Player Matchup

Olorun
Olorun
Bjorn_Thorsvin13
Olorun
Level 21
God Stats
1W - 2L
1,399 SR
Queue Stats
54W - 65L
1,368 Elo+
Party 1
Janus
Janus
FireRedDragon06
Janus
Level 18
God Stats
2W - 4L
1,290 SR
Queue Stats
48W - 59L
1,356 Elo+
Party 1
Ares
Ares
FluffyDuck
Ares
Level 12
God Stats
2W - 3L
1,540 SR
Queue Stats
52W - 43L
1,529 Elo+
Solo
Achilles
Achilles
MilkyMcgee9436
Achilles
Level 26
God Stats
2W - 5L
1,445 SR
Queue Stats
72W - 51L
1,586 Elo+
Solo
Odin
Odin
huntertj2013
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Solo
Team Averages
Level 16
1,435 SR
1,468 Elo+

VS

Team Averages
Level 40
1,461 SR
1,445 Elo+
Kukulkan
Kukulkan
Cyberbomb
Kukulkan
Level 6
God Stats
2W - 2L
1,446 SR
Queue Stats
5W - 5L
1,622 Elo+
Party 3
Ymir
Ymir
EF JK8872
Ymir
Level 25
God Stats
19W - 13L
1,603 SR
Queue Stats
51W - 44L
1,473 Elo+
Solo
Scylla
Scylla
NANeeRAGEZ
Scylla
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
ToxicTV8835
Nu Wa
Level 24
God Stats
26W - 25L
1,320 SR
Queue Stats
148W - 142L
1,354 Elo+
Party 2
Fenrir
Fenrir
paradoxx_Slayer_
Fenrir
Level 24
God Stats
9W - 12L
1,433 SR
Queue Stats
67W - 74L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 1
10,597
963
9,367
16,807
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 0
8,980
816
8,204
11,306
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 4
9,745
886
8,864
20,426
22,881
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
16
1 / 3 / 2
9,660
878
8,477
10,883
6,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 12 / 3
9,190
835
2,315
21,439
21,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Team 1 Tickets

59

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cyberbomb
Kukulkan
18
7 / 1 / 16
10,999
1,000
15,248
7,722
3,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
3 / 1 / 27
11,711
1,065
7,945
13,862
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
NANeeRAGEZ
Scylla
19
10 / 0 / 21
12,415
1,129
28,304
6,852
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 1 / 18
11,190
1,017
13,632
6,076
2,460
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 1 / 12
10,704
973
9,981
8,689
3,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
129
4
Kills
35
35
Deaths
4
10
Assists
94
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
Kukulkan
Cyberbomb
Kukulkan
7
1
16
15
W
Ymir
3
1
27
16.5
L
0
6
0
0
L
0
5
4
0.4
L
Achilles
1
3
2
0.67
W
Scylla
NANeeRAGEZ
Scylla
10
0
21
20.5
W
7
1
18
16
L
0
12
3
0.13
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,227
Damage
75,110
80,861
Taken
43,201
62,065
Mitigated
23,563
3,802
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,367
2,702
532
1,813
16,807
6,839
0
13,707
3,100
23,517
0
W
Kukulkan
Cyberbomb
Kukulkan
15,248
2,786
0
731
7,722
3,208
0
5,007
2,715
32,704
0
W
Ymir
7,945
1,481
0
900
13,862
11,241
0
8,810
5,052
20,071
0
L
8,204
524
120
534
11,306
4,431
0
10,227
1,079
40,405
0
L
8,864
647
0
331
20,426
22,881
0
16,718
3,708
13,973
0
L
Achilles
8,477
1,454
0
436
10,883
6,529
0
9,027
1,856
0
22,473
W
Scylla
NANeeRAGEZ
Scylla
28,304
3,441
0
705
6,852
2,793
0
4,338
2,514
55,613
0
W
13,632
5,215
0
85
6,076
2,460
0
4,472
1,604
21,897
0
L
2,315
1,035
0
36
21,439
21,385
0
15,450
5,989
1,451
13,355
W
9,981
2,218
0
251
8,689
3,861
0
3,825
4,864
0
18,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
57,019
170
Minions Killed
174
3
Camps Cleared
6
894,473
Distance Traveled
1,029,804
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,597
963
35
3
1
179,390
0
W
Kukulkan
10,999
1,000
48
4
0
198,598
0
W
Ymir
11,711
1,065
26
2
2
209,736
2
L
Janus
8,980
816
61
6
0
173,982
0
L
Ares
9,745
886
15
1
0
176,306
0
L
Achilles
9,660
878
38
3
2
204,436
1
W
Scylla
12,415
1,129
63
6
3
201,510
3
W
Nu Wa
11,190
1,017
18
2
1
207,710
1
L
Odin
9,190
835
21
2
0
160,359
1
W
Fenrir
10,704
973
19
2
0
212,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role