Player Matchup

Tiamat
Tiamat
ButterKnife1515
Tiamat
Level 16
God Stats
6W - 6L
1,236 SR
Queue Stats
25W - 34L
1,344 Elo+
Solo
Bacchus
Bacchus
DoYouWantMore
Bacchus
Level 3
God Stats
2W - 3L
1,425 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Odin
Odin
HaremMC69
Odin
Level 23
God Stats
7W - 1L
1,979 SR
Queue Stats
95W - 92L
1,497 Elo+
Party 2
Bellona
Bellona
joaquinkch
Bellona
Level 47
God Stats
20W - 5L
1,818 SR
Queue Stats
258W - 248L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
kyockers
Gilgamesh
Level 83
God Stats
4W - 1L
1,717 SR
Queue Stats
311W - 314L
1,472 Elo+
Party 2
Team Averages
Level 34
1,635 SR
1,462 Elo+

VS

Team Averages
Level 23
1,438 SR
1,485 Elo+
Achilles
Achilles
 
Achilles
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Arleykins
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,599 Elo+
Solo
Awilix
Awilix
StickyWitchDr
Awilix
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 123L
1,365 Elo+
Solo
Set
Set
Thatl8rick
Set
Level 37
God Stats
2W - 4L
1,306 SR
Queue Stats
77W - 76L
1,407 Elo+
Party 1
Charybdis
Charybdis
dotero322
Charybdis
Level 25
God Stats
5W - 9L
1,384 SR
Queue Stats
21W - 17L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,307
562
2,788
3,596
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
9
5 / 1 / 5
6,748
519
3,594
10,792
7,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
12
3 / 3 / 3
7,464
574
5,332
8,148
5,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
joaquinkch
Bellona
12
5 / 1 / 1
7,505
577
5,694
7,818
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
kyockers
Gilgamesh
11
8 / 3 / 6
7,852
604
7,948
8,633
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 7 / 0
6,426
494
3,587
8,144
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Arleykins
Kukulkan
11
2 / 2 / 1
6,317
486
2,763
6,008
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 0
5,642
434
3,522
8,487
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 5 / 0
5,658
435
5,773
10,633
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
dotero322
Charybdis
5
0 / 5 / 1
4,524
348
1,711
4,031
757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
22
Kills
7
8
Deaths
23
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
7
0
0.29
L
Kukulkan
Arleykins
Kukulkan
2
2
1
1.25
W
1
0
1
1.5
W
Bacchus
5
1
5
7.5
W
Odin
3
3
3
1.5
L
1
4
0
0.25
L
2
5
0
0.4
L
Charybdis
dotero322
Charybdis
0
5
1
0.1
W
Bellona
joaquinkch
Bellona
5
1
1
5.5
W
Gilgamesh
kyockers
Gilgamesh
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
17,356
38,987
Taken
37,303
23,546
Mitigated
12,777
12,074
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,587
1,454
0
162
8,144
3,098
0
2,623
5,487
0
17,113
L
Kukulkan
Arleykins
Kukulkan
2,763
326
0
1,993
6,008
1,774
0
1,896
3,834
29,004
0
W
2,788
0
0
1,546
3,596
1,417
0
849
2,747
42,198
0
W
Bacchus
3,594
1,163
174
1,612
10,792
7,574
0
264
10,528
21,194
0
W
Odin
5,332
1,556
0
2,525
8,148
5,636
99
1,058
7,090
0
33,640
L
3,522
1,288
0
1,828
8,487
2,374
0
907
7,504
0
28,180
L
5,773
2,501
0
733
10,633
4,774
0
0
10,421
0
23,997
L
Charybdis
dotero322
Charybdis
1,711
1,012
0
384
4,031
757
0
685
3,346
0
8,899
W
Bellona
joaquinkch
Bellona
5,694
1,955
0
3,854
7,818
6,196
0
387
7,431
0
46,062
W
Gilgamesh
kyockers
Gilgamesh
7,948
2,979
418
1,945
8,633
2,723
0
652
7,981
0
42,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
28,567
340
Minions Killed
203
0
Camps Cleared
0
1,264,130
Distance Traveled
1,065,184
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,426
494
33
3
0
205,579
0
L
Kukulkan
6,317
486
60
5
0
203,545
6
W
Tiamat
7,307
562
81
6
0
240,952
1
W
Bacchus
6,748
519
22
2
0
244,562
0
W
Odin
7,464
574
81
6
0
240,894
2
L
Awilix
5,642
434
48
4
0
281,585
1
L
Set
5,658
435
48
4
0
236,608
0
L
Charybdis
4,524
348
14
1
0
137,867
0
W
Bellona
7,505
577
95
7
0
285,306
0
W
Gilgamesh
7,852
604
61
5
0
252,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role