Player Matchup

Kuzenbo
Kuzenbo
DrAndreNosedic69
Kuzenbo
Level 25
God Stats
4W - 3L
1,536 SR
Queue Stats
38W - 43L
1,301 Elo+
Solo
Izanami
Izanami
Dream Omni
Izanami
Level 26
God Stats
2W - 1L
1,400 SR
Queue Stats
3W - 7L
1,159 Elo+
Party 1
Merlin
Merlin
KomotoSenpai
Merlin
Level 18
God Stats
1W - 1L
1,464 SR
Queue Stats
1W - 1L
1,164 Elo+
Party 1
Cthulhu
Cthulhu
LocaI Man
Cthulhu
Level 14
God Stats
2W - 0L
1,267 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
OLilWheezyO
Awilix
Level 127
God Stats
2W - 1L
1,436 SR
Queue Stats
73W - 69L
1,527 Elo+
Party 1
Team Averages
Level 42
1,421 SR
1,330 Elo+

VS

Team Averages
Level 18
1,415 SR
1,238 Elo+
Neith
Neith
LCGcuba
Neith
Level 10
God Stats
23W - 26L
1,253 SR
Queue Stats
66W - 61L
1,157 Elo+
Solo
Ganesha
Ganesha
NiceDudeKev
Ganesha
Level 15
God Stats
2W - 3L
1,514 SR
Queue Stats
8W - 14L
1,273 Elo+
Solo
Hel
Hel
Poster iQ
Hel
Level 13
God Stats
1W - 2L
1,411 SR
Queue Stats
4W - 9L
1,208 Elo+
Solo
Odin
Odin
XxTheShadow_18xX
Odin
Level 28
God Stats
5W - 5L
1,435 SR
Queue Stats
103W - 121L
1,323 Elo+
Party 2
Loki
Loki
el_valiente114
Loki
Level 23
God Stats
0W - 2L
1,462 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
9,897
412
5,375
20,722
19,892
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Dream Omni
Izanami
18
14 / 5 / 8
12,521
522
26,305
15,817
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
16
0 / 3 / 13
10,553
440
10,700
10,245
3,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LocaI Man
Cthulhu
18
12 / 4 / 4
12,327
514
12,095
21,208
14,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
19
20 / 3 / 9
13,441
560
22,441
17,392
8,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LCGcuba
Neith
17
4 / 12 / 2
11,475
478
9,562
17,934
7,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
NiceDudeKev
Ganesha
16
1 / 11 / 11
10,850
452
10,325
25,326
20,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 9 / 4
9,937
414
3,479
13,902
7,290
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 5 / 4
10,170
424
7,277
17,286
15,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
4 / 10 / 3
9,716
405
8,256
18,256
5,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
47
Kills
15
20
Deaths
47
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
Izanami
Dream Omni
Izanami
14
5
8
3.6
W
Merlin
0
3
13
2.17
L
Neith
LCGcuba
Neith
4
12
2
0.42
W
Cthulhu
LocaI Man
Cthulhu
12
4
4
3.5
L
Ganesha
NiceDudeKev
Ganesha
1
11
11
0.59
W
Awilix
20
3
9
8.17
L
2
9
4
0.44
L
4
5
4
1.2
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,916
Damage
38,899
85,384
Taken
92,704
53,309
Mitigated
56,646
8,968
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,375
1,563
0
5,008
20,722
19,892
894
3,074
17,490
37,759
0
W
Izanami
Dream Omni
Izanami
26,305
19,656
0
2,288
15,817
5,992
4,004
1,450
13,215
0
83,848
W
Merlin
10,700
797
0
0
10,245
3,758
1,242
2,798
7,447
52,165
0
L
Neith
LCGcuba
Neith
9,562
4,253
0
1,435
17,934
7,708
0
6,950
10,984
0
51,172
W
Cthulhu
LocaI Man
Cthulhu
12,095
1,368
315
210
21,208
14,927
210
1,433
18,965
54,906
0
L
Ganesha
NiceDudeKev
Ganesha
10,325
1,294
0
0
25,326
20,347
78
9,320
16,006
42,598
0
W
Awilix
22,441
9,116
0
1,147
17,392
8,740
2,623
5,049
12,343
0
77,793
L
3,479
538
996
990
13,902
7,290
427
2,115
11,787
17,972
0
L
7,277
2,150
0
2,581
17,286
15,474
384
5,737
11,549
0
36,716
L
8,256
1,332
0
0
18,256
5,827
61
4,048
14,208
0
27,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
52,148
422
Minions Killed
277
0
Camps Cleared
0
2,212,271
Distance Traveled
1,766,172
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,897
412
54
2
0
440,460
0
W
Izanami
12,521
522
129
5
0
415,723
2
W
Merlin
10,553
440
77
3
0
383,036
0
L
Neith
11,475
478
82
3
0
308,584
3
W
Cthulhu
12,327
514
79
3
0
467,275
0
L
Ganesha
10,850
452
10
0
0
425,131
0
W
Awilix
13,441
560
83
3
0
505,777
0
L
Hel
9,937
414
49
2
0
271,449
4
L
Odin
10,170
424
78
3
0
397,276
8
L
Loki
9,716
405
58
2
0
363,732
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role