Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ArconteMX
Neith
Level 137
God Stats
5W - 6L
1,675 SR
Queue Stats
202W - 202L
1,508 Elo+
Party 1
Chronos
Chronos
Solrey
Chronos
Level 160
God Stats
13W - 13L
1,528 SR
Queue Stats
1,710W - 1,720L
1,534 Elo+
Solo
Merlin
Merlin
elTapatio
Merlin
Level 159
God Stats
3W - 1L
1,809 SR
Queue Stats
33W - 35L
1,514 Elo+
Party 1
Team Averages
Level 141
1,602 SR
1,511 Elo+

VS

Team Averages
Level 139
1,523 SR
1,563 Elo+
Hera
Hera
Bernkαstel
Hera
Level 123
God Stats
11W - 22L
1,583 SR
Queue Stats
346W - 347L
1,525 Elo+
Solo
Anubis
Anubis
FuzzyHusky
Anubis
Level 136
God Stats
5W - 5L
1,605 SR
Queue Stats
40W - 19L
1,700 Elo+
Solo
Tyr
Tyr
Switch_Void
Tyr
Level 155
God Stats
4W - 5L
1,501 SR
Queue Stats
25W - 49L
1,416 Elo+
Solo
Charybdis
Charybdis
VikuttaaSooru17
Charybdis
Level 124
God Stats
0W - 2L
1,329 SR
Queue Stats
126W - 100L
1,593 Elo+
Solo
Awilix
Awilix
XxSWATchaXx
Awilix
Level 156
God Stats
9W - 9L
1,599 SR
Queue Stats
668W - 657L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
6 / 2 / 9
11,042
1,104
16,884
6,537
3,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
 
Jormungandr
18
2 / 1 / 17
10,797
1,080
10,013
12,569
18,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ArconteMX
Neith
17
5 / 1 / 8
10,739
1,074
12,743
8,128
2,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Solrey
Chronos
17
5 / 3 / 10
11,316
1,132
14,524
14,515
4,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
elTapatio
Merlin
17
4 / 2 / 8
10,512
1,051
11,860
8,037
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,970
997
11,408
9,239
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
FuzzyHusky
Anubis
16
7 / 8 / 0
11,480
1,148
15,779
18,178
7,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 5
9,460
946
6,872
21,838
24,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
VikuttaaSooru17
Charybdis
17
0 / 3 / 5
9,494
949
8,378
11,772
3,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
0 / 3 / 4
8,935
894
2,731
9,652
2,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
22
Kills
9
9
Deaths
22
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
9
5.25
W
Jormungandr
 
Jormungandr
2
1
17
10.5
W
Neith
ArconteMX
Neith
5
1
8
9
L
2
4
4
1
L
Anubis
FuzzyHusky
Anubis
7
8
0
0.88
W
Chronos
Solrey
Chronos
5
3
10
3.33
L
0
4
5
0.63
L
Charybdis
VikuttaaSooru17
Charybdis
0
3
5
0.83
L
Awilix
0
3
4
0.67
W
Merlin
elTapatio
Merlin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,024
Damage
45,168
49,786
Taken
70,679
33,755
Mitigated
42,105
11,879
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,884
3,222
0
5,741
6,537
3,783
0
2,631
3,672
0
25,241
W
Jormungandr
 
Jormungandr
10,013
2,499
0
0
12,569
18,454
0
6,596
5,678
27,589
0
W
Neith
ArconteMX
Neith
12,743
7,129
0
1,430
8,128
2,955
0
4,969
2,977
0
37,666
L
11,408
2,862
0
1,216
9,239
3,139
0
6,334
2,905
29,471
0
L
Anubis
FuzzyHusky
Anubis
15,779
495
0
5,160
18,178
7,618
0
9,786
8,392
49,739
0
W
Chronos
Solrey
Chronos
14,524
5,492
0
3,927
14,515
4,654
0
8,777
5,604
41,713
0
L
6,872
840
0
3,230
21,838
24,752
0
9,555
12,283
0
20,525
L
Charybdis
VikuttaaSooru17
Charybdis
8,378
4,012
0
0
11,772
3,957
0
8,481
3,291
0
26,379
L
Awilix
2,731
650
0
208
9,652
2,639
0
2,241
7,411
0
9,638
W
Merlin
elTapatio
Merlin
11,860
559
0
781
8,037
3,909
0
4,214
3,629
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,406
Gold Earned
49,339
195
Minions Killed
206
10
Camps Cleared
8
1,031,516
Distance Traveled
983,858
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,042
1,104
17
2
1
223,926
0
W
Jormungandr
10,797
1,080
32
3
0
214,761
2
W
Neith
10,739
1,074
64
6
0
195,840
0
L
Hera
9,970
997
37
4
3
183,037
2
L
Anubis
11,480
1,148
82
8
0
183,485
2
W
Chronos
11,316
1,132
39
4
6
204,981
1
L
Tyr
9,460
946
35
4
2
223,157
0
L
Charybdis
9,494
949
33
3
0
180,418
0
L
Awilix
8,935
894
19
2
3
213,761
0
W
Merlin
10,512
1,051
43
4
3
192,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role