Player Matchup

Ymir
Ymir
Melndyvia
Ymir
Level 24
God Stats
2W - 4L
1,397 SR
Queue Stats
23W - 61L
1,193 Elo+
Party 1
Baron Samedi
Baron Samedi
Mido3152
Baron Samedi
Level 12
God Stats
7W - 14L
1,422 SR
Queue Stats
9W - 22L
1,255 Elo+
Party 1
Guan Yu
Guan Yu
Vig00
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,250 Elo+
Party 1
Raijin
Raijin
aboulwfa12
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,351 Elo+
Party 1
Artemis
Artemis
adhdmdomy
Artemis
Level 10
God Stats
5W - 6L
1,383 SR
Queue Stats
10W - 18L
1,343 Elo+
Party 1
Team Averages
Level 22
1,441 SR
1,278 Elo+

VS

Team Averages
Level 28
1,378 SR
1,459 Elo+
Arachne
Arachne
IIRaver95
Arachne
Level 4
God Stats
3W - 1L
1,155 SR
Queue Stats
34W - 43L
1,460 Elo+
Party 2
Merlin
Merlin
NGuP Bennzzy
Merlin
Level 88
God Stats
1W - 0L
1,483 SR
Queue Stats
62W - 72L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nexalight
Tsukuyomi
Level 24
God Stats
3W - 0L
1,281 SR
Queue Stats
21W - 21L
1,395 Elo+
Solo
Olorun
Olorun
chevidal
Olorun
Level 20
God Stats
8W - 6L
1,699 SR
Queue Stats
147W - 144L
1,495 Elo+
Solo
Nemesis
Nemesis
fpsslayer4200
Nemesis
Level 3
God Stats
1W - 2L
1,274 SR
Queue Stats
7W - 9L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 5 / 12
14,105
1,175
9,764
28,313
35,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Mido3152
Baron Samedi
18
3 / 10 / 9
11,862
989
13,785
23,548
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Vig00
Guan Yu
18
5 / 13 / 7
11,990
999
12,702
32,225
26,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
aboulwfa12
Raijin
19
4 / 8 / 14
12,873
1,073
18,808
21,432
7,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
adhdmdomy
Artemis
19
3 / 9 / 13
12,048
1,004
14,715
19,525
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IIRaver95
Arachne
20
8 / 2 / 18
13,311
1,109
11,411
13,096
5,665
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
18 / 2 / 12
16,416
1,368
46,556
12,628
4,417
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Nexalight
Tsukuyomi
20
13 / 6 / 19
14,440
1,203
31,502
17,819
6,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
chevidal
Olorun
20
4 / 2 / 28
13,729
1,144
17,921
13,504
5,268
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
19
2 / 10 / 18
11,471
956
7,500
18,958
6,371
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
140
22
Kills
45
45
Deaths
22
55
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Arachne
IIRaver95
Arachne
8
2
18
8.5
L
Ymir
7
5
12
2.6
L
Baron Samedi
Mido3152
Baron Samedi
3
10
9
0.75
W
Merlin
18
2
12
12
W
Tsukuyomi
Nexalight
Tsukuyomi
13
6
19
3.75
L
Guan Yu
Vig00
Guan Yu
5
13
7
0.65
L
Raijin
aboulwfa12
Raijin
4
8
14
1.38
L
Artemis
adhdmdomy
Artemis
3
9
13
1.06
W
Olorun
chevidal
Olorun
4
2
28
9
W
Nemesis
2
10
18
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,774
Damage
114,890
125,043
Taken
76,005
83,473
Mitigated
28,541
10,340
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
IIRaver95
Arachne
11,411
8,058
0
1,801
13,096
5,665
0
6,440
6,308
0
25,480
L
Ymir
9,764
2,503
405
330
28,313
35,414
0
15,400
12,913
28,542
0
L
Baron Samedi
Mido3152
Baron Samedi
13,785
2,028
481
2,298
23,548
8,264
0
10,350
13,198
28,389
0
W
Merlin
46,556
2,628
551
2,641
12,628
4,417
0
6,407
5,925
83,312
0
W
Tsukuyomi
Nexalight
Tsukuyomi
31,502
9,839
0
376
17,819
6,820
0
11,046
5,856
0
47,208
L
Guan Yu
Vig00
Guan Yu
12,702
2,995
1,734
3,734
32,225
26,179
0
11,364
20,861
0
25,516
L
Raijin
aboulwfa12
Raijin
18,808
3,203
0
954
21,432
7,143
0
15,144
6,288
48,348
0
L
Artemis
adhdmdomy
Artemis
14,715
7,338
0
404
19,525
6,473
0
12,544
6,981
0
32,355
W
Olorun
chevidal
Olorun
17,921
9,129
918
4,126
13,504
5,268
0
8,054
5,074
36,590
0
W
Nemesis
7,500
4,095
0
719
18,958
6,371
0
9,586
8,844
331
14,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,878
Gold Earned
69,367
203
Minions Killed
206
3
Camps Cleared
9
1,047,750
Distance Traveled
1,131,259
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,311
1,109
36
3
1
248,859
1
L
Ymir
14,105
1,175
60
5
2
221,089
0
L
Baron Samedi
11,862
989
32
3
0
211,746
0
W
Merlin
16,416
1,368
78
7
5
229,125
0
W
Tsukuyomi
14,440
1,203
34
3
1
208,990
1
L
Guan Yu
11,990
999
28
2
1
207,424
4
L
Raijin
12,873
1,073
55
5
0
212,230
0
L
Artemis
12,048
1,004
28
2
0
195,261
0
W
Olorun
13,729
1,144
42
4
0
212,878
0
W
Nemesis
11,471
956
16
1
2
231,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role