Player Matchup

Baron Samedi
Baron Samedi
OldFapperH4nd
Baron Samedi
Level 47
God Stats
11W - 14L
1,462 SR
Queue Stats
72W - 82L
1,495 Elo+
Party 1
King Arthur
King Arthur
Todesritter31
King Arthur
Level 28
God Stats
2W - 1L
1,850 SR
Queue Stats
47W - 32L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
TripleDaBoi
Hou Yi
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
land2001s
Hun Batz
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 101L
1,477 Elo+
Party 1
Discordia
Discordia
xGh0st2015
Discordia
Level 20
God Stats
4W - 2L
1,552 SR
Queue Stats
27W - 31L
1,622 Elo+
Party 1
Team Averages
Level 30
1,573 SR
1,524 Elo+

VS

Team Averages
Level 22
1,580 SR
1,543 Elo+
Loki
Loki
DanislavTheGreat
Loki
Level 8
God Stats
2W - 5L
1,190 SR
Queue Stats
20W - 19L
1,432 Elo+
Solo
He Bo
He Bo
LondonMule
He Bo
Level 26
God Stats
5W - 0L
1,769 SR
Queue Stats
82W - 48L
1,645 Elo+
Solo
Mulan
Mulan
Omertage
Mulan
Level 24
God Stats
4W - 2L
1,525 SR
Queue Stats
23W - 21L
1,505 Elo+
Solo
Yemoja
Yemoja
Zaugh
Yemoja
Level 25
God Stats
3W - 0L
1,801 SR
Queue Stats
19W - 22L
1,522 Elo+
Solo
Neith
Neith
lukey2strang
Neith
Level 29
God Stats
2W - 1L
1,617 SR
Queue Stats
32W - 28L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OldFapperH4nd
Baron Samedi
12
1 / 6 / 2
7,520
418
9,743
12,543
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Todesritter31
King Arthur
14
1 / 6 / 0
8,510
473
3,327
18,737
11,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
11
1 / 7 / 1
7,470
415
6,072
12,862
4,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
land2001s
Hun Batz
12
2 / 7 / 1
8,248
458
5,844
14,055
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
xGh0st2015
Discordia
13
2 / 7 / 2
8,020
446
6,269
9,771
3,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
9,249
514
5,709
11,248
3,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
20
15 / 0 / 0
12,860
714
12,829
9,046
3,841
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Omertage
Mulan
17
7 / 2 / 6
10,993
611
19,290
13,054
15,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Zaugh
Yemoja
14
1 / 1 / 6
9,415
523
4,715
9,560
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 4
9,660
537
10,102
12,753
4,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
32
33
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
He Bo
15
0
0
15
L
Baron Samedi
OldFapperH4nd
Baron Samedi
1
6
2
0.33
W
Mulan
Omertage
Mulan
7
2
6
5
L
King Arthur
Todesritter31
King Arthur
1
6
0
0.17
L
Hou Yi
1
7
1
0.21
W
Yemoja
Zaugh
Yemoja
1
1
6
4
L
Hun Batz
land2001s
Hun Batz
2
7
1
0.36
W
5
2
4
3.5
L
Discordia
xGh0st2015
Discordia
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
52,645
67,968
Taken
55,661
29,140
Mitigated
33,694
17,033
Healing
23,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,709
2,662
0
2,539
11,248
3,681
1,184
1,490
9,758
0
58,834
W
He Bo
12,829
683
0
4,988
9,046
3,841
714
3,573
5,473
102,586
0
L
Baron Samedi
OldFapperH4nd
Baron Samedi
9,743
335
1,002
3,409
12,543
4,562
390
4,666
7,834
33,683
0
W
Mulan
Omertage
Mulan
19,290
3,274
0
6,176
13,054
15,016
1,855
854
12,200
0
62,957
L
King Arthur
Todesritter31
King Arthur
3,327
802
0
5,309
18,737
11,896
764
895
16,842
217
34,679
L
Hou Yi
6,072
1,955
0
2,232
12,862
4,048
111
4,692
8,003
0
31,002
W
Yemoja
Zaugh
Yemoja
4,715
831
1,398
2,904
9,560
6,459
782
5,542
4,018
28,735
0
L
Hun Batz
land2001s
Hun Batz
5,844
2,977
0
4,197
14,055
5,175
0
2,106
11,577
0
42,974
W
10,102
3,916
0
5,733
12,753
4,697
2,836
4,949
7,804
0
71,090
L
Discordia
xGh0st2015
Discordia
6,269
346
0
884
9,771
3,459
0
4,860
4,615
36,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
52,177
349
Minions Killed
577
0
Camps Cleared
0
1,587,892
Distance Traveled
1,741,626
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,249
514
88
5
0
359,511
1
W
He Bo
12,860
714
196
11
0
378,392
6
L
Baron Samedi
7,520
418
52
3
0
343,675
5
W
Mulan
10,993
611
104
6
0
350,521
4
L
King Arthur
8,510
473
80
4
0
323,979
6
L
Hou Yi
7,470
415
71
4
0
273,364
0
W
Yemoja
9,415
523
45
3
0
328,980
3
L
Hun Batz
8,248
458
72
4
0
319,708
0
W
Neith
9,660
537
144
8
0
324,222
3
L
Discordia
8,020
446
74
4
0
327,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role