Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DerpyTurtleGamer
Cernunnos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,423 Elo+
Party 2
Ares
Ares
Juanito2508
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,343 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,422 Elo+

VS

Team Averages
Level 91
1,340 SR
1,412 Elo+
Ra
Ra
Thanan00
Ra
Level 10
God Stats
13W - 12L
1,128 SR
Queue Stats
70W - 76L
1,147 Elo+
Party 1
Rama
Rama
WockStar
Rama
Level 139
God Stats
33W - 18L
1,723 SR
Queue Stats
171W - 139L
1,707 Elo+
Solo
Cthulhu
Cthulhu
shrek1994
Cthulhu
Level 125
God Stats
7W - 5L
1,169 SR
Queue Stats
82W - 93L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 10 / 3
6,055
673
2,685
10,414
3,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
9
2 / 10 / 0
6,563
729
6,433
12,162
4,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 7 / 1
7,303
811
4,787
13,531
11,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 18
7,664
852
3,925
4,944
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
13
17 / 2 / 6
9,293
1,033
16,673
6,831
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
shrek1994
Cthulhu
12
8 / 1 / 12
8,265
918
9,592
11,515
6,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
27
27
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
10
3
0.15
L
Cernunnos
2
10
0
0.2
L
2
7
1
0.36
W
2
1
18
11
W
Rama
17
2
6
10
W
Cthulhu
shrek1994
Cthulhu
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,905
Damage
30,190
36,107
Taken
23,290
19,105
Mitigated
10,898
2,046
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,685
924
150
167
10,414
3,664
0
4,635
5,779
0
15,786
L
Cernunnos
6,433
3,983
195
494
12,162
4,149
0
4,233
7,929
0
17,308
L
4,787
254
112
928
13,531
11,292
0
4,681
8,850
12,297
0
W
3,925
675
195
1,023
4,944
1,506
631
1,162
3,782
14,551
0
W
Rama
16,673
11,052
0
1,345
6,831
2,837
1,223
2,036
4,795
0
38,636
W
Cthulhu
shrek1994
Cthulhu
9,592
1,678
0
2,824
11,515
6,555
0
1,926
9,589
25,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,921
Gold Earned
25,222
64
Minions Killed
103
1
Camps Cleared
5
362,027
Distance Traveled
458,771
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,055
673
21
2
0
128,996
1
L
Cernunnos
6,563
729
28
3
0
129,198
1
L
Ares
7,303
811
15
2
1
103,833
1
W
Ra
7,664
852
26
3
0
146,178
0
W
Rama
9,293
1,033
43
5
2
140,518
0
W
Cthulhu
8,265
918
34
4
3
172,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role