Player Matchup

Chernobog
Chernobog
HardBones234
Chernobog
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,604 Elo+
Solo
Ymir
Ymir
Hyts987
Ymir
Level 4
God Stats
0W - 4L
1,263 SR
Queue Stats
78W - 83L
1,077 Elo+
Party 1
Merlin
Merlin
PATRICIO_REY_13
Merlin
Level 5
God Stats
1W - 5L
1,284 SR
Queue Stats
1W - 5L
1,241 Elo+
Solo
Bellona
Bellona
federos2121
Bellona
Level 23
God Stats
0W - 6L
1,318 SR
Queue Stats
58W - 58L
1,410 Elo+
Solo
Set
Set
oliversacamierda
Set
Level 16
God Stats
2W - 5L
1,448 SR
Queue Stats
61W - 59L
1,455 Elo+
Party 1
Team Averages
Level 11
1,362 SR
1,357 Elo+

VS

Team Averages
Level 36
1,425 SR
1,489 Elo+
Jormungandr
Jormungandr
ANASHEIIDO
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,667 Elo+
Solo
Merlin
Merlin
Br20killer
Merlin
Level 102
God Stats
16W - 15L
1,522 SR
Queue Stats
165W - 176L
1,447 Elo+
Party 2
Kali
Kali
HerniXD2874
Kali
Level 25
God Stats
4W - 5L
1,418 SR
Queue Stats
63W - 115L
1,329 Elo+
Solo
Artemis
Artemis
xXDaviznnXx
Artemis
Level 10
God Stats
1W - 0L
1,185 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
zZAckerZz
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HardBones234
Chernobog
20
12 / 6 / 3
15,927
549
27,559
28,234
10,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Hyts987
Ymir
17
1 / 9 / 10
11,786
406
6,543
30,405
20,559
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 10 / 2
10,032
346
4,781
13,787
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bellona
federos2121
Bellona
17
3 / 10 / 11
12,129
418
15,122
32,182
23,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 7 / 5
12,744
439
12,258
25,973
10,805
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANASHEIIDO
Jormungandr
20
29 / 4 / 4
19,272
665
56,148
32,162
21,846
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Br20killer
Merlin
17
4 / 1 / 12
11,837
408
15,086
11,916
5,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 14
12,609
435
9,655
26,347
11,583
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
xXDaviznnXx
Artemis
15
3 / 6 / 10
10,573
365
9,145
10,040
3,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
zZAckerZz
Baron Samedi
18
4 / 6 / 12
11,820
408
8,541
19,136
15,779
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
20
Kills
42
42
Deaths
21
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ANASHEIIDO
Jormungandr
29
4
4
7.75
W
Merlin
Br20killer
Merlin
4
1
12
10
L
Chernobog
HardBones234
Chernobog
12
6
3
2.25
W
2
4
14
2.25
L
Ymir
Hyts987
Ymir
1
9
10
0.67
L
1
10
2
0.2
L
Bellona
federos2121
Bellona
3
10
11
0.85
L
3
7
5
0.79
W
Artemis
xXDaviznnXx
Artemis
3
6
10
1.33
W
Baron Samedi
zZAckerZz
Baron Samedi
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,263
Damage
98,575
130,581
Taken
99,601
68,402
Mitigated
58,486
25,595
Healing
35,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ANASHEIIDO
Jormungandr
56,148
14,259
362
10,601
32,162
21,846
2,755
2,510
29,652
182,117
0
W
Merlin
Br20killer
Merlin
15,086
949
0
3,795
11,916
5,791
1,611
1,480
10,436
58,384
0
L
Chernobog
HardBones234
Chernobog
27,559
17,897
0
9,858
28,234
10,026
5,397
16,665
11,569
0
131,779
W
9,655
4,218
0
13,821
26,347
11,583
0
2,668
23,679
0
83,695
L
Ymir
Hyts987
Ymir
6,543
2,092
576
1,698
30,405
20,559
655
18,406
11,999
37,045
0
L
4,781
212
0
616
13,787
3,955
0
10,633
3,154
31,515
0
L
Bellona
federos2121
Bellona
15,122
3,603
0
5,256
32,182
23,057
384
20,807
11,375
4,775
56,858
L
12,258
6,241
0
7,591
25,973
10,805
0
13,264
12,709
0
121,825
W
Artemis
xXDaviznnXx
Artemis
9,145
4,297
0
245
10,040
3,487
914
1,284
8,756
0
24,005
W
Baron Samedi
zZAckerZz
Baron Samedi
8,541
1,574
913
5,589
19,136
15,779
1,155
5,073
14,063
38,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,618
Gold Earned
66,111
520
Minions Killed
515
0
Camps Cleared
0
2,492,988
Distance Traveled
2,574,963
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
19,272
665
233
8
0
556,468
1
W
Merlin
11,837
408
78
3
0
504,868
4
L
Chernobog
15,927
549
188
6
0
520,912
7
W
Kali
12,609
435
122
4
0
610,603
4
L
Ymir
11,786
406
61
2
0
499,852
0
L
Merlin
10,032
346
54
2
0
435,046
4
L
Bellona
12,129
418
82
3
0
512,916
0
L
Set
12,744
439
135
5
0
524,262
5
W
Artemis
10,573
365
34
1
0
455,003
2
W
Baron Samedi
11,820
408
48
2
0
448,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role