Player Matchup

Camazotz
Camazotz
Andronam
Camazotz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 51L
1,286 Elo+
Party 2
Medusa
Medusa
Krick3
Medusa
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 147L
1,638 Elo+
Solo
Scylla
Scylla
NotAntaga
Scylla
Level 29
God Stats
8W - 5L
1,577 SR
Queue Stats
99W - 65L
1,695 Elo+
Solo
Cthulhu
Cthulhu
adelinschiAlex
Cthulhu
Level 118
God Stats
16W - 6L
1,689 SR
Queue Stats
422W - 492L
1,404 Elo+
Party 2
Osiris
Osiris
maledictius
Osiris
Level 27
God Stats
0W - 2L
1,353 SR
Queue Stats
45W - 37L
1,694 Elo+
Solo
Team Averages
Level 43
1,524 SR
1,544 Elo+

VS

Team Averages
Level 14
1,534 SR
1,690 Elo+
Kukulkan
Kukulkan
BabElrich
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,655 Elo+
Solo
Guan Yu
Guan Yu
DwarfInAFarrar
Guan Yu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 63L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KiryuShishiro
Tsukuyomi
Level 7
God Stats
4W - 0L
1,879 SR
Queue Stats
10W - 3L
1,931 Elo+
Solo
Skadi
Skadi
TheDSamael
Skadi
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
8W - 6L
1,587 Elo+
Solo
Izanami
Izanami
fishfker69420
Izanami
Level 14
God Stats
12W - 5L
1,500 SR
Queue Stats
68W - 51L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Andronam
Camazotz
11
2 / 4 / 6
7,013
501
2,175
10,999
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Krick3
Medusa
15
12 / 3 / 1
9,229
659
10,750
10,546
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
NotAntaga
Scylla
15
10 / 2 / 2
9,679
691
8,370
7,068
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 9
6,864
490
4,179
12,113
9,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
13
1 / 2 / 1
7,633
545
6,002
9,759
8,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabElrich
Kukulkan
11
1 / 9 / 4
6,842
489
2,609
8,182
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 1
7,506
536
5,906
10,461
10,258
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
KiryuShishiro
Tsukuyomi
14
3 / 2 / 3
8,555
611
7,517
8,925
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
12
6 / 7 / 3
8,411
601
7,546
7,944
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
13
2 / 6 / 5
8,313
594
7,386
10,080
3,109
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
26
Kills
14
14
Deaths
26
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Andronam
Camazotz
2
4
6
1.25
W
Kukulkan
BabElrich
Kukulkan
1
9
4
0.33
W
2
2
1
1.25
W
Tsukuyomi
KiryuShishiro
Tsukuyomi
3
2
3
2.25
L
Medusa
Krick3
Medusa
12
3
1
4.17
L
Scylla
NotAntaga
Scylla
10
2
2
5.5
W
Skadi
6
7
3
1.07
L
1
3
9
1.83
W
Izanami
2
6
5
0.75
L
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
30,964
50,485
Taken
45,592
27,194
Mitigated
20,622
10,544
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Andronam
Camazotz
2,175
974
0
3,679
10,999
3,051
841
637
10,362
0
37,300
W
Kukulkan
BabElrich
Kukulkan
2,609
569
0
90
8,182
2,461
33
5,602
2,580
24,690
0
W
5,906
912
342
5,474
10,461
10,258
0
2,281
8,180
0
39,540
W
Tsukuyomi
KiryuShishiro
Tsukuyomi
7,517
2,238
0
3,398
8,925
2,634
535
2,112
6,813
0
54,741
L
Medusa
Krick3
Medusa
10,750
6,051
0
2,183
10,546
4,279
93
66
10,480
0
59,125
L
Scylla
NotAntaga
Scylla
8,370
1,733
0
801
7,068
2,319
0
799
6,269
59,478
0
W
Skadi
7,546
4,940
0
421
7,944
2,160
1,080
2,519
5,425
0
26,835
L
4,179
553
110
0
12,113
9,048
240
797
11,167
18,580
0
W
Izanami
7,386
4,562
0
1,506
10,080
3,109
0
819
9,261
0
50,739
L
Osiris
6,002
2,329
0
3,771
9,759
8,497
0
376
8,769
3,568
42,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,418
Gold Earned
39,627
417
Minions Killed
359
0
Camps Cleared
0
1,300,796
Distance Traveled
1,295,721
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,013
501
65
5
0
247,930
2
W
Kukulkan
6,842
489
52
4
0
219,880
0
W
Guan Yu
7,506
536
76
5
0
277,863
1
W
Tsukuyomi
8,555
611
97
7
0
303,629
3
L
Medusa
9,229
659
103
7
0
237,407
1
L
Scylla
9,679
691
125
9
0
276,942
9
W
Skadi
8,411
601
39
3
0
254,949
0
L
Cthulhu
6,864
490
29
2
0
265,481
3
W
Izanami
8,313
594
95
7
0
239,400
2
L
Osiris
7,633
545
95
7
0
273,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role