Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
Chaosdbee
Discordia
Gold I
Level 108
God Stats
3W - 3L
1,561 SR
Queue Stats
38W - 32L
1,675 MMR
Solo
Ullr
Ullr
Bronze III
nbuivydas
Ullr
Bronze III
Level 49
God Stats
1W - 0L
1,554 SR
Queue Stats
3W - 3L
1,569 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,538 SR
1,581 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,406 SR
1,280 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver III
Caaveiro
Geb
Silver III
Level 89
God Stats
9W - 23L
1,362 SR
Queue Stats
17W - 77L
1,124 MMR
Party 1
Nox
Nox
Silver III
carjac
Nox
Silver III
Level 108
God Stats
32W - 82L
1,357 SR
Queue Stats
40W - 136L
1,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 12
7,901
790
4,832
8,387
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Chaosdbee
Discordia
11
4 / 1 / 11
7,881
788
11,387
5,143
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
13
11 / 3 / 2
9,274
927
11,227
9,886
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothMorgan Le FayPersephoneTiamatBacchus

VS

Bans
GilgameshAresAthenaSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 5 / 2
6,471
647
5,361
9,445
3,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 9 / 3
6,643
664
3,203
15,558
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
carjac
Nox
11
3 / 3 / 2
7,204
720
7,405
8,541
3,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
12
8
L
Neith
 
Neith
1
5
2
0.4
L
1
9
3
0.28
W
Discordia
Chaosdbee
Discordia
4
1
11
9.5
L
Nox
carjac
Nox
3
3
2
1.33
W
Ullr
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
15,969
23,416
Taken
33,544
14,962
Mitigated
20,506
5,385
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,832
1,043
403
2,368
8,387
9,195
37
4,099
4,288
11,462
0
L
Neith
 
Neith
5,361
2,446
0
288
9,445
3,399
0
5,253
3,824
0
21,411
L
3,203
507
0
493
15,558
13,893
0
6,756
8,418
5,983
0
W
Discordia
Chaosdbee
Discordia
11,387
1,138
0
544
5,143
1,882
268
2,101
3,042
26,420
0
L
Nox
carjac
Nox
7,405
721
0
1,820
8,541
3,214
89
3,632
4,625
19,358
0
W
Ullr
11,227
4,732
0
2,070
9,886
3,885
338
4,738
5,148
0
32,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
20,318
101
Minions Killed
75
6
Camps Cleared
2
564,938
Distance Traveled
540,184
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,901
790
7
1
0
188,987
4
L
Neith
6,471
647
42
4
2
172,383
1
L
Geb
6,643
664
4
0
0
170,196
4
W
Discordia
7,881
788
37
4
3
194,404
3
L
Nox
7,204
720
29
3
0
197,605
3
W
Ullr
9,274
927
57
6
3
181,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role