Player Matchup

Chaac
Chaac
LNCCTFRTRAPLMCDV
Chaac
Level 17
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 5L
1,254 Elo+
Solo
Anhur
Anhur
MoreRaccoon8360
Anhur
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
51W - 33L
1,547 Elo+
Party 1
Ymir
Ymir
Pocohighness
Ymir
Level 29
God Stats
6W - 5L
1,507 SR
Queue Stats
127W - 134L
1,494 Elo+
Solo
Nu Wa
Nu Wa
chriscool2457
Nu Wa
Level 29
God Stats
13W - 11L
1,460 SR
Queue Stats
54W - 59L
1,458 Elo+
Solo
Loki
Loki
hungkight27
Loki
Level 28
God Stats
12W - 15L
1,481 SR
Queue Stats
65W - 79L
1,370 Elo+
Party 1
Team Averages
Level 24
1,451 SR
1,425 Elo+

VS

Team Averages
Level 7
1,466 SR
1,504 Elo+
Odin
Odin
Happychu
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Party 2
Ra
Ra
Strackx
Ra
Level 5
God Stats
0W - 3L
1,329 SR
Queue Stats
2W - 5L
1,535 Elo+
Solo
Terra
Terra
TheKlak
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Medusa
Medusa
chalocr2705
Medusa
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
237W - 246L
1,261 Elo+
Solo
Guan Yu
Guan Yu
fsmit3
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,485
593
10,215
11,958
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 1 / 4
9,073
567
8,125
9,131
3,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 7
7,985
499
4,216
12,716
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 7
9,165
573
13,413
8,910
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
8,198
512
3,793
9,000
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 2 / 0
5,889
368
3,748
11,348
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 1
8,253
516
6,718
9,417
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Terra
TheKlak
Terra
7
1 / 7 / 0
5,479
342
3,515
11,721
5,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
11
1 / 7 / 0
6,624
414
8,239
10,950
2,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
fsmit3
Guan Yu
11
0 / 3 / 0
6,389
399
1,956
10,632
9,801
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
22
Kills
5
6
Deaths
22
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
0
0
W
7
0
3
8.5
W
9
1
4
11
W
2
1
7
5.5
L
3
3
1
1.17
L
Terra
TheKlak
Terra
1
7
0
0.14
L
Medusa
1
7
0
0.14
W
3
3
7
2.17
L
Guan Yu
fsmit3
Guan Yu
0
3
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,762
Damage
24,176
51,715
Taken
54,068
32,316
Mitigated
23,479
22,238
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,748
1,278
0
1,848
11,348
3,217
0
2,787
8,156
0
27,689
W
10,215
1,433
0
7,136
11,958
12,274
1,056
779
11,179
0
60,636
W
8,125
5,139
0
4,861
9,131
3,029
4,145
1,747
7,384
0
50,899
W
4,216
835
330
4,024
12,716
10,924
530
1,517
11,199
22,888
0
L
6,718
575
128
1,266
9,417
2,177
335
5,494
3,452
56,092
0
L
Terra
TheKlak
Terra
3,515
1,195
447
1,489
11,721
5,677
0
2,794
8,579
13,311
0
L
Medusa
8,239
4,880
0
1,646
10,950
2,607
0
3,099
7,622
0
33,848
W
13,413
3,436
0
2,489
8,910
3,205
948
5,169
3,741
54,658
0
L
Guan Yu
fsmit3
Guan Yu
1,956
702
615
5,604
10,632
9,801
534
2,222
7,485
0
20,586
W
3,793
1,365
0
3,398
9,000
2,884
399
1,021
7,979
0
46,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,906
Gold Earned
32,634
408
Minions Killed
273
0
Camps Cleared
0
1,389,187
Distance Traveled
1,308,482
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,889
368
53
3
0
248,561
0
W
Chaac
9,485
593
114
7
0
283,031
7
W
Anhur
9,073
567
92
6
0
238,080
0
W
Ymir
7,985
499
31
2
0
257,215
3
L
Ra
8,253
516
108
7
0
274,801
5
L
Terra
5,479
342
18
1
0
272,774
0
L
Medusa
6,624
414
58
4
0
261,044
0
W
Nu Wa
9,165
573
89
6
0
283,831
5
L
Guan Yu
6,389
399
36
2
0
251,302
1
W
Loki
8,198
512
82
5
0
327,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role