Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FeralApe
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 92L
1,472 Elo+
Solo
Yemoja
Yemoja
OtavioPaiva2402
Yemoja
Level 28
God Stats
2W - 1L
1,632 SR
Queue Stats
72W - 73L
1,442 Elo+
Solo
Cupid
Cupid
SwayShadow
Cupid
Level 24
God Stats
103W - 84L
1,525 SR
Queue Stats
123W - 112L
1,498 Elo+
Solo
Sol
Sol
robitpower
Sol
Level 29
God Stats
10W - 12L
1,534 SR
Queue Stats
64W - 66L
1,462 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,475 Elo+

VS

Team Averages
Level 17
1,568 SR
1,503 Elo+
Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kqxyz
Anubis
Level 8
God Stats
1W - 3L
1,508 SR
Queue Stats
7W - 9L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
X6 JJG
Heimdallr
Level 22
God Stats
16W - 20L
1,602 SR
Queue Stats
115W - 152L
1,446 Elo+
Solo
Loki
Loki
Zalopi
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,472 Elo+
Party 1
Bellona
Bellona
moomooloo
Bellona
Level 2
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 4 / 6
6,738
421
1,471
10,201
3,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
FeralApe
Cu Chulainn
13
3 / 0 / 1
7,907
494
3,954
8,600
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 0 / 3
7,493
468
2,985
5,769
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
12
5 / 3 / 4
7,731
483
12,622
8,219
2,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 1 / 2
9,113
570
6,865
5,828
1,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 5
7,191
449
4,871
11,672
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Kqxyz
Anubis
9
1 / 3 / 0
6,376
399
2,402
5,836
2,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
X6 JJG
Heimdallr
11
4 / 4 / 1
6,993
437
8,497
9,195
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Zalopi
Loki
10
2 / 2 / 0
6,742
421
4,038
7,258
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
moomooloo
Bellona
5
0 / 7 / 0
4,999
312
1,821
7,437
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
7
8
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
4
6
0.75
L
Terra
 
Terra
0
2
5
1.25
W
Cu Chulainn
FeralApe
Cu Chulainn
3
0
1
3.5
L
Anubis
Kqxyz
Anubis
1
3
0
0.33
W
4
0
3
5.5
W
Cupid
5
3
4
2.33
L
Heimdallr
X6 JJG
Heimdallr
4
4
1
1.13
L
Loki
Zalopi
Loki
2
2
0
1
L
Bellona
moomooloo
Bellona
0
7
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
21,629
38,617
Taken
41,398
19,207
Mitigated
21,552
16,073
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,471
1,180
0
2,393
10,201
3,277
253
1,111
9,090
0
17,284
L
Terra
 
Terra
4,871
786
408
3,890
11,672
9,368
97
1,278
10,346
18,278
0
W
Cu Chulainn
FeralApe
Cu Chulainn
3,954
923
0
3,310
8,600
7,284
238
434
8,166
0
39,964
L
Anubis
Kqxyz
Anubis
2,402
121
0
2,106
5,836
2,455
0
3,988
1,848
28,117
0
W
2,985
617
2,487
2,103
5,769
4,720
143
1,815
3,954
14,041
0
W
Cupid
12,622
7,383
0
2,700
8,219
2,452
386
1,410
6,809
0
45,976
L
Heimdallr
X6 JJG
Heimdallr
8,497
3,788
0
1,890
9,195
3,362
238
2,494
6,653
0
39,488
L
Loki
Zalopi
Loki
4,038
510
0
1,057
7,258
2,245
396
439
6,435
0
27,837
L
Bellona
moomooloo
Bellona
1,821
883
0
853
7,437
4,122
134
1,651
5,659
0
6,832
W
6,865
1,337
0
3,080
5,828
1,474
1,673
2,503
3,325
59,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
32,301
361
Minions Killed
202
0
Camps Cleared
0
1,480,157
Distance Traveled
1,231,556
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,738
421
55
3
0
272,383
0
L
Terra
7,191
449
32
2
0
251,353
7
W
Cu Chulainn
7,907
494
82
5
0
321,302
4
L
Anubis
6,376
399
53
3
0
173,392
3
W
Yemoja
7,493
468
20
1
0
253,098
0
W
Cupid
7,731
483
66
4
0
321,140
0
L
Heimdallr
6,993
437
58
4
0
265,780
4
L
Loki
6,742
421
54
3
0
320,924
5
L
Bellona
4,999
312
5
0
0
220,107
1
W
Sol
9,113
570
138
9
0
312,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role