Player Matchup

Medusa
Medusa
GaddielEran
Medusa
Level 15
God Stats
11W - 12L
1,479 SR
Queue Stats
14W - 18L
1,263 Elo+
Solo
Kukulkan
Kukulkan
XD JayR
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hera
Hera
Zspeed_EU
Hera
Level 39
God Stats
1W - 3L
1,014 SR
Queue Stats
8W - 15L
1,187 Elo+
Party 2
Odin
Odin
polishalmond
Odin
Level 27
God Stats
2W - 1L
1,300 SR
Queue Stats
46W - 45L
1,277 Elo+
Solo
Ymir
Ymir
sanandrea00
Ymir
Level 15
God Stats
5W - 6L
1,225 SR
Queue Stats
5W - 7L
1,008 Elo+
Party 2
Team Averages
Level 19
1,304 SR
1,247 Elo+

VS

Team Averages
Level 16
1,377 SR
1,334 Elo+
Sun Wukong
Sun Wukong
Accrivete
Sun Wukong
Level 6
God Stats
3W - 6L
1,211 SR
Queue Stats
5W - 7L
1,234 Elo+
Party 1
Charybdis
Charybdis
Blubiy
Charybdis
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 7L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
ColeBoy8
Kukulkan
Level 15
God Stats
2W - 3L
1,455 SR
Queue Stats
8W - 7L
1,411 Elo+
Solo
Neith
Neith
TheScorpion1812
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
lapiz_lazuli06
Ratatoskr
Level 27
God Stats
11W - 17L
1,433 SR
Queue Stats
137W - 176L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
10 / 1 / 2
12,056
524
11,214
8,999
3,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
XD JayR
Kukulkan
20
19 / 2 / 6
13,796
600
23,539
14,038
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
20
12 / 3 / 4
12,780
556
10,795
12,194
4,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 5 / 11
10,237
445
4,747
11,256
10,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 0 / 12
10,839
471
4,892
11,724
10,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Accrivete
Sun Wukong
12
1 / 10 / 3
8,531
371
3,868
18,108
8,843
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Blubiy
Charybdis
14
3 / 14 / 2
9,378
408
8,993
16,944
4,563
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ColeBoy8
Kukulkan
14
1 / 8 / 1
9,518
414
4,874
10,894
3,177
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 7 / 2
9,070
394
6,909
11,195
3,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
lapiz_lazuli06
Ratatoskr
17
5 / 10 / 3
11,094
482
8,637
18,546
5,691
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
48
Kills
11
11
Deaths
49
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Accrivete
Sun Wukong
1
10
3
0.25
L
Charybdis
Blubiy
Charybdis
3
14
2
0.29
L
Kukulkan
ColeBoy8
Kukulkan
1
8
1
0.19
W
Medusa
10
1
2
11
L
1
7
2
0.29
W
Kukulkan
XD JayR
Kukulkan
19
2
6
11
W
Hera
12
3
4
4.67
L
Ratatoskr
lapiz_lazuli06
Ratatoskr
5
10
3
0.65
W
4
5
11
1.9
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,187
Damage
33,281
58,211
Taken
75,687
37,808
Mitigated
25,408
14,420
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Accrivete
Sun Wukong
3,868
1,858
0
498
18,108
8,843
336
8,094
10,014
0
32,492
L
Charybdis
Blubiy
Charybdis
8,993
6,119
0
1,378
16,944
4,563
1,383
8,491
8,453
0
42,940
L
Kukulkan
ColeBoy8
Kukulkan
4,874
802
0
1,029
10,894
3,177
278
6,922
3,972
47,561
0
W
Medusa
11,214
6,264
0
3,794
8,999
3,959
2,689
75
8,924
0
78,807
L
6,909
2,212
146
1,656
11,195
3,134
216
5,098
6,097
0
40,153
W
Kukulkan
XD JayR
Kukulkan
23,539
3,511
0
2,812
14,038
7,492
928
0
14,038
114,397
0
W
Hera
10,795
3,323
223
6,057
12,194
4,714
1,756
2,195
9,999
85,782
0
L
Ratatoskr
lapiz_lazuli06
Ratatoskr
8,637
2,485
0
416
18,546
5,691
283
10,815
7,731
0
47,909
W
4,747
1,779
0
1,284
11,256
10,719
501
0
11,256
0
31,047
W
4,892
953
0
250
11,724
10,924
447
2,679
9,045
30,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,708
Gold Earned
47,591
527
Minions Killed
376
0
Camps Cleared
0
1,940,115
Distance Traveled
1,673,432
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,531
371
43
2
0
372,304
0
L
Charybdis
9,378
408
68
3
0
341,100
0
L
Kukulkan
9,518
414
116
5
0
307,179
0
W
Medusa
12,056
524
99
4
0
349,676
0
L
Neith
9,070
394
77
3
0
292,492
5
W
Kukulkan
13,796
600
184
8
0
402,176
6
W
Hera
12,780
556
138
6
0
385,073
1
L
Ratatoskr
11,094
482
72
3
0
360,357
0
W
Odin
10,237
445
53
2
0
340,690
0
W
Ymir
10,839
471
53
2
0
462,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role