Player Matchup

Freya
Freya
Awate_pr
Freya
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
294W - 287L
1,458 Elo+
Party 1
Serqet
Serqet
Meltingabis
Serqet
Level 23
God Stats
4W - 2L
1,632 SR
Queue Stats
54W - 39L
1,577 Elo+
Solo
Chaac
Chaac
Yaakov-_501
Chaac
Level 104
God Stats
4W - 3L
1,655 SR
Queue Stats
68W - 66L
1,478 Elo+
Party 1
Neith
Neith
acv21976
Neith
Level 6
God Stats
13W - 11L
1,439 SR
Queue Stats
52W - 36L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
crisdragonrider
Cthulhu
Level 128
God Stats
5W - 5L
1,630 SR
Queue Stats
269W - 231L
1,566 Elo+
Party 1
Team Averages
Level 53
1,571 SR
1,488 Elo+

VS

Team Averages
Level 8
1,463 SR
1,476 Elo+
Thor
Thor
AKA BrewCrew
Thor
Level 12
God Stats
1W - 3L
1,379 SR
Queue Stats
10W - 14L
1,395 Elo+
Solo
Odin
Odin
Hex17san
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OLRorschach
Morgan Le Fay
Level 5
God Stats
2W - 2L
1,582 SR
Queue Stats
14W - 13L
1,478 Elo+
Solo
Olorun
Olorun
TaviAlfaro
Olorun
Level 7
God Stats
1W - 3L
1,356 SR
Queue Stats
5W - 3L
1,761 Elo+
Solo
Kukulkan
Kukulkan
VaughnBonJovie
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Awate_pr
Freya
20
6 / 7 / 18
13,467
962
14,307
16,962
9,341
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
20
6 / 0 / 19
13,876
991
19,910
10,491
6,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 2 / 18
14,254
1,018
20,771
20,844
17,410
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
acv21976
Neith
20
7 / 1 / 15
13,889
992
14,634
10,161
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 1 / 19
14,459
1,033
14,434
12,457
15,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
11,485
820
6,838
18,100
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
19
3 / 6 / 5
13,257
947
19,539
21,921
34,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
OLRorschach
Morgan Le Fay
19
4 / 9 / 5
13,094
935
24,467
23,451
10,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
TaviAlfaro
Olorun
18
3 / 7 / 2
12,484
892
9,969
18,652
8,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
17
0 / 7 / 3
10,929
781
2,451
10,084
4,092

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
31
34
Kills
11
11
Deaths
35
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Freya
Awate_pr
Freya
6
7
18
2.14
L
Odin
3
6
5
0.92
W
Serqet
6
0
19
15.5
L
Morgan Le Fay
OLRorschach
Morgan Le Fay
4
9
5
0.72
L
Olorun
TaviAlfaro
Olorun
3
7
2
0.57
L
Kukulkan
0
7
3
0.21
W
9
2
18
9
W
Neith
acv21976
Neith
7
1
15
14.5
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,056
Damage
63,264
70,915
Taken
92,208
56,510
Mitigated
69,556
17,815
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,838
2,205
0
3,359
18,100
11,005
0
5,763
11,740
0
14,852
W
Freya
Awate_pr
Freya
14,307
5,537
0
2,458
16,962
9,341
0
7,526
9,225
29,431
0
L
Odin
19,539
1,516
0
0
21,921
34,919
0
7,095
14,266
445
49,279
W
Serqet
19,910
4,529
0
664
10,491
6,256
0
3,474
6,882
0
33,774
L
Morgan Le Fay
OLRorschach
Morgan Le Fay
24,467
4,272
0
2,059
23,451
10,775
0
7,237
15,542
38,366
0
L
Olorun
TaviAlfaro
Olorun
9,969
7,879
560
3,590
18,652
8,765
0
5,040
13,612
41,522
0
L
Kukulkan
2,451
799
0
0
10,084
4,092
0
3,606
6,257
9,214
0
W
20,771
7,052
0
8,784
20,844
17,410
0
13,515
6,957
0
33,486
W
Neith
acv21976
Neith
14,634
6,751
0
3,717
10,161
7,531
0
5,319
4,842
0
34,467
W
14,434
431
1,722
470
12,457
15,972
0
7,498
4,910
48,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,945
Gold Earned
61,249
231
Minions Killed
202
11
Camps Cleared
4
1,388,810
Distance Traveled
1,042,437
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,485
820
15
1
0
182,336
0
W
Freya
13,467
962
53
4
2
252,122
0
L
Odin
13,257
947
64
5
3
283,194
1
W
Serqet
13,876
991
24
2
6
339,167
1
L
Morgan Le Fay
13,094
935
36
3
0
236,010
0
L
Olorun
12,484
892
74
5
1
219,433
0
L
Kukulkan
10,929
781
13
1
0
121,464
2
W
Chaac
14,254
1,018
40
3
1
276,118
0
W
Neith
13,889
992
40
3
0
227,812
0
W
Cthulhu
14,459
1,033
74
5
2
293,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role