Player Matchup

Anubis
Anubis
NicoSoria24
Anubis
Level 26
God Stats
33W - 32L
1,348 SR
Queue Stats
112W - 133L
1,362 Elo+
Party 1
Thanatos
Thanatos
RIP_Symbolic
Thanatos
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Ares
Ares
Wolf_Rolo1850
Ares
Level 20
God Stats
2W - 0L
1,716 SR
Queue Stats
13W - 9L
1,431 Elo+
Solo
Xbalanque
Xbalanque
alexiscapo01
Xbalanque
Level 23
God Stats
7W - 4L
1,516 SR
Queue Stats
115W - 139L
1,363 Elo+
Party 1
Odin
Odin
xAcedyum
Odin
Level 14
God Stats
4W - 3L
1,240 SR
Queue Stats
78W - 74L
1,225 Elo+
Party 1
Team Averages
Level 17
1,464 SR
1,376 Elo+

VS

Team Averages
Level 16
1,503 SR
1,404 Elo+
Janus
Janus
AlvEllanoteama
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,324 Elo+
Solo
Fenrir
Fenrir
HormigaVeloz
Fenrir
Level 26
God Stats
26W - 27L
1,514 SR
Queue Stats
51W - 64L
1,335 Elo+
Solo
Loki
Loki
LucasHype4
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
brmatheust
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
yt-mialpro
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
15 / 4 / 4
13,417
610
16,646
12,088
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RIP_Symbolic
Thanatos
14
1 / 9 / 9
9,841
447
4,947
14,346
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
0 / 1 / 8
9,279
422
2,778
13,899
11,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
alexiscapo01
Xbalanque
17
13 / 6 / 8
11,663
530
14,980
15,211
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
9 / 2 / 3
12,340
561
7,463
10,349
12,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 7 / 3
12,986
590
11,847
12,229
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
6
0 / 2 / 0
6,438
293
795
2,819
657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 14 / 1
8,902
405
6,733
16,190
6,148
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
16
4 / 6 / 6
10,256
466
13,665
16,270
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
yt-mialpro
Cthulhu
13
2 / 10 / 6
8,848
402
6,859
18,062
7,447
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
38
Kills
21
22
Deaths
39
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
12
7
3
1.93
L
Fenrir
0
2
0
0
L
3
14
1
0.25
W
Anubis
15
4
4
4.25
W
Thanatos
RIP_Symbolic
Thanatos
1
9
9
0.61
W
0
1
8
4
W
Xbalanque
alexiscapo01
Xbalanque
13
6
8
2.83
L
Neith
4
6
6
1.17
W
Odin
9
2
3
5.25
L
Cthulhu
yt-mialpro
Cthulhu
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,814
Damage
39,899
65,893
Taken
65,570
43,732
Mitigated
22,213
16,396
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,847
1,427
0
770
12,229
3,351
64
4,088
7,735
53,708
0
L
Fenrir
795
51
0
0
2,819
657
767
293
2,512
0
11,465
L
6,733
1,747
0
1,266
16,190
6,148
0
2,933
13,211
0
34,158
W
Anubis
16,646
1,291
370
3,387
12,088
6,332
3,027
3,433
8,531
87,857
0
W
Thanatos
RIP_Symbolic
Thanatos
4,947
1,217
0
5,089
14,346
8,476
933
4,956
9,140
0
35,470
W
2,778
358
0
1,438
13,899
11,293
783
2,687
11,113
21,806
0
W
Xbalanque
alexiscapo01
Xbalanque
14,980
10,705
0
4,844
15,211
4,988
3,770
5,251
9,847
0
51,656
L
Neith
13,665
7,064
0
3,547
16,270
4,610
934
5,527
10,607
0
61,803
W
Odin
7,463
1,602
0
1,268
10,349
12,643
2,061
2,365
7,886
16,493
40,390
L
Cthulhu
yt-mialpro
Cthulhu
6,859
829
0
250
18,062
7,447
34
7,397
10,524
34,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,540
Gold Earned
47,430
438
Minions Killed
297
0
Camps Cleared
0
1,772,693
Distance Traveled
1,381,865
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,986
590
93
4
0
378,157
0
L
Fenrir
6,438
293
30
1
0
89,818
0
L
Loki
8,902
405
40
2
0
314,516
1
W
Anubis
13,417
610
146
7
0
328,103
2
W
Thanatos
9,841
447
64
3
0
365,781
0
W
Ares
9,279
422
30
1
0
378,426
0
W
Xbalanque
11,663
530
83
4
0
341,702
3
L
Neith
10,256
466
100
5
0
302,277
1
W
Odin
12,340
561
115
5
0
358,681
3
L
Cthulhu
8,848
402
34
2
0
297,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role