Player Matchup

Apollo
Apollo
DittyFang
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,503 Elo+
Solo
Anubis
Anubis
HossKat
Anubis
Level 28
God Stats
6W - 1L
1,887 SR
Queue Stats
333W - 370L
1,437 Elo+
Party 1
Thoth
Thoth
Lobsters4Hands
Thoth
Level 29
God Stats
4W - 3L
1,347 SR
Queue Stats
104W - 98L
1,506 Elo+
Solo
Cthulhu
Cthulhu
LumpNut
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,477 Elo+
Party 1
Skadi
Skadi
TreeFittyZ
Skadi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,722 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,529 Elo+

VS

Team Averages
Level 31
1,470 SR
1,553 Elo+
Ao Kuang
Ao Kuang
BBnjy
Ao Kuang
Level 29
God Stats
5W - 6L
1,636 SR
Queue Stats
77W - 76L
1,539 Elo+
Party 2
Anubis
Anubis
Gwin3
Anubis
Level 29
God Stats
5W - 9L
1,536 SR
Queue Stats
54W - 35L
1,650 Elo+
Party 2
Aphrodite
Aphrodite
MinkayMoth
Aphrodite
Level 29
God Stats
8W - 9L
1,508 SR
Queue Stats
128W - 126L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
devilfroog
Jormungandr
Level 13
God Stats
0W - 6L
1,172 SR
Queue Stats
14W - 11L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
sliperydolphin
Danzaburou
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 103L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DittyFang
Apollo
20
3 / 7 / 5
13,402
515
12,581
17,657
7,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
HossKat
Anubis
20
7 / 6 / 6
15,310
589
25,176
25,360
14,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 8 / 5
11,470
441
7,427
12,837
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
LumpNut
Cthulhu
17
1 / 8 / 9
12,088
465
7,886
27,253
25,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
20
12 / 0 / 6
17,324
666
29,783
13,984
5,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BBnjy
Ao Kuang
20
9 / 3 / 9
13,424
516
18,438
27,974
10,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Gwin3
Anubis
20
15 / 5 / 4
14,080
542
23,392
26,375
13,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MinkayMoth
Aphrodite
16
1 / 5 / 11
10,350
398
6,084
18,896
18,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
devilfroog
Jormungandr
19
0 / 3 / 3
11,534
444
4,282
16,916
18,969
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
sliperydolphin
Danzaburou
18
4 / 7 / 3
11,759
452
11,036
19,047
6,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
23
Kills
29
29
Deaths
23
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BBnjy
Ao Kuang
9
3
9
4.5
W
Apollo
DittyFang
Apollo
3
7
5
0.79
L
Anubis
Gwin3
Anubis
15
5
4
3.4
W
Anubis
HossKat
Anubis
7
6
6
1.67
W
0
8
5
0.31
W
Cthulhu
LumpNut
Cthulhu
1
8
9
0.69
L
Aphrodite
MinkayMoth
Aphrodite
1
5
11
1.3
W
Skadi
12
0
6
15
L
Jormungandr
devilfroog
Jormungandr
0
3
3
0.5
L
Danzaburou
sliperydolphin
Danzaburou
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,853
Damage
63,232
97,091
Taken
109,208
56,590
Mitigated
68,297
23,327
Healing
38,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BBnjy
Ao Kuang
18,438
7,037
0
8,491
27,974
10,485
2,102
10,097
17,615
104,075
0
W
Apollo
DittyFang
Apollo
12,581
5,816
0
2,973
17,657
7,116
3,283
9,519
8,138
0
110,995
L
Anubis
Gwin3
Anubis
23,392
2,030
390
12,613
26,375
13,705
1,291
13,627
12,413
100,190
0
W
Anubis
HossKat
Anubis
25,176
826
0
13,228
25,360
14,354
1,139
16,688
8,672
113,130
0
W
7,427
84
0
1,264
12,837
3,897
0
7,314
5,523
63,604
0
W
Cthulhu
LumpNut
Cthulhu
7,886
415
0
642
27,253
25,684
144
13,890
13,363
30,517
0
L
Aphrodite
MinkayMoth
Aphrodite
6,084
1,357
3,971
6,858
18,896
18,277
234
8,458
10,225
39,637
0
W
Skadi
29,783
15,059
0
5,220
13,984
5,539
818
4,785
9,199
0
177,734
L
Jormungandr
devilfroog
Jormungandr
4,282
906
0
2,864
16,916
18,969
208
6,299
10,287
71,759
0
L
Danzaburou
sliperydolphin
Danzaburou
11,036
5,710
0
3,787
19,047
6,861
761
2,857
16,107
0
86,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,594
Gold Earned
61,147
739
Minions Killed
601
0
Camps Cleared
0
2,366,289
Distance Traveled
2,314,919
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,424
516
133
5
0
554,355
2
W
Apollo
13,402
515
158
6
0
486,480
0
L
Anubis
14,080
542
162
6
0
403,148
3
W
Anubis
15,310
589
196
8
0
405,419
8
W
Thoth
11,470
441
95
4
0
488,794
8
W
Cthulhu
12,088
465
44
2
0
454,444
3
L
Aphrodite
10,350
398
67
3
0
449,482
0
W
Skadi
17,324
666
246
9
0
531,152
2
L
Jormungandr
11,534
444
121
5
0
448,575
1
L
Danzaburou
11,759
452
118
5
0
459,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role