Player Matchup

Artemis
Artemis
Delta8Vaper
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,578 Elo+
Party 2
Anubis
Anubis
FiendishDrWuTang
Anubis
Level 29
God Stats
25W - 26L
1,572 SR
Queue Stats
166W - 157L
1,548 Elo+
Party 2
Awilix
Awilix
LavishDoBeJo
Awilix
Level 160
God Stats
7W - 4L
1,548 SR
Queue Stats
280W - 283L
1,555 Elo+
Party 2
Ares
Ares
RightGuardSport
Ares
Level 25
God Stats
25W - 18L
1,568 SR
Queue Stats
126W - 137L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
era09
Kukulkan
Level 3
God Stats
1W - 3L
1,381 SR
Queue Stats
1W - 3L
1,443 Elo+
Party 2
Team Averages
Level 45
1,514 SR
1,533 Elo+

VS

Team Averages
Level 39
1,497 SR
1,654 Elo+
Thoth
Thoth
 
Thoth
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DragonDood
Cthulhu
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 32L
1,729 Elo+
Party 1
Hercules
Hercules
GOINWHOLEHOG
Hercules
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 18L
1,833 Elo+
Party 1
Nemesis
Nemesis
HampterMines
Nemesis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 38L
1,783 Elo+
Party 1
Neith
Neith
bscwlf
Neith
Level 23
God Stats
123W - 122L
1,484 SR
Queue Stats
143W - 140L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Delta8Vaper
Artemis
19
4 / 11 / 14
12,445
1,037
19,670
18,239
6,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 11 / 15
13,149
1,096
16,225
24,509
10,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
19
11 / 8 / 8
14,010
1,168
19,712
17,769
6,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 4 / 16
11,798
983
7,584
20,946
17,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
era09
Kukulkan
19
3 / 6 / 12
12,041
1,003
10,071
16,972
5,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
6 / 4 / 20
13,829
1,152
19,658
12,188
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
DragonDood
Cthulhu
19
5 / 4 / 22
12,967
1,081
17,782
15,902
21,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
GOINWHOLEHOG
Hercules
20
17 / 5 / 10
15,482
1,290
25,364
20,669
9,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
HampterMines
Nemesis
20
6 / 8 / 22
13,529
1,127
23,182
21,549
9,142
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
bscwlf
Neith
20
6 / 4 / 13
12,717
1,060
6,192
10,484
3,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
127
25
Kills
40
40
Deaths
25
65
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
20
4
L
Artemis
Delta8Vaper
Artemis
4
11
14
1
W
Cthulhu
DragonDood
Cthulhu
5
4
22
4
L
6
11
15
1.23
W
Hercules
GOINWHOLEHOG
Hercules
17
5
10
4.4
W
Nemesis
HampterMines
Nemesis
6
8
22
2.13
L
Awilix
11
8
8
1.88
L
1
4
16
2.25
W
Neith
bscwlf
Neith
6
4
13
3.13
L
Kukulkan
era09
Kukulkan
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,262
Damage
92,178
98,435
Taken
80,792
46,039
Mitigated
49,576
7,567
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
19,658
514
146
1,348
12,188
4,812
0
4,431
7,757
46,406
0
L
Artemis
Delta8Vaper
Artemis
19,670
8,487
0
1,053
18,239
6,210
0
8,932
9,307
0
44,279
W
Cthulhu
DragonDood
Cthulhu
17,782
530
1,441
868
15,902
21,752
0
8,089
7,813
32,768
0
L
16,225
930
0
4,567
24,509
10,050
0
9,529
14,980
40,542
0
W
Hercules
GOINWHOLEHOG
Hercules
25,364
9,239
0
4,849
20,669
9,893
0
8,888
11,781
0
42,791
W
Nemesis
HampterMines
Nemesis
23,182
14,592
0
2,299
21,549
9,142
0
8,190
12,892
0
31,642
L
Awilix
19,712
9,390
0
753
17,769
6,164
0
6,268
11,501
0
31,839
L
7,584
424
114
514
20,946
17,865
0
6,639
14,307
18,092
0
W
Neith
bscwlf
Neith
6,192
2,672
0
2,762
10,484
3,977
0
4,282
6,202
0
42,524
L
Kukulkan
era09
Kukulkan
10,071
2,772
0
566
16,972
5,750
0
6,072
10,900
41,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,443
Gold Earned
68,524
211
Minions Killed
234
9
Camps Cleared
8
1,120,394
Distance Traveled
1,135,571
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,829
1,152
61
5
1
218,297
1
L
Artemis
12,445
1,037
39
3
1
210,735
1
W
Cthulhu
12,967
1,081
37
3
1
246,544
3
L
Anubis
13,149
1,096
57
5
2
197,968
1
W
Hercules
15,482
1,290
30
3
2
214,402
3
W
Nemesis
13,529
1,127
22
2
4
261,013
0
L
Awilix
14,010
1,168
19
2
5
262,733
0
L
Ares
11,798
983
18
2
1
247,062
2
W
Neith
12,717
1,060
84
7
0
195,315
0
L
Kukulkan
12,041
1,003
78
7
0
201,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role