Player Matchup

Ne Zha
Ne Zha
Drakegamer77336
Ne Zha
Level 60
God Stats
0W - 2L
1,317 SR
Queue Stats
104W - 133L
1,330 Elo+
Party 1
Apollo
Apollo
Hockey08kid
Apollo
Level 25
God Stats
1W - 2L
1,361 SR
Queue Stats
18W - 28L
1,292 Elo+
Party 1
Anubis
Anubis
JackFrost7090
Anubis
Level 49
God Stats
33W - 35L
1,432 SR
Queue Stats
96W - 124L
1,351 Elo+
Solo
Sylvanus
Sylvanus
Lord SonicSugar
Sylvanus
Level 45
God Stats
6W - 10L
1,387 SR
Queue Stats
56W - 81L
1,291 Elo+
Party 1
Ra
Ra
PillowCase7430
Ra
Level 29
God Stats
0W - 4L
1,385 SR
Queue Stats
53W - 83L
1,259 Elo+
Party 1
Team Averages
Level 42
1,376 SR
1,304 Elo+

VS

Team Averages
Level 79
1,456 SR
1,374 Elo+
Khepri
Khepri
Aidan5211
Khepri
Level 67
God Stats
2W - 2L
1,340 SR
Queue Stats
26W - 38L
1,325 Elo+
Party 2
Da Ji
Da Ji
BlCrowe
Da Ji
Level 82
God Stats
6W - 2L
1,284 SR
Queue Stats
509W - 542L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
NaztyDogg
Sun Wukong
Level 110
God Stats
7W - 5L
1,478 SR
Queue Stats
136W - 140L
1,408 Elo+
Party 2
Hel
Hel
SakataOsiris
Hel
Level 15
God Stats
16W - 12L
1,625 SR
Queue Stats
48W - 45L
1,308 Elo+
Party 3
Hou Yi
Hou Yi
TearlessSpice32
Hou Yi
Level 122
God Stats
4W - 3L
1,553 SR
Queue Stats
490W - 532L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
6,933
533
4,482
8,626
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
9
0 / 4 / 2
5,439
418
4,222
6,500
1,488
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 5 / 0
5,897
454
4,505
8,408
4,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
9
1 / 4 / 1
6,023
463
3,197
9,080
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
0 / 6 / 0
5,577
429
3,459
6,744
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aidan5211
Khepri
11
3 / 1 / 5
6,697
515
2,391
8,879
5,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
BlCrowe
Da Ji
12
9 / 0 / 3
7,878
606
8,214
7,332
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
NaztyDogg
Sun Wukong
14
4 / 0 / 4
7,889
607
7,268
9,431
6,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 0 / 3
6,812
524
3,934
7,879
2,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 2
7,350
565
5,366
8,058
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
23
23
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aidan5211
Khepri
3
1
5
5.5
W
Da Ji
BlCrowe
Da Ji
9
0
3
10.5
L
3
4
0
0.75
L
Apollo
0
4
2
0.25
L
0
5
0
0
L
Sylvanus
1
4
1
0.38
W
Sun Wukong
NaztyDogg
Sun Wukong
4
0
4
6
L
0
6
0
0
W
4
0
3
5.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,865
Damage
27,173
39,358
Taken
41,579
17,895
Mitigated
20,917
9,512
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aidan5211
Khepri
2,391
142
260
2,981
8,879
5,149
431
1,604
7,235
17,584
0
W
Da Ji
BlCrowe
Da Ji
8,214
2,043
0
758
7,332
3,096
0
1,352
5,842
0
34,458
L
4,482
998
0
1,974
8,626
3,875
0
1,349
7,277
0
45,460
L
Apollo
4,222
2,974
0
1,049
6,500
1,488
187
605
5,895
0
25,316
L
4,505
438
0
2,425
8,408
4,347
0
512
7,896
32,612
0
L
Sylvanus
3,197
1,256
633
2,845
9,080
6,149
150
1,991
7,089
18,425
0
W
Sun Wukong
NaztyDogg
Sun Wukong
7,268
692
0
922
9,431
6,883
446
4,167
5,264
0
45,443
L
3,459
100
75
511
6,744
2,036
478
1,868
4,876
24,301
0
W
3,934
807
1,223
3,975
7,879
2,913
385
2,290
5,409
25,931
0
W
5,366
2,396
59
3,101
8,058
2,876
0
1,545
6,513
0
51,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
36,626
259
Minions Killed
318
0
Camps Cleared
0
1,096,960
Distance Traveled
1,236,599
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,697
515
32
2
0
235,058
3
W
Da Ji
7,878
606
55
4
0
293,467
1
L
Ne Zha
6,933
533
82
6
0
262,329
3
L
Apollo
5,439
418
48
4
0
219,524
2
L
Anubis
5,897
454
67
5
0
173,817
0
L
Sylvanus
6,023
463
26
2
0
223,062
8
W
Sun Wukong
7,889
607
90
7
0
256,525
1
L
Ra
5,577
429
36
3
0
218,228
3
W
Hel
6,812
524
55
4
0
251,279
1
W
Hou Yi
7,350
565
86
7
0
200,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role