Player Matchup

Pele
Pele
 
Pele
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
PolarBearDan
Sobek
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
351W - 329L
1,588 Elo+
Solo
Chronos
Chronos
RIPNormMacdonald
Chronos
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
32W - 20L
1,600 Elo+
Solo
Mercury
Mercury
VWly
Mercury
Level 12
God Stats
9W - 7L
1,581 SR
Queue Stats
11W - 13L
1,544 Elo+
Solo
Rama
Rama
YonkoMugiwara
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,547 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,556 Elo+

VS

Team Averages
Level 18
1,575 SR
1,574 Elo+
Scylla
Scylla
Observing
Scylla
Level 16
God Stats
5W - 1L
1,583 SR
Queue Stats
30W - 29L
1,609 Elo+
Solo
Zhong Kui
Zhong Kui
Ryuho_0
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,664 Elo+
Solo
Fenrir
Fenrir
SergiozDJ
Fenrir
Level 27
God Stats
4W - 5L
1,344 SR
Queue Stats
55W - 56L
1,525 Elo+
Solo
Sylvanus
Sylvanus
WitchcraftKid
Sylvanus
Level 20
God Stats
2W - 0L
1,717 SR
Queue Stats
75W - 62L
1,559 Elo+
Solo
Izanami
Izanami
kingtiip
Izanami
Level 21
God Stats
28W - 17L
1,732 SR
Queue Stats
96W - 81L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 8 / 0
7,505
417
4,620
16,097
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 7 / 1
6,968
387
4,084
16,010
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 3 / 0
7,949
442
5,193
16,645
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
VWly
Mercury
12
0 / 7 / 2
7,761
431
4,583
14,222
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 0
7,816
434
5,408
8,031
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Observing
Scylla
17
7 / 0 / 5
11,153
620
15,890
7,906
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Ryuho_0
Zhong Kui
18
9 / 0 / 3
11,833
657
11,211
12,668
14,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
SergiozDJ
Fenrir
16
7 / 0 / 7
10,317
573
5,870
16,953
8,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
WitchcraftKid
Sylvanus
14
1 / 3 / 13
8,775
488
8,328
12,722
11,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
kingtiip
Izanami
16
3 / 0 / 8
9,944
552
11,086
6,717
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
27
28
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
8
0
0
W
Scylla
Observing
Scylla
7
0
5
9.5
L
1
7
1
0.21
L
0
3
0
0
W
Zhong Kui
Ryuho_0
Zhong Kui
9
0
3
10.5
W
Fenrir
SergiozDJ
Fenrir
7
0
7
10.5
L
Mercury
VWly
Mercury
0
7
2
0.14
W
Sylvanus
WitchcraftKid
Sylvanus
1
3
13
2.5
L
2
3
0
0.67
W
Izanami
kingtiip
Izanami
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
52,385
71,005
Taken
56,966
29,015
Mitigated
40,383
15,780
Healing
30,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,620
823
0
4,177
16,097
6,542
944
9,604
6,387
0
41,705
W
Scylla
Observing
Scylla
15,890
1,438
0
1,446
7,906
2,962
1,623
1,925
5,981
72,766
0
L
4,084
318
0
3,959
16,010
9,810
0
6,901
8,959
16,194
0
L
5,193
2,004
0
3,323
16,645
5,379
0
10,267
6,134
50,013
0
W
Zhong Kui
Ryuho_0
Zhong Kui
11,211
804
0
8,610
12,668
14,938
2,208
1,258
11,410
84,131
0
W
Fenrir
SergiozDJ
Fenrir
5,870
1,662
0
9,898
16,953
8,323
214
1,147
15,806
0
78,815
L
Mercury
VWly
Mercury
4,583
1,628
0
2,267
14,222
5,214
0
4,788
9,354
0
47,943
W
Sylvanus
WitchcraftKid
Sylvanus
8,328
2,096
2,916
5,206
12,722
11,889
744
3,662
9,060
28,364
8,143
L
5,408
4,544
0
2,054
8,031
2,070
864
2,565
5,466
0
43,307
W
Izanami
kingtiip
Izanami
11,086
7,887
0
2,314
6,717
2,271
3,951
1,395
5,322
0
80,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
52,022
370
Minions Killed
582
0
Camps Cleared
0
1,623,393
Distance Traveled
1,683,805
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,505
417
77
4
0
272,870
4
W
Scylla
11,153
620
130
7
0
319,878
4
L
Sobek
6,968
387
18
1
0
268,493
6
L
Chronos
7,949
442
84
5
0
385,734
11
W
Zhong Kui
11,833
657
163
9
0
316,690
2
W
Fenrir
10,317
573
101
6
0
387,151
8
L
Mercury
7,761
431
88
5
0
411,924
8
W
Sylvanus
8,775
488
42
2
0
322,302
0
L
Rama
7,816
434
103
6
0
284,372
0
W
Izanami
9,944
552
146
8
0
337,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role