Player Matchup

Nemesis
Nemesis
BlackSc0rpi0
Nemesis
Level 18
God Stats
5W - 24L
1,199 SR
Queue Stats
46W - 85L
1,182 Elo+
Solo
Discordia
Discordia
BunnySoda
Discordia
Level 12
God Stats
23W - 30L
1,468 SR
Queue Stats
98W - 127L
1,256 Elo+
Party 2
Bakasura
Bakasura
Flame_000
Bakasura
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,375 Elo+
Solo
Medusa
Medusa
KittenMochi
Medusa
Level 24
God Stats
168W - 190L
1,439 SR
Queue Stats
205W - 244L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
lizbee28
Cthulhu
Level 14
God Stats
0W - 1L
1,718 SR
Queue Stats
21W - 26L
1,280 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,287 Elo+

VS

Team Averages
Level 18
1,465 SR
1,251 Elo+
Jormungandr
Jormungandr
AceFull Metal44
Jormungandr
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
21W - 26L
1,146 Elo+
Solo
Heimdallr
Heimdallr
Killen4dayz7497
Heimdallr
Level 12
God Stats
25W - 13L
1,426 SR
Queue Stats
30W - 26L
1,277 Elo+
Party 1
Danzaburou
Danzaburou
KingFlame47
Danzaburou
Level 25
God Stats
18W - 6L
1,543 SR
Queue Stats
33W - 26L
1,280 Elo+
Party 1
Ra
Ra
RunnerDaRapper
Ra
Level 18
God Stats
13W - 7L
1,638 SR
Queue Stats
71W - 70L
1,360 Elo+
Solo
Neith
Neith
yclwwf
Neith
Level 16
God Stats
26W - 34L
1,221 SR
Queue Stats
40W - 61L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackSc0rpi0
Nemesis
18
2 / 17 / 5
11,251
938
16,678
28,303
13,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
BunnySoda
Discordia
18
0 / 3 / 10
11,510
959
9,294
11,594
4,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Flame_000
Bakasura
19
9 / 10 / 5
14,634
1,220
19,043
26,541
13,010
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
18
3 / 8 / 5
11,425
952
10,720
25,354
14,844
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
lizbee28
Cthulhu
19
3 / 10 / 10
12,740
1,062
13,744
33,684
37,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceFull Metal44
Jormungandr
20
6 / 4 / 26
13,685
1,140
13,428
16,914
22,608
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Killen4dayz7497
Heimdallr
20
18 / 6 / 17
15,160
1,263
43,528
21,090
10,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
KingFlame47
Danzaburou
20
8 / 5 / 28
13,958
1,163
25,324
14,642
7,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 20
15,142
1,262
28,564
16,159
7,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Neith
yclwwf
Neith
20
3 / 0 / 20
11,803
984
2,116
5,688
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
159
17
Kills
48
48
Deaths
17
35
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AceFull Metal44
Jormungandr
6
4
26
4.75
L
Nemesis
BlackSc0rpi0
Nemesis
2
17
5
0.26
L
Discordia
BunnySoda
Discordia
0
3
10
1.67
L
Bakasura
Flame_000
Bakasura
9
10
5
1.15
W
Heimdallr
Killen4dayz7497
Heimdallr
18
6
17
4.42
W
Danzaburou
KingFlame47
Danzaburou
8
5
28
4.4
L
Medusa
3
8
5
0.69
W
13
2
20
11.5
L
Cthulhu
lizbee28
Cthulhu
3
10
10
0.8
W
Neith
yclwwf
Neith
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,479
Damage
112,960
125,476
Taken
74,493
83,154
Mitigated
49,853
11,748
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AceFull Metal44
Jormungandr
13,428
3,250
0
0
16,914
22,608
0
5,575
10,453
39,780
0
L
Nemesis
BlackSc0rpi0
Nemesis
16,678
8,025
243
4,660
28,303
13,248
0
10,586
17,717
0
32,095
L
Discordia
BunnySoda
Discordia
9,294
170
0
901
11,594
4,442
0
4,969
6,625
20,010
0
L
Bakasura
Flame_000
Bakasura
19,043
11,361
0
2,556
26,541
13,010
0
7,247
19,294
0
37,829
W
Heimdallr
Killen4dayz7497
Heimdallr
43,528
29,929
0
4,724
21,090
10,298
0
7,923
12,090
0
62,142
W
Danzaburou
KingFlame47
Danzaburou
25,324
14,670
0
3,400
14,642
7,149
0
4,552
10,090
0
40,986
L
Medusa
10,720
4,711
0
1,933
25,354
14,844
0
8,063
17,291
122
29,488
W
28,564
6,846
2,377
4,465
16,159
7,257
0
4,640
11,162
54,738
0
L
Cthulhu
lizbee28
Cthulhu
13,744
1,414
1,455
0
33,684
37,610
0
11,127
22,557
36,010
0
W
Neith
yclwwf
Neith
2,116
1,177
0
40
5,688
2,541
0
461
4,947
0
3,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,560
Gold Earned
69,748
188
Minions Killed
214
4
Camps Cleared
6
1,139,217
Distance Traveled
1,035,078
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,685
1,140
58
5
1
219,692
1
L
Nemesis
11,251
938
34
3
1
194,140
0
L
Discordia
11,510
959
24
2
0
208,780
0
L
Bakasura
14,634
1,220
54
5
1
291,880
0
W
Heimdallr
15,160
1,263
43
4
1
207,058
0
W
Danzaburou
13,958
1,163
42
4
0
200,866
0
L
Medusa
11,425
952
30
3
0
204,695
2
W
Ra
15,142
1,262
69
6
4
239,728
1
L
Cthulhu
12,740
1,062
46
4
2
239,722
0
W
Neith
11,803
984
2
0
0
167,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role