Player Matchup

Geb
Geb
Brayan1770
Geb
Level 27
God Stats
8W - 7L
1,933 SR
Queue Stats
83W - 99L
1,344 Elo+
Party 2
Hades
Hades
TtvPapiIceKing
Hades
Level 14
God Stats
6W - 8L
1,287 SR
Queue Stats
19W - 23L
1,433 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sirspork
Tsukuyomi
Level 24
God Stats
8W - 5L
1,863 SR
Queue Stats
46W - 52L
1,400 Elo+
Solo
Heimdallr
Heimdallr
soyalguien7005
Heimdallr
Level 17
God Stats
17W - 14L
1,605 SR
Queue Stats
81W - 90L
1,444 Elo+
Party 2
Artio
Artio
xoNymphie
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,458 Elo+
Party 3
Team Averages
Level 18
1,637 SR
1,415 Elo+

VS

Team Averages
Level 26
1,461 SR
1,393 Elo+
Anubis
Anubis
Anubis1Anpu
Anubis
Level 24
God Stats
34W - 41L
1,498 SR
Queue Stats
34W - 41L
1,433 Elo+
Solo
Neith
Neith
Raenira
Neith
Level 3
God Stats
1W - 2L
1,231 SR
Queue Stats
3W - 3L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StudMuffin336
Tsukuyomi
Level 26
God Stats
5W - 9L
1,261 SR
Queue Stats
16W - 27L
1,252 Elo+
Solo
Sol
Sol
Zmeu34
Sol
Level 60
God Stats
58W - 41L
1,599 SR
Queue Stats
189W - 181L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
devinelmo
Sylvanus
Level 18
God Stats
3W - 1L
1,715 SR
Queue Stats
32W - 29L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 2
5,159
516
1,900
11,177
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 3
4,564
456
1,634
7,243
2,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
sirspork
Tsukuyomi
9
3 / 3 / 0
5,426
543
1,576
5,286
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
soyalguien7005
Heimdallr
9
1 / 3 / 4
5,469
547
7,375
6,632
1,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
xoNymphie
Artio
7
0 / 2 / 0
4,176
418
97
5,058
2,908
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
5 / 1 / 3
6,450
645
6,801
5,863
3,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Raenira
Neith
10
6 / 2 / 3
6,055
606
7,290
5,062
1,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
StudMuffin336
Tsukuyomi
10
4 / 0 / 2
6,207
621
2,751
4,696
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Zmeu34
Sol
11
1 / 1 / 4
6,440
644
4,628
6,106
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
devinelmo
Sylvanus
9
1 / 2 / 7
5,377
538
3,313
5,610
4,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
17
18
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
3
6.5
L
2
5
2
0.6
W
Neith
Raenira
Neith
6
2
3
3.75
W
Tsukuyomi
StudMuffin336
Tsukuyomi
4
0
2
5
L
0
5
3
0.3
W
Sol
Zmeu34
Sol
1
1
4
3
W
Sylvanus
devinelmo
Sylvanus
1
2
7
2.25
L
Tsukuyomi
sirspork
Tsukuyomi
3
3
0
1
L
Heimdallr
soyalguien7005
Heimdallr
1
3
4
1
L
Artio
xoNymphie
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,582
Damage
24,783
35,396
Taken
27,337
12,454
Mitigated
12,456
7,531
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,801
669
0
3,330
5,863
3,132
1,073
589
5,274
31,932
0
L
1,900
487
0
1,845
11,177
3,858
0
4,364
6,813
7,451
0
W
Neith
Raenira
Neith
7,290
4,054
0
1,339
5,062
1,476
576
1,076
3,986
0
27,807
W
Tsukuyomi
StudMuffin336
Tsukuyomi
2,751
792
0
2,752
4,696
1,383
0
0
4,696
0
28,026
L
1,634
512
223
1,407
7,243
2,212
72
4,051
3,192
15,897
0
W
Sol
Zmeu34
Sol
4,628
2,268
0
3,682
6,106
1,715
3,273
1,003
5,103
40,818
0
W
Sylvanus
devinelmo
Sylvanus
3,313
1,296
854
804
5,610
4,750
54
963
4,647
14,150
0
L
Tsukuyomi
sirspork
Tsukuyomi
1,576
251
0
1,394
5,286
1,614
0
2,025
3,261
0
17,843
L
Heimdallr
soyalguien7005
Heimdallr
7,375
5,017
0
1,505
6,632
1,862
0
3,077
3,555
0
29,860
L
Artio
xoNymphie
Artio
97
37
0
1,157
5,058
2,908
0
1,225
3,833
6,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,794
Gold Earned
30,529
150
Minions Killed
282
0
Camps Cleared
0
900,891
Distance Traveled
941,266
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,450
645
55
6
0
172,698
3
L
Geb
5,159
516
12
1
0
177,478
1
W
Neith
6,055
606
50
5
0
206,351
0
W
Tsukuyomi
6,207
621
61
6
0
219,146
0
L
Hades
4,564
456
31
3
0
176,071
3
W
Sol
6,440
644
97
10
0
174,615
1
W
Sylvanus
5,377
538
19
2
0
168,456
3
L
Tsukuyomi
5,426
543
42
4
0
209,290
0
L
Heimdallr
5,469
547
51
5
0
171,508
2
L
Artio
4,176
418
14
1
0
166,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role