Player Matchup

Skadi
Skadi
ALE_LEVIATHAN
Skadi
Level 100
God Stats
182W - 223L
1,488 SR
Queue Stats
453W - 641L
1,421 Elo+
Solo
Guan Yu
Guan Yu
BosttaDeVaca
Guan Yu
Level 85
God Stats
13W - 10L
1,397 SR
Queue Stats
318W - 325L
1,518 Elo+
Solo
Set
Set
Frank_Jaeger2
Set
Level 106
God Stats
31W - 26L
1,476 SR
Queue Stats
438W - 447L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Nocatu
Jing Wei
Level 124
God Stats
27W - 28L
1,441 SR
Queue Stats
476W - 600L
1,404 Elo+
Solo
Bacchus
Bacchus
Sleepzii
Bacchus
Level 75
God Stats
8W - 7L
1,356 SR
Queue Stats
80W - 92L
1,386 Elo+
Solo
Team Averages
Level 98
1,431 SR
1,437 Elo+

VS

Team Averages
Level 67
1,583 SR
1,425 Elo+
Neith
Neith
 
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CV_JasonGrace
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,436 Elo+
Solo
Khepri
Khepri
Fabri_2005Py
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 224L
1,390 Elo+
Solo
Bacchus
Bacchus
TLS_Wesley_13K
Bacchus
Level 45
God Stats
31W - 16L
1,564 SR
Queue Stats
370W - 390L
1,361 Elo+
Solo
Janus
Janus
lxlGuaxiniMlxl
Janus
Level 87
God Stats
2W - 1L
1,850 SR
Queue Stats
162W - 155L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,677
735
398
2,726
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
BosttaDeVaca
Guan Yu
6
0 / 1 / 0
3,773
755
862
2,847
1,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
3,768
754
510
3,048
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Nocatu
Jing Wei
6
2 / 0 / 0
3,939
788
1,351
1,983
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Sleepzii
Bacchus
4
0 / 1 / 0
3,125
625
489
2,147
645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
2
0 / 1 / 1
2,851
570
1,077
914
181
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 1
3,432
686
1,400
3,221
789
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
1
0 / 0 / 0
2,581
516
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
2 / 1 / 0
3,724
745
482
2,249
957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,961
792
1,970
1,601
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
0
1
0
0
W
Guan Yu
BosttaDeVaca
Guan Yu
0
1
0
0
L
0
0
1
0.5
L
Khepri
0
0
0
0
W
0
0
0
0
W
Jing Wei
Nocatu
Jing Wei
2
0
0
2
W
Bacchus
Sleepzii
Bacchus
0
1
0
0
L
2
1
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,610
Damage
4,929
12,751
Taken
7,985
4,048
Mitigated
2,200
3,992
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,077
913
0
237
914
181
0
281
633
0
3,483
W
398
68
0
239
2,726
785
244
1,810
756
0
13,445
W
Guan Yu
BosttaDeVaca
Guan Yu
862
201
0
1,567
2,847
1,090
0
46
2,801
0
12,247
L
1,400
233
0
1,645
3,221
789
0
0
3,181
0
11,148
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
510
349
0
1,406
3,048
1,180
0
0
3,048
0
19,734
W
Jing Wei
Nocatu
Jing Wei
1,351
1,099
0
225
1,983
348
852
174
1,809
0
14,993
W
Bacchus
Sleepzii
Bacchus
489
277
0
555
2,147
645
300
262
1,885
4,642
0
L
482
136
0
289
2,249
957
0
208
2,041
4,528
0
L
1,970
130
0
1,215
1,601
273
0
0
1,601
20,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,282
Gold Earned
16,549
141
Minions Killed
86
0
Camps Cleared
0
542,476
Distance Traveled
346,650
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,851
570
7
1
0
25,673
0
W
Skadi
3,677
735
26
5
0
103,518
0
W
Guan Yu
3,773
755
30
6
0
119,390
2
L
Susano
3,432
686
22
4
0
93,036
0
L
Khepri
2,581
516
0
0
0
3,651
0
W
Set
3,768
754
45
9
0
100,382
1
W
Jing Wei
3,939
788
31
6
0
105,038
1
W
Bacchus
3,125
625
9
2
0
114,148
0
L
Bacchus
3,724
745
12
2
0
111,578
2
L
Janus
3,961
792
45
9
0
112,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role