Player Matchup

Rama
Rama
BazingaMan97
Rama
Level 93
God Stats
2W - 1L
1,808 SR
Queue Stats
112W - 78L
1,560 Elo+
Party 3
Athena
Athena
HashiraGimp
Athena
Level 26
God Stats
18W - 17L
1,563 SR
Queue Stats
42W - 38L
1,516 Elo+
Party 3
Chang'e
Chang'e
Koeji1015
Chang'e
Level 89
God Stats
96W - 84L
1,602 SR
Queue Stats
264W - 314L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
TheFightingScot
Zhong Kui
Level 38
God Stats
1W - 2L
1,550 SR
Queue Stats
56W - 45L
1,609 Elo+
Solo
Bastet
Bastet
xBossLG
Bastet
Level 42
God Stats
25W - 12L
1,717 SR
Queue Stats
255W - 243L
1,482 Elo+
Party 2
Team Averages
Level 58
1,648 SR
1,527 Elo+

VS

Team Averages
Level 103
1,760 SR
1,553 Elo+
Ah Puch
Ah Puch
BUCKRING
Ah Puch
Level 42
God Stats
7W - 4L
1,676 SR
Queue Stats
285W - 323L
1,411 Elo+
Solo
Athena
Athena
Minato_Uchihowdy
Athena
Level 84
God Stats
8W - 2L
1,770 SR
Queue Stats
81W - 62L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
evazenith
Morgan Le Fay
Level 154
God Stats
5W - 0L
1,966 SR
Queue Stats
39W - 48L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oGuzzlightyear
Tsukuyomi
Level 109
God Stats
5W - 1L
1,700 SR
Queue Stats
172W - 158L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
ropoooooo
Heimdallr
Level 127
God Stats
2W - 0L
1,689 SR
Queue Stats
189W - 168L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 4
11,188
509
15,877
19,566
6,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
16
3 / 6 / 6
10,636
483
7,124
23,634
24,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Koeji1015
Chang'e
16
2 / 8 / 4
10,538
479
9,166
18,438
8,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TheFightingScot
Zhong Kui
17
4 / 5 / 4
11,132
506
14,133
19,286
14,794
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
xBossLG
Bastet
18
8 / 6 / 3
11,385
518
13,568
20,733
7,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BUCKRING
Ah Puch
19
5 / 4 / 4
12,455
566
14,324
15,549
9,649
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 5 / 17
11,556
525
11,219
25,167
25,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
evazenith
Morgan Le Fay
19
4 / 6 / 7
13,119
596
15,725
16,065
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
oGuzzlightyear
Tsukuyomi
20
12 / 6 / 6
13,928
633
17,663
20,027
8,825
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
ropoooooo
Heimdallr
20
11 / 3 / 9
14,923
678
25,866
17,416
8,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
23
Kills
35
35
Deaths
24
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BUCKRING
Ah Puch
5
4
4
1.75
L
6
10
4
0.8
L
Athena
3
6
6
1
L
Chang'e
Koeji1015
Chang'e
2
8
4
0.5
W
3
5
17
2.3
L
Zhong Kui
TheFightingScot
Zhong Kui
4
5
4
1.2
W
Morgan Le Fay
evazenith
Morgan Le Fay
4
6
7
1.25
W
Tsukuyomi
oGuzzlightyear
Tsukuyomi
12
6
6
2.5
W
Heimdallr
ropoooooo
Heimdallr
11
3
9
5.17
L
Bastet
xBossLG
Bastet
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,868
Damage
84,797
101,657
Taken
94,224
62,610
Mitigated
60,102
16,446
Healing
33,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BUCKRING
Ah Puch
14,324
1,801
0
6,547
15,549
9,649
0
7,586
7,429
63,662
0
L
15,877
12,593
0
3,525
19,566
6,919
813
3,350
16,156
0
78,471
L
Athena
7,124
1,731
0
684
23,634
24,435
107
7,965
15,403
20,501
0
L
Chang'e
Koeji1015
Chang'e
9,166
580
912
4,712
18,438
8,881
728
14,257
4,089
54,153
0
W
11,219
2,686
403
7,346
25,167
25,367
46
7,231
17,554
41,592
0
L
Zhong Kui
TheFightingScot
Zhong Kui
14,133
1,039
77
6,036
19,286
14,794
0
8,205
10,708
66,250
0
W
Morgan Le Fay
evazenith
Morgan Le Fay
15,725
521
234
5,150
16,065
7,304
49
8,106
7,789
86,672
0
W
Tsukuyomi
oGuzzlightyear
Tsukuyomi
17,663
4,717
0
6,839
20,027
8,825
0
7,770
12,257
0
111,593
W
Heimdallr
ropoooooo
Heimdallr
25,866
15,998
0
7,078
17,416
8,957
1,564
2,418
14,919
0
151,142
L
Bastet
xBossLG
Bastet
13,568
6,323
0
500
20,733
7,581
0
6,548
13,953
0
78,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,879
Gold Earned
65,981
526
Minions Killed
668
0
Camps Cleared
0
2,078,172
Distance Traveled
2,060,422
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,455
566
108
5
0
375,417
6
L
Rama
11,188
509
130
6
0
384,688
4
L
Athena
10,636
483
38
2
0
537,979
2
L
Chang'e
10,538
479
142
6
0
376,465
2
W
Athena
11,556
525
51
2
0
451,741
5
L
Zhong Kui
11,132
506
108
5
0
309,116
7
W
Morgan Le Fay
13,119
596
152
7
0
389,558
5
W
Tsukuyomi
13,928
633
158
7
0
429,040
7
W
Heimdallr
14,923
678
199
9
0
414,666
0
L
Bastet
11,385
518
108
5
0
469,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role