions Killed
205
12
Camps Cleared
4
1,160,447
Distance Traveled
979,791
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,643
786
25
2
1
209,000
3
L
Gilgamesh
6,835
621
29
3
1
197,639
3
W
Ne Zha
11,502
1,046
79
7
6
229,557
1
W
Hera
9,174
834
66
6
3
232,907
3
L
Agni
6,639
604
32
3
0
182,942
0
W
Persephone
8,932
812
68
6
2
214,849
5
W
Hercules
9,770
888
20
2
0
237,380
3
W
Zhong Kui
9,449
859
15
1
1
245,754
4
L
Ah Puch
8,281
753
52
5
1
181,966
0
L
Medusa
7,296
663
67
6
1
208,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role