Player Matchup

Raijin
Raijin
Darkveise
Raijin
Level 81
God Stats
4W - 4L
1,517 SR
Queue Stats
239W - 173L
1,611 Elo+
Party 2
Nemesis
Nemesis
RuneEmperor
Nemesis
Level 157
God Stats
5W - 1L
1,792 SR
Queue Stats
393W - 298L
1,589 Elo+
Party 2
Bellona
Bellona
gusb35
Bellona
Level 36
God Stats
4W - 0L
1,650 SR
Queue Stats
12W - 6L
1,637 Elo+
Party 2
Team Averages
Level 91
1,653 SR
1,612 Elo+

VS

Team Averages
Level 120
1,587 SR
1,478 Elo+
Cerberus
Cerberus
ezexDLOL
Cerberus
Level 125
God Stats
5W - 1L
1,665 SR
Queue Stats
184W - 150L
1,529 Elo+
Party 1
Anubis
Anubis
fox21043
Anubis
Level 107
God Stats
27W - 42L
1,364 SR
Queue Stats
332W - 387L
1,445 Elo+
Solo
Ne Zha
Ne Zha
ragnarloghbrok
Ne Zha
Level 128
God Stats
1W - 2L
1,733 SR
Queue Stats
126W - 135L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Darkveise
Raijin
17
5 / 6 / 17
14,688
668
22,961
20,568
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
RuneEmperor
Nemesis
19
15 / 10 / 7
16,269
740
20,780
28,256
14,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
gusb35
Bellona
18
10 / 4 / 15
15,984
727
23,938
23,223
23,696
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ezexDLOL
Cerberus
18
6 / 8 / 9
15,318
696
20,135
30,661
43,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
fox21043
Anubis
16
5 / 11 / 10
14,561
662
14,341
18,088
11,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 11 / 7
15,760
716
24,933
26,744
15,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
30
Kills
20
20
Deaths
30
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Darkveise
Raijin
5
6
17
2.25
W
Nemesis
RuneEmperor
Nemesis
15
10
7
1.85
L
Cerberus
ezexDLOL
Cerberus
6
8
9
1.31
L
Anubis
fox21043
Anubis
5
11
10
0.91
W
Bellona
gusb35
Bellona
10
4
15
4.38
L
9
11
7
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,679
Damage
59,409
72,047
Taken
75,493
43,224
Mitigated
69,540
8,714
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Darkveise
Raijin
22,961
2,410
88
2,727
20,568
5,084
123
9,111
10,714
66,142
0
W
Nemesis
RuneEmperor
Nemesis
20,780
8,813
0
3,862
28,256
14,444
1,308
12,254
15,103
0
60,991
L
Cerberus
ezexDLOL
Cerberus
20,135
1,326
0
5,493
30,661
43,160
252
9,203
20,256
56,046
0
L
Anubis
fox21043
Anubis
14,341
139
0
3,813
18,088
11,207
504
4,223
13,197
36,610
0
W
Bellona
gusb35
Bellona
23,938
5,920
0
2,037
23,223
23,696
888
11,535
10,991
767
48,356
L
24,933
4,976
0
3,935
26,744
15,173
1,015
8,690
16,822
0
49,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
45,639
218
Minions Killed
214
12
Camps Cleared
5
1,114,929
Distance Traveled
960,626
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,688
668
98
4
2
318,452
3
W
Nemesis
16,269
740
72
3
9
381,783
0
L
Cerberus
15,318
696
104
5
1
365,767
4
L
Anubis
14,561
662
65
3
3
269,901
4
W
Bellona
15,984
727
48
2
1
414,694
0
L
Ne Zha
15,760
716
45
2
1
324,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role