Player Matchup

Anubis
Anubis
Akitoru
Anubis
Level 28
God Stats
6W - 8L
1,392 SR
Queue Stats
75W - 82L
1,399 Elo+
Party 2
Ne Zha
Ne Zha
Akiziaa
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,326 Elo+
Party 2
Bellona
Bellona
Hanzo-uwu
Bellona
Level 7
God Stats
2W - 1L
1,469 SR
Queue Stats
5W - 8L
1,281 Elo+
Party 1
Neith
Neith
Koakhu
Neith
Level 18
God Stats
14W - 15L
1,418 SR
Queue Stats
43W - 34L
1,428 Elo+
Solo
Loki
Loki
Not_Renbon
Loki
Level 8
God Stats
5W - 8L
1,335 SR
Queue Stats
5W - 9L
1,246 Elo+
Party 1
Team Averages
Level 17
1,423 SR
1,336 Elo+

VS

Team Averages
Level 24
1,528 SR
1,281 Elo+
Athena
Athena
DmitryLinX
Athena
Level 28
God Stats
57W - 75L
1,486 SR
Queue Stats
156W - 186L
1,410 Elo+
Solo
King Arthur
King Arthur
Housni
King Arthur
Level 29
God Stats
7W - 8L
1,351 SR
Queue Stats
27W - 12L
1,265 Elo+
Solo
Anhur
Anhur
Thyshe
Anhur
Level 13
God Stats
0W - 2L
1,660 SR
Queue Stats
1W - 14L
810 Elo+
Solo
Neith
Neith
Vitorlp
Neith
Level 26
God Stats
13W - 9L
1,491 SR
Queue Stats
17W - 22L
1,434 Elo+
Solo
Set
Set
raspilta
Set
Level 23
God Stats
11W - 11L
1,650 SR
Queue Stats
265W - 260L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akitoru
Anubis
20
14 / 3 / 8
13,794
575
30,652
22,823
13,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Akiziaa
Ne Zha
20
11 / 4 / 9
14,411
600
19,281
23,150
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Hanzo-uwu
Bellona
15
2 / 7 / 4
10,258
427
5,615
15,230
12,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Koakhu
Neith
20
6 / 1 / 9
13,939
581
14,251
9,909
4,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 5 / 6
11,801
492
2,594
12,296
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DmitryLinX
Athena
16
3 / 4 / 9
11,201
467
6,119
24,098
20,351
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Housni
King Arthur
18
8 / 5 / 3
11,961
498
13,317
16,527
12,341
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Thyshe
Anhur
13
1 / 10 / 8
8,717
363
5,190
15,316
5,399
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Vitorlp
Neith
17
4 / 8 / 3
10,941
456
9,438
15,072
3,701
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 8 / 6
12,366
515
15,847
20,496
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
33
Kills
20
20
Deaths
35
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akitoru
Anubis
14
3
8
6
W
Ne Zha
Akiziaa
Ne Zha
11
4
9
3.88
L
Athena
DmitryLinX
Athena
3
4
9
1.88
W
Bellona
Hanzo-uwu
Bellona
2
7
4
0.57
L
King Arthur
Housni
King Arthur
8
5
3
1.9
W
Neith
Koakhu
Neith
6
1
9
10.5
W
0
5
6
0.6
L
Anhur
Thyshe
Anhur
1
10
8
0.5
L
Neith
Vitorlp
Neith
4
8
3
0.69
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,393
Damage
49,911
83,408
Taken
91,509
47,540
Mitigated
50,363
32,893
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akitoru
Anubis
30,652
1,098
0
14,941
22,823
13,524
2,206
1,963
20,860
98,844
0
W
Ne Zha
Akiziaa
Ne Zha
19,281
7,628
0
10,916
23,150
12,978
419
2,319
20,831
0
99,288
L
Athena
DmitryLinX
Athena
6,119
1,371
0
5,182
24,098
20,351
61
9,968
13,932
22,914
0
W
Bellona
Hanzo-uwu
Bellona
5,615
2,320
0
1,083
15,230
12,379
1,658
1,216
14,014
0
27,662
L
King Arthur
Housni
King Arthur
13,317
2,113
0
405
16,527
12,341
814
7,069
9,163
0
41,515
W
Neith
Koakhu
Neith
14,251
5,720
0
5,288
9,909
4,317
3,171
496
9,413
0
114,518
W
2,594
373
0
665
12,296
4,342
2,380
514
11,782
0
52,855
L
Anhur
Thyshe
Anhur
5,190
2,676
0
0
15,316
5,399
102
6,411
8,678
0
26,587
L
Neith
Vitorlp
Neith
9,438
5,296
0
4,463
15,072
3,701
588
3,597
11,325
0
64,986
L
15,847
6,526
0
3,401
20,496
8,571
296
3,963
16,149
0
98,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,203
Gold Earned
55,186
580
Minions Killed
408
0
Camps Cleared
0
2,288,687
Distance Traveled
2,075,302
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,794
575
109
5
0
387,346
0
W
Ne Zha
14,411
600
125
5
0
488,963
6
L
Athena
11,201
467
36
2
0
497,358
2
W
Bellona
10,258
427
48
2
0
486,852
0
L
King Arthur
11,961
498
65
3
0
438,952
1
W
Neith
13,939
581
196
8
0
446,531
6
W
Loki
11,801
492
102
4
0
478,995
0
L
Anhur
8,717
363
38
2
0
307,510
1
L
Neith
10,941
456
115
5
0
397,292
5
L
Set
12,366
515
154
6
0
434,190
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role