Player Matchup

Achilles
Achilles
Albert DK M
Achilles
Level 13
God Stats
1W - 1L
1,379 SR
Queue Stats
17W - 12L
1,555 Elo+
Solo
Bacchus
Bacchus
Carlosliendo
Bacchus
Level 160
God Stats
2W - 1L
1,636 SR
Queue Stats
59W - 46L
1,607 Elo+
Party 1
Bellona
Bellona
GaryTheKid2012
Bellona
Level 8
God Stats
2W - 2L
1,729 SR
Queue Stats
6W - 8L
1,720 Elo+
Solo
Zeus
Zeus
Nagatopain150
Zeus
Level 18
God Stats
22W - 10L
1,779 SR
Queue Stats
84W - 76L
1,599 Elo+
Solo
Ah Puch
Ah Puch
elmojonioooo
Ah Puch
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 51L
1,578 Elo+
Party 1
Team Averages
Level 42
1,605 SR
1,612 Elo+

VS

Team Averages
Level 20
1,482 SR
1,432 Elo+
Bakasura
Bakasura
GRODT-_-OP
Bakasura
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 33L
1,413 Elo+
Party 2
Hel
Hel
Hartless-_-OP
Hel
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
15W - 22L
1,302 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RebelTriixi-_-OP
Cu Chulainn
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
emvcr
Aphrodite
Level 5
God Stats
2W - 3L
1,461 SR
Queue Stats
10W - 12L
1,217 Elo+
Party 2
Scylla
Scylla
jupiterleo215
Scylla
Level 28
God Stats
16W - 10L
1,697 SR
Queue Stats
379W - 210L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Albert DK M
Achilles
15
1 / 0 / 0
9,064
824
171
624
191
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
Carlosliendo
Bacchus
19
7 / 4 / 22
12,644
1,149
14,907
14,990
8,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 17
10,883
989
8,032
16,204
11,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
14 / 3 / 18
13,968
1,270
26,288
10,060
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
elmojonioooo
Ah Puch
20
21 / 3 / 18
15,752
1,432
36,377
13,469
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GRODT-_-OP
Bakasura
18
3 / 15 / 8
11,419
1,038
14,220
26,201
15,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 11 / 8
10,885
990
7,325
23,854
8,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
RebelTriixi-_-OP
Cu Chulainn
17
5 / 7 / 4
11,360
1,033
4,354
14,183
5,444
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
emvcr
Aphrodite
17
1 / 10 / 5
10,307
937
2,792
15,233
11,097
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 2 / 7
12,171
1,106
21,312
13,405
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
45
Kills
15
16
Deaths
45
75
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
Albert DK M
Achilles
1
0
0
1
W
Bacchus
Carlosliendo
Bacchus
7
4
22
4.5
L
Bakasura
GRODT-_-OP
Bakasura
3
15
8
0.47
W
2
6
17
1.75
L
1
11
8
0.45
W
14
3
18
7.67
L
Cu Chulainn
RebelTriixi-_-OP
Cu Chulainn
5
7
4
1
W
Ah Puch
elmojonioooo
Ah Puch
21
3
18
10
L
Aphrodite
emvcr
Aphrodite
1
10
5
0.35
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,775
Damage
50,003
55,347
Taken
92,876
28,288
Mitigated
45,252
6,760
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Albert DK M
Achilles
171
0
0
0
624
191
0
0
624
0
2,749
W
Bacchus
Carlosliendo
Bacchus
14,907
795
79
1,280
14,990
8,424
0
8,925
5,565
22,043
0
L
Bakasura
GRODT-_-OP
Bakasura
14,220
10,807
0
4,566
26,201
15,901
0
19,518
5,759
235
19,753
W
8,032
1,712
0
526
16,204
11,223
0
10,513
5,022
0
19,518
L
7,325
1,376
941
4,887
23,854
8,856
0
21,310
1,817
37,097
0
W
26,288
2,230
0
3,047
10,060
3,791
0
6,344
3,342
47,331
0
L
Cu Chulainn
RebelTriixi-_-OP
Cu Chulainn
4,354
87
0
0
14,183
5,444
0
11,102
2,623
288
15,895
W
Ah Puch
elmojonioooo
Ah Puch
36,377
1,577
0
1,828
13,469
4,659
0
5,940
7,105
66,536
0
L
Aphrodite
emvcr
Aphrodite
2,792
936
1,304
1,962
15,233
11,097
0
13,301
1,411
8,661
0
L
21,312
2,381
0
233
13,405
3,954
0
10,216
3,033
45,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,311
Gold Earned
56,142
185
Minions Killed
181
5
Camps Cleared
4
738,197
Distance Traveled
941,206
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,064
824
4
0
0
25,148
0
W
Bacchus
12,644
1,149
23
2
2
202,717
0
L
Bakasura
11,419
1,038
26
2
1
194,827
0
W
Bellona
10,883
989
29
3
1
157,238
0
L
Hel
10,885
990
51
5
0
190,628
0
W
Zeus
13,968
1,270
59
5
1
149,460
0
L
Cu Chulainn
11,360
1,033
32
3
0
188,235
1
W
Ah Puch
15,752
1,432
70
6
1
203,634
1
L
Aphrodite
10,307
937
17
2
0
163,271
1
L
Scylla
12,171
1,106
55
5
3
204,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role