Player Matchup

Athena
Athena
Bloodvortex4923
Athena
Level 23
God Stats
2W - 1L
1,645 SR
Queue Stats
83W - 123L
1,263 Elo+
Party 1
Sun Wukong
Sun Wukong
Misti-Dai
Sun Wukong
Level 6
God Stats
6W - 10L
1,365 SR
Queue Stats
19W - 33L
1,069 Elo+
Party 1
Discordia
Discordia
Muffinpwr
Discordia
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 25L
1,083 Elo+
Party 1
Sobek
Sobek
shin_destoroyah6
Sobek
Level 27
God Stats
6W - 19L
1,221 SR
Queue Stats
155W - 218L
1,324 Elo+
Solo
Fenrir
Fenrir
st331gh02t1213
Fenrir
Level 18
God Stats
2W - 3L
1,335 SR
Queue Stats
49W - 63L
1,264 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,201 Elo+

VS

Team Averages
Level 14
1,313 SR
1,310 Elo+
Anubis
Anubis
DBD__22
Anubis
Level 17
God Stats
2W - 10L
1,053 SR
Queue Stats
74W - 100L
1,143 Elo+
Solo
Bakasura
Bakasura
Donovan285
Bakasura
Level 18
God Stats
13W - 12L
1,355 SR
Queue Stats
22W - 32L
1,223 Elo+
Solo
Skadi
Skadi
HiddenL3m0nHaze
Skadi
Level 17
God Stats
13W - 9L
1,487 SR
Queue Stats
41W - 45L
1,341 Elo+
Party 2
Ares
Ares
TheSlyOne666
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hel
Hel
blisszful
Hel
Level 16
God Stats
4W - 11L
1,172 SR
Queue Stats
41W - 50L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
9,642
344
11,867
26,221
32,001
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Misti-Dai
Sun Wukong
15
3 / 9 / 9
9,816
351
14,432
26,408
22,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Muffinpwr
Discordia
16
3 / 11 / 8
10,435
373
19,048
22,628
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 5 / 0
10,885
389
12,776
29,108
15,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

2
0 / 1 / 0
5,260
188
0
883
100

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DBD__22
Anubis
18
4 / 6 / 9
12,936
462
24,871
17,781
12,793
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Donovan285
Bakasura
20
9 / 1 / 5
13,768
492
14,424
19,963
9,386
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 0 / 4
15,380
549
26,056
20,701
12,688
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 8 / 10
11,847
423
8,595
26,045
21,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
3 / 1 / 4
13,218
472
17,189
14,960
14,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
15
Kills
30
30
Deaths
16
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
Anubis
DBD__22
Anubis
4
6
9
1.42
W
Bakasura
Donovan285
Bakasura
9
1
5
11.5
W
12
0
4
14
L
Sun Wukong
Misti-Dai
Sun Wukong
3
9
9
0.83
L
Discordia
Muffinpwr
Discordia
3
11
8
0.64
W
2
8
10
0.88
W
3
1
4
5
L
4
5
0
0.8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,123
Damage
91,135
105,248
Taken
99,450
77,544
Mitigated
71,703
9,436
Healing
37,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,867
2,836
0
0
26,221
32,001
384
9,678
15,741
37,514
0
W
Anubis
DBD__22
Anubis
24,871
4,229
0
6,523
17,781
12,793
2,829
8,679
9,102
78,579
0
W
Bakasura
Donovan285
Bakasura
14,424
12,340
0
6,893
19,963
9,386
6,098
8,602
11,228
0
68,454
W
26,056
15,803
0
10,419
20,701
12,688
5,441
6,553
13,654
0
132,037
L
Sun Wukong
Misti-Dai
Sun Wukong
14,432
5,660
0
1,265
26,408
22,991
652
12,117
14,089
0
44,289
L
Discordia
Muffinpwr
Discordia
19,048
3,741
0
4,057
22,628
7,438
463
11,644
10,793
78,926
0
W
8,595
2,011
0
1,343
26,045
21,988
129
10,792
14,680
23,297
0
W
17,189
1,262
3,716
8,503
14,960
14,848
996
9,065
5,895
75,143
0
L
12,776
1,037
0
4,114
29,108
15,014
480
17,216
11,815
47,065
0
L
0
0
0
0
883
100
0
0
883
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,038
Gold Earned
67,149
273
Minions Killed
589
0
Camps Cleared
0
2,031,574
Distance Traveled
2,405,055
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,642
344
46
2
0
522,628
0
W
Anubis
12,936
462
105
4
0
412,016
2
W
Bakasura
13,768
492
166
6
0
534,999
0
W
Skadi
15,380
549
184
7
0
477,113
4
L
Sun Wukong
9,816
351
57
2
0
539,375
0
L
Discordia
10,435
373
107
4
0
446,267
0
W
Ares
11,847
423
26
1
0
477,210
3
W
Hel
13,218
472
108
4
0
503,717
0
L
Sobek
10,885
389
63
2
0
523,304
0
L
Fenrir
5,260
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role