Player Matchup

Awilix
Awilix
Silver I
GLAD EEE ATOR
Awilix
Silver I
Level 106
God Stats
1W - 6L
1,444 SR
Queue Stats
53W - 44L
1,400 MMR
Solo
Sobek
Sobek
Gold III
Griffann
Sobek
Gold III
Level 102
God Stats
1W - 4L
1,445 SR
Queue Stats
574W - 584L
1,363 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold III
Legit_Gary
Ah Muzen Cab
Gold III
Level 91
God Stats
4W - 8L
1,133 SR
Queue Stats
111W - 123L
1,421 MMR
Party 3
Hel
Hel
Gold IV
ProjectBeatdown
Hel
Gold IV
Level 144
God Stats
16W - 20L
1,551 SR
Queue Stats
413W - 437L
1,406 MMR
Solo
Ganesha
Ganesha
Bronze IV
SiloFitzgerald
Ganesha
Bronze IV
Level 52
God Stats
0W - 2L
1,152 SR
Queue Stats
2W - 4L
1,410 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,345 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,650 SR
1,409 MMR
Izanami
Izanami
Silver I
IanMills64
Izanami
Silver I
Level 89
God Stats
18W - 11L
1,565 SR
Queue Stats
25W - 19L
1,476 MMR
Party 2
Hun Batz
Hun Batz
Silver I
ItchyVolcano312
Hun Batz
Silver I
Level 108
God Stats
2W - 1L
1,541 SR
Queue Stats
53W - 55L
1,305 MMR
Party 2
Sol
Sol
Gold II
John Lennon9
Sol
Gold II
Level 145
God Stats
50W - 33L
1,687 SR
Queue Stats
463W - 476L
1,641 MMR
Party 1
Susano
Susano
Bronze III
KTrashDumpK
Susano
Bronze III
Level 45
God Stats
4W - 1L
1,794 SR
Queue Stats
5W - 3L
1,400 MMR
Solo
Ymir
Ymir
Gold V
PrezidenteTrump
Ymir
Gold V
Level 138
God Stats
22W - 11L
1,662 SR
Queue Stats
282W - 293L
1,226 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,762
461
9,146
14,711
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Griffann
Sobek
17
3 / 1 / 1
10,303
542
9,704
16,300
17,192
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Legit_Gary
Ah Muzen Cab
17
1 / 2 / 0
9,992
526
5,485
9,902
4,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 2
8,677
457
13,430
13,216
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 4
7,470
393
3,455
11,645
9,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
TiamatMorgan Le FayAthenaGilgameshFenrir

VS

Bans
ArtemisArachneOdinCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IanMills64
Izanami
18
2 / 0 / 3
11,112
585
4,876
7,973
2,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
17
5 / 1 / 7
10,552
555
7,980
13,112
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 4 / 8
10,228
538
18,464
18,670
6,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
18
4 / 0 / 5
10,816
569
7,813
10,865
6,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 14
9,359
493
7,319
17,702
10,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
19
19
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Sobek
Griffann
Sobek
3
1
1
3.5
W
Izanami
IanMills64
Izanami
2
0
3
3.5
W
Hun Batz
5
1
7
8.5
W
5
4
8
2.25
W
Susano
4
0
5
6.5
L
Ah Muzen Cab
Legit_Gary
Ah Muzen Cab
1
2
0
0.5
W
3
4
14
2.5
L
3
6
2
0.67
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
46,452
65,774
Taken
68,322
41,332
Mitigated
30,388
25,110
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,146
2,548
0
3,816
14,711
5,646
0
4,651
10,060
0
68,105
L
Sobek
Griffann
Sobek
9,704
988
0
8,531
16,300
17,192
220
6,612
9,688
65,296
0
W
Izanami
IanMills64
Izanami
4,876
2,514
0
2,127
7,973
2,933
3,327
715
7,258
0
92,583
W
Hun Batz
7,980
1,126
0
720
13,112
4,385
695
3,171
9,941
0
84,993
W
18,464
6,877
0
11,179
18,670
6,522
2,549
11,264
7,406
72,856
0
W
Susano
7,813
2,867
0
2,037
10,865
6,004
358
4,302
6,563
0
68,305
L
Ah Muzen Cab
Legit_Gary
Ah Muzen Cab
5,485
2,554
0
4,271
9,902
4,089
1,153
1,375
8,527
0
83,689
W
7,319
915
0
3,082
17,702
10,544
26
7,277
10,425
24,614
0
L
13,430
803
2,407
6,085
13,216
4,967
0
8,298
4,918
54,630
0
L
3,455
235
0
0
11,645
9,438
0
4,847
6,798
10,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
52,067
525
Minions Killed
630
0
Camps Cleared
0
1,748,217
Distance Traveled
1,824,481
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,762
461
115
6
0
377,779
3
L
Sobek
10,303
542
147
8
0
338,510
0
W
Izanami
11,112
585
202
11
0
359,808
1
W
Hun Batz
10,552
555
124
7
0
410,820
8
W
Sol
10,228
538
121
6
0
319,698
3
W
Susano
10,816
569
145
8
0
381,793
4
L
Ah Muzen Cab
9,992
526
162
9
0
332,434
8
W
Ymir
9,359
493
38
2
0
352,362
6
L
Hel
8,677
457
98
5
0
348,234
7
L
Ganesha
7,470
393
3
0
0
351,260
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role