Player Matchup

Hachiman
Hachiman
AnneTrax
Hachiman
Level 29
God Stats
1W - 9L
1,187 SR
Queue Stats
169W - 211L
1,435 Elo+
Solo
Anubis
Anubis
GRODT-_-OP
Anubis
Level 23
God Stats
7W - 11L
1,320 SR
Queue Stats
32W - 55L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
Hartless-_-OP
Sun Wukong
Level 29
God Stats
5W - 3L
1,734 SR
Queue Stats
31W - 46L
1,499 Elo+
Party 3
Merlin
Merlin
RebelTriixi-_-OP
Merlin
Level 15
God Stats
4W - 4L
1,476 SR
Queue Stats
25W - 46L
1,511 Elo+
Party 3
Aphrodite
Aphrodite
emvcr
Aphrodite
Level 4
God Stats
1W - 2L
1,697 SR
Queue Stats
8W - 15L
1,638 Elo+
Party 3
Team Averages
Level 20
1,483 SR
1,501 Elo+

VS

Team Averages
Level 17
1,494 SR
1,466 Elo+
Janus
Janus
ALEXTONY6437
Janus
Level 27
God Stats
8W - 8L
1,444 SR
Queue Stats
49W - 46L
1,401 Elo+
Party 2
Anhur
Anhur
BleedTheLies
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,610 Elo+
Party 1
Set
Set
L3g3nd23
Set
Level 29
God Stats
14W - 12L
1,487 SR
Queue Stats
66W - 55L
1,424 Elo+
Party 2
Da Ji
Da Ji
Whalewackerz
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Artio
Artio
thany999
Artio
Level 24
God Stats
12W - 11L
1,537 SR
Queue Stats
96W - 122L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnneTrax
Hachiman
18
2 / 11 / 1
10,657
463
10,581
21,669
4,447
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
GRODT-_-OP
Anubis
16
7 / 15 / 6
11,055
481
20,161
23,667
10,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Hartless-_-OP
Sun Wukong
16
5 / 15 / 5
10,854
472
10,459
27,618
10,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 7 / 5
10,505
457
4,798
15,644
3,137
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
emvcr
Aphrodite
13
2 / 11 / 2
8,552
372
7,842
16,574
7,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
12,145
528
13,245
11,723
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
26 / 1 / 7
15,676
682
30,641
21,972
8,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 9 / 8
12,149
528
13,724
16,665
7,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
18 / 3 / 8
14,917
649
18,306
19,377
10,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
thany999
Artio
19
1 / 1 / 24
13,512
587
11,254
22,620
22,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
20
Kills
59
59
Deaths
20
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
L
Hachiman
AnneTrax
Hachiman
2
11
1
0.23
W
26
1
7
29.5
L
Anubis
GRODT-_-OP
Anubis
7
15
6
0.67
L
Sun Wukong
Hartless-_-OP
Sun Wukong
5
15
5
0.5
W
9
9
8
1.44
L
4
7
5
0.93
W
18
3
8
7.33
L
Aphrodite
emvcr
Aphrodite
2
11
2
0.27
W
Artio
thany999
Artio
1
1
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,841
Damage
87,170
105,172
Taken
92,357
34,984
Mitigated
51,723
16,643
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,245
340
0
0
11,723
2,970
230
5,621
6,102
66,046
0
L
Hachiman
AnneTrax
Hachiman
10,581
5,309
0
3,113
21,669
4,447
1,150
1,127
20,542
0
70,237
W
30,641
18,458
0
11,255
21,972
8,962
5,880
5,421
16,551
0
137,535
L
Anubis
GRODT-_-OP
Anubis
20,161
1,294
0
4,434
23,667
10,253
465
7,985
15,302
54,967
0
L
Sun Wukong
Hartless-_-OP
Sun Wukong
10,459
3,901
34
2,690
27,618
10,011
1,020
4,694
22,830
0
39,720
W
13,724
4,921
0
525
16,665
7,014
3,289
8,614
8,051
0
44,007
L
4,798
516
0
97
15,644
3,137
0
4,290
11,216
14,710
0
W
18,306
4,996
0
7,267
19,377
10,226
3,237
3,103
16,274
0
98,710
L
Aphrodite
emvcr
Aphrodite
7,842
2,349
2,101
4,174
16,574
7,136
0
5,751
10,783
27,466
0
W
Artio
thany999
Artio
11,254
209
904
3,866
22,620
22,551
1,313
10,255
12,365
55,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
68,399
283
Minions Killed
576
0
Camps Cleared
0
1,647,358
Distance Traveled
2,134,951
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,145
528
123
5
0
422,109
3
L
Hachiman
10,657
463
99
4
0
363,966
1
W
Anhur
15,676
682
167
7
0
405,604
3
L
Anubis
11,055
481
74
3
0
320,646
2
L
Sun Wukong
10,854
472
47
2
0
389,331
0
W
Set
12,149
528
58
3
0
398,664
4
L
Merlin
10,505
457
20
1
0
278,623
3
W
Da Ji
14,917
649
145
6
0
395,417
7
L
Aphrodite
8,552
372
43
2
0
294,792
5
W
Artio
13,512
587
83
4
0
513,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role