Player Matchup

Cthulhu
Cthulhu
Nìghtbringer
Cthulhu
Level 143
God Stats
12W - 10L
1,620 SR
Queue Stats
354W - 177L
1,754 Elo+
Party 1
Scylla
Scylla
iMocha
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xXSABRIIEXx
Danzaburou
Level 101
God Stats
16W - 10L
1,634 SR
Queue Stats
168W - 174L
1,453 Elo+
Party 1
Team Averages
Level 83
1,585 SR
1,569 Elo+

VS

Team Averages
Level 90
1,901 SR
1,907 Elo+
Anhur
Anhur
IllTakeAShoguns
Anhur
Level 17
God Stats
24W - 3L
2,124 SR
Queue Stats
148W - 13L
2,149 Elo+
Party 2
Olorun
Olorun
NOTTHATGUY23
Olorun
Level 124
God Stats
2W - 0L
1,702 SR
Queue Stats
83W - 120L
1,487 Elo+
Solo
Mulan
Mulan
TooBusyDying
Mulan
Level 129
God Stats
10W - 2L
1,876 SR
Queue Stats
641W - 62L
2,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 3 / 0
6,010
668
9,540
10,090
9,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
iMocha
Scylla
5
0 / 6 / 1
5,307
590
585
4,339
521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
xXSABRIIEXx
Danzaburou
8
0 / 4 / 1
5,490
610
3,723
7,560
1,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
8,184
909
9,310
7,681
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
11
0 / 0 / 10
6,941
771
2,916
4,097
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 0 / 6
7,828
870
7,318
9,482
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Olorun
0
0
10
5
L
Cthulhu
1
3
0
0.33
W
6
0
6
9
L
Scylla
iMocha
Scylla
0
6
1
0.08
L
Danzaburou
xXSABRIIEXx
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,848
Damage
19,544
21,989
Taken
21,260
11,532
Mitigated
10,415
2,184
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,310
4,951
0
3,486
7,681
2,808
505
3,823
3,858
0
37,386
W
Olorun
2,916
1,618
282
1,467
4,097
1,582
1,317
2,313
1,784
22,181
2,022
L
Cthulhu
9,540
579
0
1,487
10,090
9,443
0
1,519
8,261
24,624
0
W
7,318
2,273
0
5,395
9,482
6,025
645
4,380
5,102
0
17,334
L
Scylla
iMocha
Scylla
585
428
0
0
4,339
521
0
391
3,805
2,407
0
L
Danzaburou
xXSABRIIEXx
Danzaburou
3,723
1,497
0
697
7,560
1,568
0
703
6,640
0
13,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,807
Gold Earned
22,953
66
Minions Killed
126
0
Camps Cleared
7
399,930
Distance Traveled
516,203
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,184
909
60
7
6
160,988
2
W
Olorun
6,941
771
36
4
1
175,359
0
L
Cthulhu
6,010
668
32
4
0
165,909
3
W
Mulan
7,828
870
30
3
0
179,856
1
L
Scylla
5,307
590
6
1
0
68,170
0
L
Danzaburou
5,490
610
28
3
0
165,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role