Player Matchup

Neith
Neith
DanboyVHP
Neith
Level 27
God Stats
21W - 11L
1,544 SR
Queue Stats
196W - 185L
1,534 Elo+
Solo
Odin
Odin
I-Crazy_diamond
Odin
Level 16
God Stats
2W - 0L
1,697 SR
Queue Stats
44W - 46L
1,619 Elo+
Party 1
Nox
Nox
Luxuriiiia
Nox
Level 28
God Stats
51W - 39L
1,647 SR
Queue Stats
120W - 92L
1,597 Elo+
Solo
Bacchus
Bacchus
ViniSantos97
Bacchus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,686 Elo+
Party 1
Nemesis
Nemesis
ZOAD0
Nemesis
Level 29
God Stats
3W - 0L
1,849 SR
Queue Stats
68W - 63L
1,701 Elo+
Solo
Team Averages
Level 21
1,647 SR
1,627 Elo+

VS

Team Averages
Level 20
1,621 SR
1,605 Elo+
Chernobog
Chernobog
Andamir
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 115L
1,569 Elo+
Solo
Ratatoskr
Ratatoskr
Glanulado
Ratatoskr
Level 27
God Stats
5W - 4L
1,645 SR
Queue Stats
163W - 116L
1,605 Elo+
Solo
Tyr
Tyr
RashSC
Tyr
Level 28
God Stats
38W - 31L
1,758 SR
Queue Stats
271W - 210L
1,535 Elo+
Solo
Chang'e
Chang'e
Sadinne
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,705 Elo+
Party 2
Vulcan
Vulcan
zTh1erryz
Vulcan
Level 12
God Stats
1W - 1L
1,701 SR
Queue Stats
29W - 19L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanboyVHP
Neith
16
7 / 1 / 7
10,100
594
11,546
11,445
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 4 / 4
9,412
554
7,965
13,862
8,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 8 / 6
8,700
512
9,745
11,938
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
ViniSantos97
Bacchus
14
5 / 1 / 11
9,049
532
8,889
13,151
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ZOAD0
Nemesis
16
6 / 5 / 6
9,584
564
10,353
13,822
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Andamir
Chernobog
13
0 / 8 / 3
7,890
464
3,839
12,986
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Glanulado
Ratatoskr
15
6 / 5 / 4
9,124
537
10,709
13,914
4,779
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
RashSC
Tyr
16
6 / 4 / 3
9,721
572
9,929
17,605
18,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Sadinne
Chang'e
13
1 / 7 / 7
7,803
459
6,886
12,322
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
zTh1erryz
Vulcan
14
6 / 5 / 3
8,967
527
12,445
10,333
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
29
Kills
19
19
Deaths
29
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Andamir
Chernobog
0
8
3
0.19
W
Neith
DanboyVHP
Neith
7
1
7
10.5
L
Ratatoskr
Glanulado
Ratatoskr
6
5
4
1.6
W
6
4
4
2
W
5
8
6
1
L
Tyr
RashSC
Tyr
6
4
3
1.88
L
Chang'e
Sadinne
Chang'e
1
7
7
0.64
W
Bacchus
ViniSantos97
Bacchus
5
1
11
10.5
W
Nemesis
ZOAD0
Nemesis
6
5
6
1.8
L
Vulcan
zTh1erryz
Vulcan
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,498
Damage
43,808
64,218
Taken
67,160
38,262
Mitigated
37,985
13,854
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Andamir
Chernobog
3,839
2,552
0
1,524
12,986
4,015
0
2,624
10,362
0
46,218
W
Neith
DanboyVHP
Neith
11,546
3,830
0
3,140
11,445
4,213
1,622
2,914
8,363
0
64,858
L
Ratatoskr
Glanulado
Ratatoskr
10,709
3,649
0
799
13,914
4,779
1,003
3,672
10,242
0
63,415
W
7,965
1,166
0
4,403
13,862
8,446
138
1,420
12,390
0
46,658
W
9,745
312
635
1,528
11,938
4,990
164
2,721
9,124
41,592
0
L
Tyr
RashSC
Tyr
9,929
1,050
0
7,181
17,605
18,755
116
2,450
15,155
0
53,799
L
Chang'e
Sadinne
Chang'e
6,886
305
1,779
3,608
12,322
6,541
0
5,038
7,284
29,725
0
W
Bacchus
ViniSantos97
Bacchus
8,889
804
0
2,600
13,151
14,785
0
6,182
6,744
23,007
0
W
Nemesis
ZOAD0
Nemesis
10,353
4,700
0
1,548
13,822
5,828
0
5,378
8,266
0
63,837
L
Vulcan
zTh1erryz
Vulcan
12,445
3,820
139
1,852
10,333
3,895
0
4,850
5,483
54,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
43,505
402
Minions Killed
430
0
Camps Cleared
0
1,656,869
Distance Traveled
1,633,073
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,890
464
92
5
0
315,450
3
W
Neith
10,100
594
113
7
0
331,333
6
L
Ratatoskr
9,124
537
97
6
0
375,176
3
W
Odin
9,412
554
85
5
0
303,215
3
W
Nox
8,700
512
78
5
0
313,146
2
L
Tyr
9,721
572
100
6
0
327,426
3
L
Chang'e
7,803
459
69
4
0
291,281
1
W
Bacchus
9,049
532
21
1
0
344,765
2
W
Nemesis
9,584
564
105
6
0
364,410
4
L
Vulcan
8,967
527
72
4
0
323,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role