Player Matchup

Danzaburou
Danzaburou
Kraftschlag
Danzaburou
Level 160
God Stats
22W - 26L
1,585 SR
Queue Stats
264W - 273L
1,512 Elo+
Solo
Hachiman
Hachiman
MisterM97231
Hachiman
Level 108
God Stats
0W - 1L
1,600 SR
Queue Stats
22W - 19L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Mrperfect91
Amaterasu
Level 64
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Janus
Janus
Senbonzakura371
Janus
Level 138
God Stats
3W - 1L
1,740 SR
Queue Stats
43W - 36L
1,553 Elo+
Solo
Ymir
Ymir
alanum69
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 115
1,553 SR
1,510 Elo+

VS

Team Averages
Level 100
1,479 SR
1,436 Elo+
Izanami
Izanami
EndoraX
Izanami
Level 120
God Stats
2W - 1L
1,461 SR
Queue Stats
35W - 51L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
KUCHIKUCHI
Tsukuyomi
Level 159
God Stats
20W - 20L
1,590 SR
Queue Stats
84W - 100L
1,575 Elo+
Solo
Eset
Eset
LolLeonel1
Eset
Level 101
God Stats
4W - 4L
1,711 SR
Queue Stats
114W - 109L
1,542 Elo+
Solo
Jormungandr
Jormungandr
SerpentSteve
Jormungandr
Level 64
God Stats
1W - 2L
1,184 SR
Queue Stats
143W - 152L
1,501 Elo+
Solo
Chaac
Chaac
TaToO4812
Chaac
Level 55
God Stats
2W - 8L
1,449 SR
Queue Stats
17W - 33L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kraftschlag
Danzaburou
14
2 / 4 / 3
7,756
776
7,209
8,870
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MisterM97231
Hachiman
13
0 / 1 / 2
6,799
680
3,870
7,269
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Mrperfect91
Amaterasu
12
1 / 4 / 2
6,569
657
3,274
13,031
8,465
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 2
6,907
691
8,633
5,683
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
1 / 4 / 2
6,614
661
4,495
13,721
9,506
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EndoraX
Izanami
14
1 / 2 / 9
7,769
777
6,191
8,700
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
KUCHIKUCHI
Tsukuyomi
17
9 / 0 / 6
10,171
1,017
15,405
5,537
2,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 6
8,031
803
7,717
3,378
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SerpentSteve
Jormungandr
16
3 / 0 / 11
9,118
912
8,742
8,350
8,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
TaToO4812
Chaac
12
0 / 2 / 6
6,599
660
2,888
10,269
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
5
Kills
15
15
Deaths
5
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
EndoraX
Izanami
1
2
9
2.75
W
Tsukuyomi
KUCHIKUCHI
Tsukuyomi
9
0
6
12
L
Danzaburou
Kraftschlag
Danzaburou
2
4
3
0.88
W
2
1
6
5
L
Hachiman
MisterM97231
Hachiman
0
1
2
1
L
Amaterasu
Mrperfect91
Amaterasu
1
4
2
0.5
L
1
2
2
1
W
Jormungandr
SerpentSteve
Jormungandr
3
0
11
8.5
W
Chaac
TaToO4812
Chaac
0
2
6
1.5
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
40,943
48,574
Taken
36,234
25,634
Mitigated
26,182
6,351
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EndoraX
Izanami
6,191
3,966
0
3,590
8,700
3,380
2,154
3,083
5,617
0
21,990
W
Tsukuyomi
KUCHIKUCHI
Tsukuyomi
15,405
3,076
0
847
5,537
2,619
0
2,035
3,502
0
36,003
L
Danzaburou
Kraftschlag
Danzaburou
7,209
3,016
0
1,663
8,870
3,338
1
2,398
6,364
0
31,687
W
7,717
464
1,315
827
3,378
1,558
0
1,269
2,109
30,989
0
L
Hachiman
MisterM97231
Hachiman
3,870
2,244
71
1,268
7,269
2,581
0
3,589
3,518
0
23,168
L
Amaterasu
Mrperfect91
Amaterasu
3,274
849
0
1,894
13,031
8,465
0
2,191
10,654
0
9,502
L
8,633
252
0
0
5,683
1,744
0
2,288
3,264
29,495
0
W
Jormungandr
SerpentSteve
Jormungandr
8,742
1,338
0
0
8,350
8,869
204
3,106
5,244
34,884
0
W
Chaac
TaToO4812
Chaac
2,888
92
10
3,487
10,269
9,756
0
4,034
6,235
0
11,156
L
Ymir
4,495
462
172
1,283
13,721
9,506
0
5,551
7,598
15,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,645
Gold Earned
41,688
221
Minions Killed
269
7
Camps Cleared
8
924,101
Distance Traveled
1,011,885
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,769
777
61
6
1
176,558
3
W
Tsukuyomi
10,171
1,017
44
4
4
235,005
2
L
Danzaburou
7,756
776
76
8
2
174,025
2
W
Eset
8,031
803
72
7
1
188,044
0
L
Hachiman
6,799
680
52
5
0
179,857
1
L
Amaterasu
6,569
657
17
2
1
188,978
0
L
Janus
6,907
691
48
5
3
206,734
5
W
Jormungandr
9,118
912
67
7
0
213,069
1
W
Chaac
6,599
660
25
3
2
199,209
1
L
Ymir
6,614
661
28
3
1
174,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role