Player Matchup

Bakasura
Bakasura
Evil Logo LE
Bakasura
Level 89
God Stats
0W - 3L
1,463 SR
Queue Stats
302W - 268L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
LunarDestiny
Xing Tian
Level 119
God Stats
9W - 9L
1,594 SR
Queue Stats
428W - 398L
1,501 Elo+
Party 1
Horus
Horus
PlowingCheetah5
Horus
Level 29
God Stats
14W - 15L
1,527 SR
Queue Stats
102W - 91L
1,516 Elo+
Party 1
Team Averages
Level 79
1,528 SR
1,511 Elo+

VS

Team Averages
Level 77
1,628 SR
1,546 Elo+
Kuzenbo
Kuzenbo
HyperionLWW
Kuzenbo
Level 105
God Stats
2W - 0L
1,728 SR
Queue Stats
25W - 14L
1,643 Elo+
Party 2
Zhong Kui
Zhong Kui
TheSweeneyOne
Zhong Kui
Level 100
God Stats
3W - 0L
1,546 SR
Queue Stats
15W - 14L
1,540 Elo+
Party 2
Loki
Loki
nick_gatch
Loki
Level 26
God Stats
3W - 2L
1,611 SR
Queue Stats
10W - 10L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Evil Logo LE
Bakasura
15
3 / 9 / 4
11,640
613
9,415
24,414
10,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
LunarDestiny
Xing Tian
15
3 / 1 / 4
11,467
604
20,352
28,029
28,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 8 / 6
12,103
637
8,254
22,029
9,653
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HyperionLWW
Kuzenbo
17
6 / 3 / 12
12,871
677
20,760
19,864
34,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
TheSweeneyOne
Zhong Kui
17
10 / 2 / 8
13,700
721
30,485
22,763
17,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 13
12,088
636
11,558
16,263
7,573
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
18
18
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Evil Logo LE
Bakasura
3
9
4
0.56
W
Kuzenbo
HyperionLWW
Kuzenbo
6
3
12
4
L
Xing Tian
LunarDestiny
Xing Tian
3
1
4
5
L
3
8
6
0.75
W
Zhong Kui
TheSweeneyOne
Zhong Kui
10
2
8
7
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,021
Damage
62,803
74,472
Taken
58,890
48,453
Mitigated
59,356
12,718
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Evil Logo LE
Bakasura
9,415
5,933
791
5,064
24,414
10,492
678
18,070
6,344
0
28,971
W
Kuzenbo
HyperionLWW
Kuzenbo
20,760
3,654
0
2,763
19,864
34,448
612
5,378
13,790
53,510
0
L
Xing Tian
LunarDestiny
Xing Tian
20,352
813
772
1,096
28,029
28,308
204
17,571
10,458
47,633
0
L
8,254
4,358
2,226
2,769
22,029
9,653
229
15,709
6,320
0
30,971
W
Zhong Kui
TheSweeneyOne
Zhong Kui
30,485
3,094
2,441
12,862
22,763
17,335
1,648
8,843
13,624
89,806
0
W
11,558
2,585
0
1,125
16,263
7,573
519
7,585
8,229
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,210
Gold Earned
38,659
178
Minions Killed
222
2
Camps Cleared
10
1,104,375
Distance Traveled
985,408
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,640
613
67
4
1
349,190
0
W
Kuzenbo
12,871
677
60
3
1
340,452
1
L
Xing Tian
11,467
604
60
3
0
405,278
0
L
Horus
12,103
637
51
3
1
349,907
0
W
Zhong Kui
13,700
721
136
7
7
302,721
3
W
Loki
12,088
636
26
1
2
342,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role